My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Elite Barbarians Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Elite Barbarians Goblin Barrel
Giant Snowball
Skeletons Goblin Gang Goblin Barrel Baby Dragon
Zap
Skeletons Goblin Gang Goblin Barrel
Barbarian Barrel
Skeletons Ice Spirit Goblin Gang Elite Barbarians Goblin Barrel
The Log
Skeletons Ice Spirit Goblin Gang Elite Barbarians Goblin Barrel
Earthquake
Skeletons Goblin Gang Goblin Barrel
Arrows
Skeletons Ice Spirit Goblin Gang Goblin Barrel
Royal Delivery
Skeletons Ice Spirit Goblin Gang Elite Barbarians Goblin Barrel Baby Dragon
Fireball
Goblin Gang Elite Barbarians Goblin Barrel Baby Dragon
Poison
Goblin Gang
Lightning
Elite Barbarians Baby Dragon
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Goblin Gang Goblin Barrel Fireball Baby Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Goblin Gang

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Goblin Barrel Elite Barbarians Baby Dragon
Goblin Gang
Goblin Barrel Baby Dragon
Elite Barbarians
Ice Spirit Fireball The Log
Fireball
Elite Barbarians Baby Dragon The Log
Goblin Barrel
Ice Spirit Goblin Gang Baby Dragon
Baby Dragon
Ice Spirit Goblin Gang Fireball Goblin Barrel
The Log
Elite Barbarians Fireball

Defense Synergies 2 11

Skeletons
Ice Spirit Elite Barbarians Baby Dragon The Log
Ice Spirit
Goblin Gang Skeletons Elite Barbarians Fireball Baby Dragon The Log
Goblin Gang
Ice Spirit The Log
Elite Barbarians
Skeletons Ice Spirit The Log
Fireball
The Log Ice Spirit
Goblin Barrel
Baby Dragon
Skeletons Ice Spirit The Log
The Log
Fireball Skeletons Ice Spirit Goblin Gang Elite Barbarians Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon The Log
Elite Barbarians Skeletons Ice Spirit Goblin Gang The Log
Goblin Gang Skeletons Elite Barbarians
Elite Barbarians Skeletons Goblin Gang
Elite Barbarians Fireball The Log
Goblin Gang Fireball The Log Skeletons Baby Dragon
Ice Spirit Goblin Gang Fireball Baby Dragon
Fireball Baby Dragon The Log
Skeletons Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Skeletons Ice Spirit
Goblin Gang Skeletons Fireball Baby Dragon The Log
Goblin Gang Fireball Baby Dragon
Skeletons Ice Spirit Goblin Gang Elite Barbarians Fireball The Log
Fireball Ice Spirit Goblin Gang Baby Dragon The Log
Elite Barbarians Goblin Gang
Ice Spirit Goblin Gang Elite Barbarians Fireball The Log
Skeletons Goblin Gang Elite Barbarians Fireball
Ice Spirit Fireball Goblin Gang Elite Barbarians Baby Dragon The Log
Baby Dragon The Log Ice Spirit Fireball
Elite Barbarians
Goblin Gang Elite Barbarians Fireball Baby Dragon The Log
Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Elite Barbarians Fireball
Fireball Goblin Gang Elite Barbarians Baby Dragon The Log
Goblin Gang Skeletons Ice Spirit Elite Barbarians The Log
Goblin Gang Elite Barbarians Fireball The Log
Skeletons Goblin Gang Elite Barbarians
Fireball Skeletons Ice Spirit Goblin Gang Baby Dragon
Goblin Gang Skeletons Elite Barbarians Fireball
Elite Barbarians
Skeletons Ice Spirit Elite Barbarians Fireball Baby Dragon The Log
Skeletons Goblin Gang
Elite Barbarians
Elite Barbarians Fireball The Log
Elite Barbarians Skeletons Goblin Gang Fireball
Fireball Baby Dragon
Goblin Gang Elite Barbarians Skeletons Ice Spirit Fireball Baby Dragon The Log
Elite Barbarians Fireball Baby Dragon The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball The Log
Fireball Baby Dragon The Log
Fireball Ice Spirit Baby Dragon
Baby Dragon The Log
Fireball The Log Ice Spirit Baby Dragon
Fireball The Log
Goblin Gang Elite Barbarians Fireball
Fireball The Log
Fireball Baby Dragon
Elite Barbarians Fireball Baby Dragon The Log
Fireball Baby Dragon
Elite Barbarians Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
The Log
Fireball Baby Dragon The Log
The Log Ice Spirit Fireball Baby Dragon
Fireball The Log Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Elite Barbarians Fireball Baby Dragon
Ice Spirit Fireball
Elite Barbarians Fireball
Fireball The Log
Ice Spirit Fireball
Fireball The Log
Ice Spirit Goblin Gang Fireball
Fireball Baby Dragon
The Log Fireball
Fireball Goblin Gang Baby Dragon
The Log Fireball Baby Dragon
Fireball
Elite Barbarians
Ice Spirit Goblin Gang Elite Barbarians Fireball Baby Dragon The Log
Fireball
Fireball Baby Dragon The Log
Fireball

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