My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Good
Versatility
Mediocre
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Knight Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Cannon Hog Rider Princess
Zap
Skeletons Cannon Princess
Barbarian Barrel
Skeletons Ice Spirit Knight Cannon Princess
The Log
Skeletons Ice Spirit Cannon Hog Rider Princess
Earthquake
Skeletons Cannon Hog Rider
Arrows
Skeletons Ice Spirit Princess
Royal Delivery
Skeletons Ice Spirit Knight Hog Rider Princess
Fireball
Cannon Hog Rider Princess
Poison
Cannon Princess
Lightning
Knight Cannon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Earthquake The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Knight Cannon Earthquake Princess Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Knight

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Knight Hog Rider Princess
Knight
Ice Spirit Hog Rider Princess Earthquake The Log
Cannon
Earthquake
Hog Rider Knight The Log
Hog Rider
Ice Spirit Knight Earthquake The Log Princess
The Log
Hog Rider Knight Earthquake Princess
Princess
Knight Ice Spirit Hog Rider The Log

Defense Synergies 4 17

Skeletons
Cannon Ice Spirit Knight Earthquake The Log Princess
Ice Spirit
Skeletons Knight Cannon Earthquake The Log Princess
Knight
Cannon Princess Skeletons Ice Spirit Earthquake The Log
Cannon
Skeletons Knight The Log Ice Spirit Earthquake Princess
Earthquake
Skeletons Ice Spirit Knight Cannon The Log Princess
Hog Rider
The Log
Cannon Skeletons Ice Spirit Knight Earthquake Princess
Princess
Knight Skeletons Ice Spirit Cannon Earthquake The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Cannon The Log
Skeletons Ice Spirit Knight Cannon The Log
Cannon Skeletons Knight
Cannon Skeletons Knight
Earthquake The Log Princess
The Log Skeletons Cannon Earthquake
Ice Spirit Cannon Princess
Earthquake Cannon The Log
Cannon Skeletons Princess
Knight Skeletons Ice Spirit Cannon
Skeletons Knight Cannon Earthquake The Log Princess
Princess
Cannon Skeletons Ice Spirit Knight Earthquake The Log
Ice Spirit Cannon Earthquake The Log Princess
Knight Cannon
Ice Spirit Cannon The Log
Skeletons Knight Cannon
Ice Spirit Cannon Knight The Log
Earthquake The Log Ice Spirit Knight Cannon Princess
Cannon
Knight Cannon Earthquake The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons
Knight The Log
Skeletons Ice Spirit Knight The Log
Knight The Log
Skeletons Knight Cannon
Skeletons Ice Spirit Princess
Skeletons Knight
Knight
Skeletons Ice Spirit Knight The Log
Skeletons Cannon
Knight
The Log
Skeletons Knight Cannon
Cannon Princess
Skeletons Ice Spirit Knight The Log
Cannon Earthquake The Log Princess
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Princess Knight The Log
The Log Princess
Earthquake The Log
Earthquake Knight The Log
Earthquake The Log
Ice Spirit Princess
Earthquake The Log Princess
Earthquake The Log Ice Spirit Princess
The Log
Knight Earthquake The Log Princess
Princess
Earthquake Knight The Log Princess
Earthquake Princess
Earthquake Princess The Log
Earthquake The Log Princess
Earthquake The Log Princess
Earthquake
Earthquake The Log Princess
Earthquake The Log Princess
Earthquake The Log
Princess
The Log
Earthquake The Log
Earthquake The Log Ice Spirit Princess
The Log Earthquake Princess
The Log Princess
The Log
Princess
Ice Spirit
Earthquake The Log
Ice Spirit Princess
Earthquake The Log Princess
Earthquake Ice Spirit Princess
Princess
The Log
Knight Princess
The Log Earthquake Princess
Ice Spirit The Log Princess
Princess
The Log Princess

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