My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker P.E.K.K.A Fisherman Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Fisherman Ram Rider
Giant Snowball
Skeletons Fisherman Ram Rider
Zap
Skeletons Firecracker Fisherman Ram Rider
Barbarian Barrel
Skeletons Ice Spirit Firecracker
The Log
Skeletons Ice Spirit Firecracker Fisherman Ram Rider
Earthquake
Skeletons Firecracker
Arrows
Skeletons Ice Spirit Firecracker
Royal Delivery
Skeletons Ice Spirit Firecracker P.E.K.K.A Fisherman Ram Rider
Fireball
Firecracker Fisherman Ram Rider
Poison
Firecracker Fisherman
Lightning
Fisherman Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Arrows Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Giant Snowball Arrows Firecracker Fisherman Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Giant Snowball Arrows

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
P.E.K.K.A Giant Snowball Firecracker Fisherman Ram Rider
Giant Snowball
P.E.K.K.A Ram Rider Ice Spirit Firecracker
Arrows
P.E.K.K.A Ram Rider
Firecracker
Ice Spirit Giant Snowball P.E.K.K.A Fisherman Ram Rider
P.E.K.K.A
Ice Spirit Giant Snowball Arrows Firecracker Fisherman Ram Rider
Fisherman
Ice Spirit Firecracker P.E.K.K.A Ram Rider
Ram Rider
Giant Snowball Ice Spirit Arrows Firecracker P.E.K.K.A Fisherman

Defense Synergies 2 18

Skeletons
Fisherman Ice Spirit Giant Snowball Firecracker P.E.K.K.A Ram Rider
Ice Spirit
Skeletons Giant Snowball Firecracker P.E.K.K.A Fisherman Ram Rider
Giant Snowball
Ram Rider Skeletons Ice Spirit Firecracker P.E.K.K.A Fisherman
Arrows
P.E.K.K.A
Firecracker
Skeletons Ice Spirit Giant Snowball P.E.K.K.A Fisherman
P.E.K.K.A
Skeletons Ice Spirit Giant Snowball Arrows Firecracker Fisherman
Fisherman
Skeletons Ice Spirit Giant Snowball Firecracker P.E.K.K.A Ram Rider
Ram Rider
Giant Snowball Skeletons Ice Spirit Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Ram Rider
P.E.K.K.A Skeletons Ice Spirit Firecracker Fisherman Ram Rider
P.E.K.K.A Fisherman Ram Rider Skeletons Giant Snowball
P.E.K.K.A Skeletons Firecracker Fisherman Ram Rider
Arrows Firecracker P.E.K.K.A
Arrows Skeletons Giant Snowball Firecracker
Giant Snowball Ram Rider Ice Spirit Arrows Firecracker
Arrows P.E.K.K.A Ram Rider
P.E.K.K.A Skeletons Fisherman
Skeletons Ice Spirit Giant Snowball Firecracker Fisherman
Skeletons Giant Snowball Arrows Firecracker Fisherman Ram Rider
Arrows Giant Snowball Firecracker Ram Rider
P.E.K.K.A Skeletons Ice Spirit Giant Snowball Ram Rider
Ice Spirit Giant Snowball Arrows Firecracker P.E.K.K.A
P.E.K.K.A Ram Rider
Ice Spirit Giant Snowball P.E.K.K.A Fisherman Ram Rider
Skeletons Arrows Firecracker P.E.K.K.A Fisherman
Ice Spirit Arrows Giant Snowball Firecracker Fisherman Ram Rider
Giant Snowball Arrows Ice Spirit Firecracker Fisherman Ram Rider
P.E.K.K.A Fisherman Ram Rider
Giant Snowball Arrows Firecracker P.E.K.K.A Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Snowball P.E.K.K.A Fisherman
Giant Snowball Arrows Firecracker Fisherman
P.E.K.K.A Skeletons Ice Spirit Fisherman Ram Rider
P.E.K.K.A Fisherman Ram Rider
P.E.K.K.A Skeletons Fisherman Ram Rider
Arrows Firecracker Skeletons Ice Spirit Giant Snowball Ram Rider
P.E.K.K.A Skeletons Ram Rider
P.E.K.K.A Fisherman
P.E.K.K.A Skeletons Ice Spirit Giant Snowball Firecracker
P.E.K.K.A Skeletons
P.E.K.K.A
P.E.K.K.A Giant Snowball Arrows
P.E.K.K.A Skeletons Ram Rider
Firecracker
Skeletons Ice Spirit Firecracker P.E.K.K.A Fisherman
Arrows Giant Snowball Firecracker P.E.K.K.A
Giant Snowball Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Giant Snowball Fisherman Ram Rider
Arrows
Arrows Firecracker
Giant Snowball Arrows Firecracker
Arrows Firecracker Ice Spirit Giant Snowball Ram Rider
Arrows Firecracker
Arrows Ice Spirit Giant Snowball Firecracker Ram Rider
Arrows Giant Snowball Firecracker Fisherman Ram Rider
Giant Snowball Fisherman
Firecracker Arrows Fisherman Ram Rider
Giant Snowball Arrows Firecracker
Giant Snowball Firecracker Fisherman
Arrows Firecracker Fisherman
Giant Snowball Arrows Firecracker Fisherman
Giant Snowball Arrows Firecracker
Arrows Firecracker
Giant Snowball Arrows
Fisherman
Giant Snowball Arrows Firecracker Fisherman
Giant Snowball Arrows Firecracker
Giant Snowball Arrows
Fisherman
Giant Snowball Arrows
Giant Snowball Arrows Firecracker Ice Spirit
Fisherman
Arrows Firecracker Giant Snowball Fisherman Ram Rider
Giant Snowball Arrows Fisherman Ram Rider
Arrows Firecracker Fisherman
Giant Snowball Arrows Firecracker
Ice Spirit Giant Snowball Firecracker
Giant Snowball
Giant Snowball Arrows
Ice Spirit Giant Snowball Arrows Firecracker
P.E.K.K.A
Giant Snowball Arrows Firecracker
Ice Spirit
Giant Snowball Arrows Firecracker Ram Rider
Arrows
Firecracker
Arrows Giant Snowball Firecracker
Giant Snowball Arrows
Firecracker P.E.K.K.A
Ice Spirit Giant Snowball Firecracker
Firecracker Giant Snowball
Giant Snowball Firecracker
P.E.K.K.A
Firecracker

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