My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Electro Dragon Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Barbarian Barrel Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Cannon Cart
Giant Snowball
Skeletons Hog Rider Electro Dragon
Zap
Skeletons Cannon Cart
Barbarian Barrel
Skeletons Ice Spirit Cannon Cart
The Log
Skeletons Ice Spirit Hog Rider Cannon Cart
Earthquake
Skeletons Hog Rider
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Hog Rider Electro Dragon Cannon Cart
Fireball
Hog Rider Electro Dragon Cannon Cart
Poison
Electro Dragon
Lightning
Electro Dragon Cannon Cart
Rocket
Hog Rider Electro Dragon Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Barbarian Barrel Poison Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Giant Snowball Barbarian Barrel Hog Rider Poison Electro Dragon Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Ice Spirit Giant Snowball Barbarian Barrel

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hog Rider Giant Snowball Barbarian Barrel Cannon Cart
Giant Snowball
Hog Rider Ice Spirit Barbarian Barrel Poison Electro Dragon Cannon Cart
Hog Rider
Ice Spirit Giant Snowball Barbarian Barrel Poison Cannon Cart
Barbarian Barrel
Cannon Cart Ice Spirit Giant Snowball Hog Rider Electro Dragon
Poison
Giant Snowball Hog Rider Electro Dragon Cannon Cart
Electro Dragon
Giant Snowball Barbarian Barrel Poison Cannon Cart
Cannon Cart
Barbarian Barrel Ice Spirit Giant Snowball Hog Rider Poison Electro Dragon

Defense Synergies 0 19

Skeletons
Ice Spirit Giant Snowball Barbarian Barrel Poison Electro Dragon Cannon Cart
Ice Spirit
Skeletons Giant Snowball Barbarian Barrel Poison Electro Dragon Cannon Cart
Giant Snowball
Skeletons Ice Spirit Barbarian Barrel Poison Electro Dragon Cannon Cart
Hog Rider
Barbarian Barrel
Skeletons Ice Spirit Giant Snowball Poison Electro Dragon Cannon Cart
Poison
Skeletons Ice Spirit Giant Snowball Barbarian Barrel
Electro Dragon
Skeletons Ice Spirit Giant Snowball Barbarian Barrel Cannon Cart
Cannon Cart
Skeletons Ice Spirit Giant Snowball Barbarian Barrel Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Barbarian Barrel Electro Dragon
Skeletons Ice Spirit Electro Dragon Cannon Cart
Skeletons Giant Snowball Electro Dragon Cannon Cart
Skeletons Electro Dragon Cannon Cart
Barbarian Barrel Poison
Barbarian Barrel Skeletons Giant Snowball Electro Dragon Cannon Cart
Giant Snowball Ice Spirit Poison Electro Dragon
Barbarian Barrel Poison Electro Dragon Cannon Cart
Skeletons
Skeletons Ice Spirit Giant Snowball Barbarian Barrel Cannon Cart
Poison Skeletons Giant Snowball Barbarian Barrel Electro Dragon Cannon Cart
Giant Snowball Poison Electro Dragon
Skeletons Ice Spirit Giant Snowball Electro Dragon Cannon Cart
Ice Spirit Giant Snowball Barbarian Barrel Poison Electro Dragon Cannon Cart
Cannon Cart
Ice Spirit Giant Snowball
Skeletons Poison Electro Dragon Cannon Cart
Ice Spirit Giant Snowball Barbarian Barrel Electro Dragon Cannon Cart
Giant Snowball Barbarian Barrel Poison Ice Spirit Electro Dragon Cannon Cart
Cannon Cart
Giant Snowball Barbarian Barrel Poison Electro Dragon Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Snowball Barbarian Barrel Cannon Cart
Poison Giant Snowball Barbarian Barrel Electro Dragon Cannon Cart
Skeletons Ice Spirit Electro Dragon Cannon Cart
Barbarian Barrel Cannon Cart
Skeletons Cannon Cart
Poison Skeletons Ice Spirit Giant Snowball Electro Dragon
Skeletons Cannon Cart
Cannon Cart
Electro Dragon Skeletons Ice Spirit Giant Snowball Barbarian Barrel Poison Cannon Cart
Skeletons
Electro Dragon Cannon Cart
Giant Snowball Poison
Cannon Cart Skeletons
Electro Dragon Cannon Cart
Electro Dragon Skeletons Ice Spirit Barbarian Barrel Poison Cannon Cart
Poison Giant Snowball Barbarian Barrel Electro Dragon Cannon Cart
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Barbarian Barrel Electro Dragon
Poison Giant Snowball Barbarian Barrel Electro Dragon
Barbarian Barrel Poison Electro Dragon Cannon Cart
Cannon Cart Barbarian Barrel Poison
Poison Giant Snowball Barbarian Barrel
Poison Ice Spirit Giant Snowball Electro Dragon
Poison
Poison Ice Spirit Giant Snowball Barbarian Barrel Electro Dragon
Poison Giant Snowball Electro Dragon
Giant Snowball Poison Electro Dragon
Poison Barbarian Barrel Electro Dragon Cannon Cart
Poison Giant Snowball Electro Dragon
Poison Giant Snowball Barbarian Barrel Cannon Cart
Barbarian Barrel Poison Electro Dragon Cannon Cart
Giant Snowball Barbarian Barrel Poison Cannon Cart
Giant Snowball Barbarian Barrel Poison Electro Dragon Cannon Cart
Barbarian Barrel Poison Electro Dragon Cannon Cart
Giant Snowball Barbarian Barrel Poison
Giant Snowball Barbarian Barrel Poison Electro Dragon
Giant Snowball Barbarian Barrel Poison Electro Dragon
Poison
Giant Snowball Poison
Giant Snowball Barbarian Barrel Poison Electro Dragon Cannon Cart
Giant Snowball Poison Ice Spirit Barbarian Barrel Electro Dragon
Poison Giant Snowball Barbarian Barrel Electro Dragon
Giant Snowball Poison Electro Dragon
Poison Barbarian Barrel
Poison Giant Snowball Electro Dragon
Electro Dragon Ice Spirit Giant Snowball Poison
Giant Snowball
Poison Giant Snowball Electro Dragon
Ice Spirit Giant Snowball Poison Electro Dragon
Giant Snowball Poison
Ice Spirit Barbarian Barrel Electro Dragon Cannon Cart
Poison Giant Snowball Electro Dragon
Barbarian Barrel
Poison Electro Dragon Cannon Cart
Giant Snowball Poison Electro Dragon
Giant Snowball Poison
Electro Dragon Cannon Cart
Electro Dragon Ice Spirit Giant Snowball Poison
Giant Snowball Poison Electro Dragon
Poison Electro Dragon Giant Snowball Barbarian Barrel Cannon Cart
Cannon Cart
Electro Dragon
Poison

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