My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Skeleton Barrel Firecracker Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Skeleton Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Electro Dragon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel Miner
Giant Snowball
Skeletons Skeleton Barrel Electro Dragon Miner
Zap
Skeletons Skeleton Barrel Firecracker
Barbarian Barrel
Skeletons Ice Spirit Skeleton Barrel Firecracker
The Log
Skeletons Ice Spirit Skeleton Barrel Firecracker
Earthquake
Skeletons Firecracker
Arrows
Skeletons Ice Spirit Skeleton Barrel Firecracker
Royal Delivery
Skeletons Ice Spirit Skeleton Barrel Firecracker Electro Dragon Miner
Fireball
Skeleton Barrel Firecracker Electro Dragon
Poison
Skeleton Barrel Firecracker Electro Dragon
Lightning
Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Fireball Electro Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Skeleton Barrel Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Skeleton Barrel Firecracker Miner Fireball Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Skeleton Barrel Firecracker

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Skeleton Barrel Firecracker Miner Mega Knight
Skeleton Barrel
Firecracker Fireball Miner Ice Spirit Mega Knight
Firecracker
Skeleton Barrel Miner Ice Spirit Mega Knight
Fireball
Skeleton Barrel Miner Mega Knight
Electro Dragon
Miner Mega Knight
Miner
Skeleton Barrel Firecracker Ice Spirit Fireball Electro Dragon Mega Knight
Mega Knight
Ice Spirit Skeleton Barrel Firecracker Fireball Electro Dragon Miner

Defense Synergies 0 15

Skeletons
Ice Spirit Firecracker Electro Dragon
Ice Spirit
Skeletons Firecracker Fireball Electro Dragon Miner Mega Knight
Skeleton Barrel
Fireball Mega Knight
Firecracker
Skeletons Ice Spirit Electro Dragon Mega Knight
Fireball
Ice Spirit Skeleton Barrel Miner Mega Knight
Electro Dragon
Skeletons Ice Spirit Firecracker
Miner
Ice Spirit Fireball Mega Knight
Mega Knight
Ice Spirit Skeleton Barrel Firecracker Fireball Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Fireball Electro Dragon
Skeletons Ice Spirit Firecracker Electro Dragon Mega Knight
Mega Knight Skeletons Electro Dragon
Skeletons Firecracker Electro Dragon Mega Knight
Firecracker Fireball Mega Knight
Fireball Skeletons Firecracker Electro Dragon Mega Knight
Ice Spirit Firecracker Fireball Electro Dragon
Skeleton Barrel Fireball Electro Dragon Mega Knight
Skeletons
Skeletons Ice Spirit Firecracker Miner Mega Knight
Skeletons Firecracker Fireball Electro Dragon Mega Knight
Firecracker Fireball Electro Dragon
Mega Knight Skeletons Ice Spirit Fireball Electro Dragon
Fireball Mega Knight Ice Spirit Firecracker Electro Dragon
Mega Knight
Ice Spirit Fireball Mega Knight
Mega Knight Skeletons Firecracker Fireball Electro Dragon
Ice Spirit Fireball Mega Knight Firecracker Electro Dragon
Ice Spirit Firecracker Fireball Electro Dragon Mega Knight
Mega Knight Firecracker Fireball Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Fireball
Fireball Skeleton Barrel Firecracker Electro Dragon Miner Mega Knight
Mega Knight Skeletons Ice Spirit Electro Dragon
Mega Knight Fireball
Skeletons Mega Knight
Firecracker Fireball Skeletons Ice Spirit Skeleton Barrel Electro Dragon
Skeletons Fireball
Mega Knight
Electro Dragon Mega Knight Skeletons Ice Spirit Firecracker Fireball
Skeletons
Mega Knight Electro Dragon
Mega Knight Fireball
Mega Knight Skeletons Fireball
Firecracker Fireball Electro Dragon Mega Knight
Electro Dragon Skeletons Ice Spirit Firecracker Fireball
Mega Knight Firecracker Fireball Electro Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Firecracker Electro Dragon
Firecracker Fireball Skeleton Barrel Electro Dragon Miner
Skeleton Barrel Fireball Electro Dragon Miner
Skeleton Barrel Firecracker Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball Ice Spirit Skeleton Barrel Electro Dragon
Firecracker
Fireball Ice Spirit Skeleton Barrel Firecracker Electro Dragon
Fireball Miner Skeleton Barrel Firecracker Electro Dragon
Fireball Electro Dragon
Firecracker Miner Skeleton Barrel Fireball Electro Dragon
Fireball Firecracker Electro Dragon
Skeleton Barrel Firecracker Fireball Miner
Skeleton Barrel Firecracker Fireball Electro Dragon
Skeleton Barrel Firecracker Fireball
Skeleton Barrel Firecracker Fireball Electro Dragon
Skeleton Barrel Firecracker Fireball Electro Dragon Mega Knight
Fireball
Skeleton Barrel Firecracker Fireball Electro Dragon Mega Knight
Skeleton Barrel Firecracker Fireball Electro Dragon Miner Mega Knight
Fireball Mega Knight
Fireball
Skeleton Barrel Fireball Electro Dragon
Firecracker Ice Spirit Fireball Electro Dragon Mega Knight
Firecracker Fireball Miner Skeleton Barrel Electro Dragon
Fireball Skeleton Barrel Electro Dragon Miner Mega Knight
Fireball Miner Skeleton Barrel Firecracker
Firecracker Fireball Electro Dragon
Electro Dragon Ice Spirit Skeleton Barrel Firecracker Fireball
Fireball
Fireball Electro Dragon Miner Mega Knight
Ice Spirit Firecracker Fireball Electro Dragon
Mega Knight
Firecracker Fireball
Skeleton Barrel Ice Spirit Fireball Electro Dragon
Fireball Firecracker Electro Dragon
Fireball
Fireball Miner Firecracker Electro Dragon Mega Knight
Skeleton Barrel Firecracker Fireball Electro Dragon
Fireball
Firecracker Electro Dragon Mega Knight
Electro Dragon Ice Spirit Firecracker Fireball
Firecracker Fireball Electro Dragon
Electro Dragon Skeleton Barrel Firecracker Fireball Miner Mega Knight

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