My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Great!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Tesla Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Machine Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Curse
Giant Snowball
Skeletons Goblin Curse
Zap
Skeletons Goblin Curse
Barbarian Barrel
Skeletons Ice Spirit Tesla Goblin Curse
The Log
Skeletons Ice Spirit Goblin Curse
Earthquake
Skeletons Tesla
Arrows
Skeletons Ice Spirit Goblin Curse
Royal Delivery
Skeletons Ice Spirit
Fireball
Tesla
Poison
Goblin Curse
Lightning
Tesla Monk
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Goblin Curse Rage Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Ice Spirit Goblin Curse Rage Tesla Goblin Machine Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

4 Mirror Skeletons Ice Spirit Goblin Curse

Attack Synergies 1 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Goblin Curse
Tesla
Mirror
Goblin Curse
Goblin Machine Ice Spirit
Rage
Goblin Machine
Goblin Machine
Goblin Curse Rage
Monk

Defense Synergies 2 4

Skeletons
Tesla Ice Spirit Monk
Ice Spirit
Skeletons Tesla
Tesla
Skeletons Mirror Ice Spirit
Mirror
Tesla
Goblin Curse
Goblin Machine
Rage
Goblin Machine
Goblin Curse
Monk
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla
Skeletons Ice Spirit Tesla Goblin Curse Monk
Tesla Skeletons Goblin Curse
Tesla Skeletons Goblin Curse Monk
Monk
Skeletons Tesla
Tesla Ice Spirit Goblin Curse
Tesla Monk
Tesla Skeletons Goblin Curse
Skeletons Ice Spirit Tesla
Goblin Curse Skeletons Tesla
Tesla Goblin Curse
Tesla Skeletons Ice Spirit Goblin Curse
Ice Spirit Tesla Goblin Curse
Tesla Goblin Curse
Monk Ice Spirit Tesla Goblin Curse
Tesla Skeletons
Ice Spirit Tesla
Ice Spirit Tesla Goblin Curse
Tesla Goblin Curse
Tesla Goblin Curse
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla
Tesla Monk
Skeletons Ice Spirit
Tesla Monk
Skeletons Tesla Goblin Curse
Skeletons Ice Spirit Tesla Goblin Curse Monk
Skeletons Tesla
Tesla Goblin Curse
Skeletons Ice Spirit Monk
Skeletons Tesla Goblin Curse
Tesla
Monk
Skeletons Tesla Goblin Curse
Tesla Goblin Curse
Tesla Skeletons Ice Spirit Monk
Tesla Goblin Curse

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Monk
Monk Goblin Curse
Goblin Curse
Ice Spirit Goblin Curse Goblin Machine Monk
Ice Spirit Goblin Curse
Monk
Monk Goblin Machine
Monk Goblin Curse
Monk
Monk
Goblin Machine Monk
Goblin Curse Goblin Machine Monk
Monk
Monk
Monk
Goblin Curse Ice Spirit Goblin Machine
Monk
Monk
Goblin Curse
Goblin Curse
Ice Spirit
Ice Spirit Monk
Goblin Curse Monk
Ice Spirit
Goblin Curse Monk
Monk
Ice Spirit
Monk
Monk

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