My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Knight Royal Giant Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Royal Giant Baby Dragon P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Skeleton Army
Giant Snowball
Skeletons Skeleton Army Baby Dragon
Zap
Skeletons Royal Giant Skeleton Army
Barbarian Barrel
Skeletons Ice Spirit Knight Skeleton Army
The Log
Skeletons Ice Spirit Royal Giant Skeleton Army
Earthquake
Skeletons Skeleton Army
Arrows
Skeletons Ice Spirit Skeleton Army
Royal Delivery
Skeletons Ice Spirit Knight Skeleton Army Baby Dragon P.E.K.K.A
Fireball
Skeleton Army Baby Dragon
Poison
Skeleton Army
Lightning
Knight Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Skeleton Army Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Knight Skeleton Army Fireball Baby Dragon Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Knight Skeleton Army

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Knight Royal Giant P.E.K.K.A Royal Giant Baby Dragon
Knight
Ice Spirit Baby Dragon Fireball
Royal Giant
Ice Spirit Fireball Ice Spirit Baby Dragon
Fireball
Royal Giant Knight Baby Dragon
Skeleton Army
Baby Dragon
Knight Ice Spirit Royal Giant Fireball P.E.K.K.A
P.E.K.K.A
Ice Spirit Baby Dragon

Defense Synergies 0 13

Skeletons
Ice Spirit Knight Baby Dragon P.E.K.K.A
Ice Spirit
Skeletons Knight Fireball Skeleton Army Baby Dragon P.E.K.K.A
Knight
Skeletons Ice Spirit Fireball Skeleton Army Baby Dragon
Royal Giant
Fireball
Ice Spirit Knight
Skeleton Army
Ice Spirit Knight
Baby Dragon
Skeletons Ice Spirit Knight P.E.K.K.A
P.E.K.K.A
Skeletons Ice Spirit Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Baby Dragon
Skeleton Army P.E.K.K.A Skeletons Ice Spirit Knight
Skeleton Army P.E.K.K.A Skeletons Knight
Skeleton Army P.E.K.K.A Skeletons Knight
Fireball Skeleton Army P.E.K.K.A
Fireball Skeleton Army Skeletons Baby Dragon
Ice Spirit Fireball Baby Dragon
Fireball Baby Dragon P.E.K.K.A
P.E.K.K.A Skeletons Skeleton Army
Knight Skeleton Army Skeletons Ice Spirit
Skeleton Army Skeletons Knight Fireball Baby Dragon
Fireball Baby Dragon
Skeleton Army P.E.K.K.A Skeletons Ice Spirit Knight Fireball
Fireball Skeleton Army Ice Spirit Baby Dragon P.E.K.K.A
Skeleton Army P.E.K.K.A Knight
Skeleton Army Ice Spirit Fireball P.E.K.K.A
Skeletons Knight Fireball Skeleton Army P.E.K.K.A
Ice Spirit Fireball Knight Skeleton Army Baby Dragon
Baby Dragon Ice Spirit Knight Fireball
P.E.K.K.A
Skeleton Army Knight Fireball Baby Dragon P.E.K.K.A
P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Skeletons Fireball P.E.K.K.A
Fireball Knight Baby Dragon
Skeleton Army P.E.K.K.A Skeletons Ice Spirit Knight
Skeleton Army P.E.K.K.A Knight Fireball
P.E.K.K.A Skeletons Knight Skeleton Army
Fireball Skeletons Ice Spirit Baby Dragon
Skeleton Army P.E.K.K.A Skeletons Knight Fireball
P.E.K.K.A Knight Skeleton Army
P.E.K.K.A Skeletons Ice Spirit Knight Fireball Skeleton Army Baby Dragon
P.E.K.K.A Skeletons Skeleton Army
P.E.K.K.A Knight
Skeleton Army P.E.K.K.A Fireball
Skeleton Army P.E.K.K.A Skeletons Knight Fireball
Fireball Skeleton Army Baby Dragon
Skeleton Army Skeletons Ice Spirit Knight Fireball Baby Dragon P.E.K.K.A
Fireball Baby Dragon P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Knight Fireball
Fireball Baby Dragon
Fireball Ice Spirit Baby Dragon
Baby Dragon
Fireball Ice Spirit Baby Dragon
Fireball
Fireball
Knight Fireball
Fireball Baby Dragon
Knight Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Ice Spirit Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Ice Spirit Fireball
Fireball
Fireball
Ice Spirit Fireball
P.E.K.K.A
Fireball
Ice Spirit Fireball Skeleton Army
Fireball Baby Dragon
Fireball
Fireball Knight Baby Dragon
Fireball Baby Dragon
Fireball
P.E.K.K.A
Ice Spirit Fireball Baby Dragon
Fireball
Fireball Baby Dragon
P.E.K.K.A
Fireball

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