My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Knight Valkyrie Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Mortar Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Little Prince
Zap
Skeletons Mortar Little Prince
Barbarian Barrel
Skeletons Ice Spirit Knight Mortar Valkyrie Little Prince
The Log
Skeletons Ice Spirit Little Prince
Earthquake
Skeletons Mortar
Arrows
Skeletons Ice Spirit Little Prince
Royal Delivery
Skeletons Ice Spirit Knight Valkyrie Little Prince
Fireball
Mortar Little Prince
Poison
Mortar Little Prince
Lightning
Knight Mortar Valkyrie Little Prince
Rocket
Mortar Valkyrie Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Valkyrie Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Valkyrie Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Knight Little Prince Mortar Valkyrie Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Knight

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Knight Valkyrie Mortar
Knight
Ice Spirit Mortar Poison The Log Little Prince
Mortar
Knight Ice Spirit The Log
Valkyrie
Ice Spirit Little Prince
Poison
Knight The Log
The Log
Knight Mortar Poison Little Prince
Little Prince
Knight Valkyrie The Log

Defense Synergies 1 22

Skeletons
Ice Spirit Knight Mortar Poison The Log Little Prince
Ice Spirit
Skeletons Knight Mortar Valkyrie Poison The Log Little Prince
Knight
Little Prince Skeletons Ice Spirit Mortar Poison The Log
Mortar
Skeletons Ice Spirit Knight Valkyrie Poison The Log
Valkyrie
Ice Spirit Mortar The Log Little Prince
Poison
Skeletons Ice Spirit Knight Mortar The Log
The Log
Skeletons Ice Spirit Knight Mortar Valkyrie Poison Little Prince
Little Prince
Knight Skeletons Ice Spirit Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Valkyrie The Log
Skeletons Ice Spirit Knight Mortar Valkyrie The Log
Mortar Skeletons Knight Valkyrie
Skeletons Knight Mortar Valkyrie
Valkyrie Poison The Log
The Log Skeletons Valkyrie
Ice Spirit Mortar Poison Little Prince
Valkyrie Poison The Log
Skeletons Mortar
Knight Skeletons Ice Spirit Valkyrie Little Prince
Valkyrie Poison Skeletons Knight The Log
Poison
Mortar Skeletons Ice Spirit Knight Valkyrie The Log
Valkyrie Ice Spirit Mortar Poison The Log
Knight Mortar
Ice Spirit Mortar The Log
Skeletons Knight Mortar Valkyrie Poison
Ice Spirit Mortar Valkyrie Knight The Log Little Prince
Mortar Valkyrie Poison The Log Ice Spirit Knight Little Prince
Mortar
Valkyrie Knight Poison The Log Little Prince
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeletons
Poison Knight Mortar Valkyrie The Log
Skeletons Ice Spirit Knight Valkyrie The Log
Valkyrie Knight The Log
Skeletons Knight Valkyrie
Poison Skeletons Ice Spirit
Skeletons Knight Valkyrie
Knight Valkyrie
Skeletons Ice Spirit Knight Mortar Valkyrie Poison The Log
Skeletons
Knight Valkyrie
Valkyrie Poison The Log
Skeletons Knight Valkyrie
Valkyrie
Skeletons Ice Spirit Knight Mortar Valkyrie Poison The Log Little Prince
Valkyrie Poison The Log
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Mortar Valkyrie The Log
Mortar Poison The Log
Poison The Log
Knight Valkyrie Poison The Log
Poison Mortar Valkyrie The Log
Poison Ice Spirit
Mortar Poison The Log
Poison The Log Ice Spirit
Poison The Log Mortar
Poison
Poison Knight Mortar Valkyrie The Log
Poison
Poison Knight Mortar The Log
Mortar Poison
Mortar Poison The Log
Mortar Poison The Log
Mortar Poison The Log
Mortar Poison
Mortar Poison The Log
Mortar Valkyrie Poison The Log Little Prince
Poison The Log
Poison
The Log
Mortar Poison The Log
Poison The Log Ice Spirit Mortar Valkyrie Little Prince
Mortar Poison The Log
Mortar Poison The Log
Poison Mortar The Log
Poison Little Prince
Ice Spirit Poison
Poison Mortar The Log
Ice Spirit Poison
Poison The Log
Ice Spirit
Poison
The Log
Poison Knight Valkyrie
The Log Mortar Poison
Poison
Ice Spirit Poison The Log
Poison
Poison Mortar The Log Little Prince
Mortar

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