My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Flying Machine Cannon Cart X-Bow Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Flying Machine Cannon Cart X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Cannon Cart
Giant Snowball
Skeletons Cannon Flying Machine
Zap
Skeletons Cannon Flying Machine Cannon Cart X-Bow
Barbarian Barrel
Skeletons Knight Cannon Cannon Cart X-Bow Ice Wizard
The Log
Skeletons Cannon Cannon Cart X-Bow
Earthquake
Skeletons Cannon X-Bow
Arrows
Skeletons Flying Machine
Royal Delivery
Skeletons Knight Flying Machine Cannon Cart Ice Wizard
Fireball
Cannon Flying Machine Cannon Cart X-Bow Ice Wizard
Poison
Cannon Flying Machine X-Bow Ice Wizard
Lightning
Knight Cannon Cannon Cart X-Bow Ice Wizard
Rocket
Cannon Cart X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Knight Cannon Ice Wizard Fireball Flying Machine Cannon Cart X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Knight Cannon Ice Wizard

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
X-Bow Fireball Flying Machine Cannon Cart Ice Wizard
Cannon
Fireball
X-Bow Knight
Flying Machine
Knight Cannon Cart X-Bow
Cannon Cart
Knight Flying Machine
X-Bow
Knight Fireball Flying Machine Ice Wizard
Ice Wizard
Knight X-Bow

Defense Synergies 6 16

Skeletons
Cannon X-Bow Knight Flying Machine Cannon Cart Ice Wizard
Knight
Cannon X-Bow Ice Wizard Skeletons Fireball Flying Machine Cannon Cart
Cannon
Skeletons Knight Fireball Flying Machine X-Bow Ice Wizard
Fireball
X-Bow Knight Cannon Ice Wizard
Flying Machine
Skeletons Knight Cannon Cannon Cart Ice Wizard
Cannon Cart
Skeletons Knight Flying Machine Ice Wizard
X-Bow
Skeletons Knight Fireball Cannon Ice Wizard
Ice Wizard
Knight Skeletons Cannon Fireball Flying Machine Cannon Cart X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Knight Cannon Fireball Flying Machine X-Bow
Skeletons Knight Cannon Flying Machine Cannon Cart X-Bow Ice Wizard
Cannon Skeletons Knight Cannon Cart Ice Wizard
Cannon Skeletons Knight Cannon Cart Ice Wizard
Fireball X-Bow
Fireball Skeletons Cannon Flying Machine Cannon Cart X-Bow Ice Wizard
Cannon Fireball Flying Machine X-Bow Ice Wizard
Cannon Fireball Flying Machine Cannon Cart X-Bow
Cannon Skeletons X-Bow Ice Wizard
Knight Skeletons Cannon Cannon Cart Ice Wizard
Ice Wizard Skeletons Knight Cannon Fireball Flying Machine Cannon Cart X-Bow
Fireball Flying Machine Ice Wizard
Cannon Skeletons Knight Fireball Flying Machine Cannon Cart X-Bow Ice Wizard
Fireball Cannon Cannon Cart X-Bow
Knight Cannon Cannon Cart X-Bow
Cannon Fireball X-Bow
Skeletons Knight Cannon Fireball Cannon Cart X-Bow
Cannon Fireball Knight Flying Machine Cannon Cart X-Bow Ice Wizard
Knight Cannon Fireball Flying Machine Cannon Cart Ice Wizard
Cannon Cannon Cart
Knight Cannon Fireball Flying Machine Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Fireball Cannon Cart X-Bow
Fireball Knight Flying Machine Cannon Cart X-Bow
Skeletons Knight Cannon Cart
Knight Fireball Cannon Cart X-Bow
Skeletons Knight Cannon Cannon Cart
Fireball Skeletons Flying Machine Ice Wizard
Skeletons Knight Fireball Flying Machine Cannon Cart Ice Wizard
Knight Cannon Cart
Skeletons Knight Fireball Flying Machine Cannon Cart X-Bow
Skeletons Cannon
Knight Flying Machine Cannon Cart
Fireball
Cannon Cart Skeletons Knight Cannon Fireball
Cannon Fireball Flying Machine Cannon Cart
Skeletons Knight Fireball Flying Machine Cannon Cart X-Bow
Cannon Fireball Flying Machine Cannon Cart Ice Wizard
Cannon Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Flying Machine X-Bow
Fireball Flying Machine X-Bow Ice Wizard
Fireball Flying Machine Cannon Cart X-Bow
Cannon Cart Knight Fireball Flying Machine
Fireball
Fireball Flying Machine Ice Wizard
Flying Machine
Fireball X-Bow Flying Machine Ice Wizard
Fireball Flying Machine X-Bow
Fireball X-Bow
Knight Fireball Flying Machine Cannon Cart X-Bow
Fireball Flying Machine
Flying Machine Knight Fireball Cannon Cart
Fireball Flying Machine Cannon Cart X-Bow
Fireball Flying Machine Cannon Cart X-Bow
X-Bow Fireball Flying Machine Cannon Cart
Fireball Flying Machine Cannon Cart X-Bow
Fireball
Fireball Flying Machine X-Bow
Fireball Flying Machine X-Bow
Fireball X-Bow
Fireball
X-Bow
Fireball Flying Machine Cannon Cart X-Bow
Fireball Ice Wizard
Fireball X-Bow Flying Machine Ice Wizard
Fireball Flying Machine X-Bow
Fireball X-Bow
Fireball Flying Machine X-Bow Ice Wizard
Fireball Flying Machine
Fireball
Fireball X-Bow
Fireball
Fireball
Fireball Flying Machine Cannon Cart X-Bow
Fireball Flying Machine Ice Wizard
Fireball
Fireball Knight Flying Machine Cannon Cart
Fireball Flying Machine
Fireball
Flying Machine Cannon Cart
Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine Cannon Cart X-Bow
Cannon Cart
Fireball

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