My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Knight Firecracker Tesla X-Bow Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight X-Bow Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Lumberjack
Zap
Skeletons Firecracker X-Bow
Barbarian Barrel
Skeletons Ice Spirit Knight Firecracker Tesla X-Bow Lumberjack
The Log
Skeletons Ice Spirit Firecracker X-Bow Lumberjack
Earthquake
Skeletons Firecracker Tesla X-Bow
Arrows
Skeletons Ice Spirit Firecracker
Royal Delivery
Skeletons Ice Spirit Knight Firecracker Lumberjack
Fireball
Firecracker Tesla X-Bow Lumberjack
Poison
Firecracker X-Bow
Lightning
Knight Tesla X-Bow Lumberjack
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Knight Firecracker Tesla Lumberjack X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Knight

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Knight Firecracker X-Bow Lumberjack
Knight
Ice Spirit Firecracker X-Bow The Log Lumberjack
Firecracker
Knight Ice Spirit X-Bow Lumberjack
Tesla
X-Bow
Knight The Log Ice Spirit Firecracker
The Log
X-Bow Knight Lumberjack
Lumberjack
Ice Spirit Knight Firecracker The Log

Defense Synergies 10 16

Skeletons
Tesla X-Bow Ice Spirit Knight Firecracker The Log Lumberjack
Ice Spirit
X-Bow Skeletons Knight Firecracker Tesla The Log Lumberjack
Knight
Firecracker Tesla X-Bow Skeletons Ice Spirit The Log Lumberjack
Firecracker
Knight The Log Skeletons Ice Spirit Tesla X-Bow Lumberjack
Tesla
Skeletons Knight X-Bow The Log Ice Spirit Firecracker
X-Bow
Skeletons Ice Spirit Knight Tesla The Log Firecracker
The Log
Firecracker Tesla X-Bow Skeletons Ice Spirit Knight Lumberjack
Lumberjack
Skeletons Ice Spirit Knight Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla X-Bow The Log
Lumberjack Skeletons Ice Spirit Knight Firecracker Tesla X-Bow The Log
Tesla Lumberjack Skeletons Knight
Tesla Lumberjack Skeletons Knight Firecracker
Firecracker X-Bow The Log Lumberjack
The Log Skeletons Firecracker Tesla X-Bow Lumberjack
Tesla Ice Spirit Firecracker X-Bow
Tesla X-Bow The Log
Tesla Skeletons X-Bow Lumberjack
Knight Skeletons Ice Spirit Firecracker Tesla Lumberjack
Skeletons Knight Firecracker Tesla X-Bow The Log Lumberjack
Tesla Firecracker
Tesla Lumberjack Skeletons Ice Spirit Knight X-Bow The Log
Ice Spirit Firecracker Tesla X-Bow The Log Lumberjack
Knight Tesla X-Bow Lumberjack
Ice Spirit Tesla X-Bow The Log Lumberjack
Tesla Skeletons Knight Firecracker X-Bow Lumberjack
Ice Spirit Tesla Knight Firecracker X-Bow The Log Lumberjack
The Log Ice Spirit Knight Firecracker Tesla Lumberjack
Tesla Lumberjack
Knight Firecracker Tesla The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Skeletons Tesla X-Bow
Knight Firecracker Tesla X-Bow The Log Lumberjack
Lumberjack Skeletons Ice Spirit Knight The Log
Lumberjack Knight Tesla X-Bow The Log
Skeletons Knight Tesla Lumberjack
Firecracker Skeletons Ice Spirit Tesla
Skeletons Knight Tesla Lumberjack
Knight Tesla Lumberjack
Skeletons Ice Spirit Knight Firecracker X-Bow The Log
Skeletons Tesla
Knight Tesla Lumberjack
The Log
Skeletons Knight Tesla Lumberjack
Firecracker Tesla
Tesla Skeletons Ice Spirit Knight Firecracker X-Bow The Log Lumberjack
Firecracker Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker X-Bow The Log
Firecracker X-Bow The Log
X-Bow The Log
Knight Firecracker The Log
Firecracker The Log
Firecracker Ice Spirit
Firecracker The Log
X-Bow The Log Ice Spirit Firecracker
The Log Firecracker X-Bow
X-Bow Lumberjack
Firecracker Knight X-Bow The Log
Firecracker
Knight Firecracker The Log
Firecracker X-Bow
Firecracker X-Bow The Log
X-Bow Firecracker The Log
Firecracker X-Bow The Log
Firecracker X-Bow The Log
Firecracker X-Bow The Log
X-Bow The Log
X-Bow The Log
X-Bow The Log
Firecracker The Log Ice Spirit
Firecracker X-Bow The Log
X-Bow The Log
Firecracker X-Bow The Log
Firecracker X-Bow
Ice Spirit Firecracker
X-Bow The Log
Ice Spirit Firecracker
Firecracker The Log
Ice Spirit X-Bow
Firecracker
The Log
Knight Firecracker Lumberjack
The Log Firecracker
Firecracker
Ice Spirit Firecracker The Log
Firecracker
Firecracker X-Bow The Log
Firecracker

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