My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Knight Firecracker Tesla Royal Giant Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Royal Giant Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Prince
Giant Snowball
Skeletons
Zap
Skeletons Firecracker Royal Giant Prince
Barbarian Barrel
Skeletons Ice Spirit Knight Firecracker Tesla
The Log
Skeletons Ice Spirit Firecracker Royal Giant Prince
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Ice Spirit Firecracker
Royal Delivery
Skeletons Ice Spirit Knight Firecracker Prince
Fireball
Firecracker Tesla
Poison
Firecracker
Lightning
Knight Tesla Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Knight Firecracker Tesla Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Knight

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Knight Royal Giant Firecracker Royal Giant Prince
Knight
Ice Spirit Firecracker Prince The Log
Firecracker
Knight Royal Giant Ice Spirit Prince
Tesla
Royal Giant
Ice Spirit Firecracker Ice Spirit The Log
Prince
Ice Spirit Knight Firecracker The Log
The Log
Knight Royal Giant Prince

Defense Synergies 6 14

Skeletons
Tesla Ice Spirit Knight Firecracker Prince The Log
Ice Spirit
Skeletons Knight Firecracker Tesla Prince The Log
Knight
Firecracker Tesla Skeletons Ice Spirit The Log
Firecracker
Knight The Log Skeletons Ice Spirit Tesla Prince
Tesla
Skeletons Knight The Log Ice Spirit Firecracker Prince
Royal Giant
Prince
The Log Skeletons Ice Spirit Firecracker Tesla
The Log
Firecracker Tesla Prince Skeletons Ice Spirit Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla The Log
Skeletons Ice Spirit Knight Firecracker Tesla Prince The Log
Tesla Prince Skeletons Knight
Tesla Prince Skeletons Knight Firecracker
Firecracker Prince The Log
The Log Skeletons Firecracker Tesla
Tesla Ice Spirit Firecracker
Tesla The Log
Tesla Skeletons Prince
Knight Skeletons Ice Spirit Firecracker Tesla Prince
Skeletons Knight Firecracker Tesla The Log
Tesla Firecracker
Tesla Prince Skeletons Ice Spirit Knight The Log
Ice Spirit Firecracker Tesla Prince The Log
Knight Tesla Prince
Ice Spirit Tesla Prince The Log
Tesla Skeletons Knight Firecracker Prince
Ice Spirit Tesla Knight Firecracker Prince The Log
The Log Ice Spirit Knight Firecracker Tesla
Tesla Prince
Knight Firecracker Tesla Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Tesla Prince
Knight Firecracker Tesla Prince The Log
Skeletons Ice Spirit Knight Prince The Log
Prince Knight Tesla The Log
Skeletons Knight Tesla Prince
Firecracker Skeletons Ice Spirit Tesla
Prince Skeletons Knight Tesla
Knight Tesla Prince
Skeletons Ice Spirit Knight Firecracker Prince The Log
Skeletons Tesla
Knight Tesla Prince
Prince The Log
Prince Skeletons Knight Tesla
Firecracker Tesla
Tesla Skeletons Ice Spirit Knight Firecracker Prince The Log
Firecracker Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker The Log
The Log
Knight Firecracker Prince The Log
Firecracker The Log
Firecracker Ice Spirit
Firecracker The Log
The Log Ice Spirit Firecracker
The Log Firecracker
Prince
Firecracker Knight Prince The Log
Firecracker
Knight Firecracker The Log
Firecracker
Firecracker Prince The Log
Firecracker The Log
Firecracker The Log
Firecracker Prince The Log
Firecracker The Log
Prince The Log
Prince The Log
The Log
Firecracker The Log Ice Spirit
Firecracker The Log
Prince The Log
Firecracker The Log
Firecracker
Ice Spirit Firecracker
The Log
Ice Spirit Firecracker
Prince
Firecracker The Log
Ice Spirit Prince
Firecracker
The Log
Knight Firecracker Prince
The Log Firecracker
Firecracker Prince
Ice Spirit Firecracker The Log
Firecracker
Firecracker Prince The Log
Prince
Firecracker

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