My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Tesla Musketeer Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Musketeer Hog Rider
Zap
Skeletons
Barbarian Barrel
Skeletons Ice Spirit Tesla Musketeer
The Log
Skeletons Ice Spirit Musketeer Hog Rider
Earthquake
Skeletons Tesla Hog Rider
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Musketeer Hog Rider
Fireball
Tesla Musketeer Hog Rider
Poison
Musketeer
Lightning
Tesla Musketeer Monk
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Zap Tesla Fireball Musketeer Hog Rider Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Zap Tesla

Attack Synergies 6 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Zap Hog Rider Musketeer
Zap
Ice Spirit Fireball Hog Rider Musketeer
Tesla
Fireball
Zap Hog Rider
Musketeer
Hog Rider Ice Spirit Zap
Hog Rider
Ice Spirit Zap Fireball Musketeer
Monk

Defense Synergies 6 9

Skeletons
Tesla Musketeer Ice Spirit Zap Monk
Ice Spirit
Zap Musketeer Skeletons Tesla Fireball
Zap
Ice Spirit Fireball Skeletons Tesla Musketeer
Tesla
Skeletons Musketeer Ice Spirit Zap Fireball
Fireball
Zap Ice Spirit Tesla Musketeer
Musketeer
Skeletons Ice Spirit Tesla Zap Fireball
Hog Rider
Monk
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Musketeer
Skeletons Ice Spirit Zap Tesla Musketeer Monk
Tesla Skeletons Musketeer
Tesla Skeletons Musketeer Monk
Fireball Monk
Fireball Skeletons Zap Tesla Musketeer
Tesla Musketeer Ice Spirit Zap Fireball
Zap Tesla Fireball Musketeer Monk
Tesla Skeletons Musketeer
Skeletons Ice Spirit Tesla Musketeer
Skeletons Zap Tesla Fireball Musketeer
Tesla Musketeer Zap Fireball
Tesla Skeletons Ice Spirit Zap Fireball Musketeer
Fireball Ice Spirit Zap Tesla
Tesla
Monk Ice Spirit Zap Tesla Fireball
Tesla Skeletons Fireball Musketeer
Ice Spirit Tesla Fireball Zap Musketeer
Zap Ice Spirit Tesla Fireball Musketeer
Tesla Musketeer
Tesla Fireball Musketeer
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Tesla Fireball
Fireball Zap Tesla Musketeer Monk
Skeletons Ice Spirit Zap Musketeer
Zap Tesla Fireball Musketeer Monk
Skeletons Tesla Musketeer
Fireball Skeletons Ice Spirit Zap Tesla Musketeer Monk
Skeletons Tesla Fireball Musketeer
Tesla
Zap Skeletons Ice Spirit Fireball Monk
Skeletons Tesla Musketeer
Tesla Musketeer
Monk Zap Fireball
Skeletons Tesla Fireball
Tesla Fireball Musketeer
Tesla Skeletons Ice Spirit Zap Fireball Musketeer Monk
Zap Tesla Fireball Musketeer
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Monk
Fireball Monk Zap Musketeer
Fireball
Fireball Musketeer
Fireball Zap
Fireball Ice Spirit Zap Musketeer Monk
Musketeer
Fireball Ice Spirit Zap
Fireball Monk Zap
Fireball Musketeer
Monk Zap Fireball Musketeer
Fireball Monk Zap Musketeer
Fireball Musketeer
Fireball Musketeer Monk
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer
Monk Fireball
Zap Fireball Musketeer Monk
Zap Fireball Monk
Fireball Musketeer Monk
Fireball
Musketeer Monk
Zap Fireball Musketeer Monk
Zap Ice Spirit Fireball
Fireball Zap Musketeer Monk
Fireball Zap Musketeer Monk
Fireball Zap Musketeer
Zap Fireball Musketeer
Zap Ice Spirit Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Ice Spirit Fireball Monk
Fireball Monk
Zap Ice Spirit Fireball Musketeer
Fireball Zap Musketeer Monk
Fireball
Fireball Musketeer
Zap Fireball Musketeer
Monk Zap Fireball
Musketeer
Zap Ice Spirit Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Monk
Fireball Monk

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