My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Ice Golem Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem Royal Hogs Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Hogs
Giant Snowball
Skeletons Cannon Royal Hogs
Zap
Skeletons Cannon Royal Hogs
Barbarian Barrel
Skeletons Knight Cannon Royal Hogs
The Log
Skeletons Cannon Royal Hogs
Earthquake
Skeletons Cannon Royal Hogs
Arrows
Skeletons Royal Hogs
Royal Delivery
Skeletons Knight Royal Hogs
Fireball
Cannon Royal Hogs
Poison
Cannon Royal Hogs
Lightning
Knight Cannon Ice Golem Archer Queen
Rocket
Royal Hogs Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Ice Golem The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Delivery Ice Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Golem The Log Knight Cannon Royal Delivery Royal Hogs Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Golem The Log Knight

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Royal Hogs The Log Archer Queen
Cannon
Royal Delivery
Ice Golem
Royal Hogs Archer Queen
Royal Hogs
Knight Ice Golem The Log Archer Queen
The Log
Knight Royal Hogs
Archer Queen
Knight Ice Golem Royal Hogs

Defense Synergies 10 10

Skeletons
Cannon Knight Royal Delivery Ice Golem The Log Archer Queen
Knight
Cannon Royal Delivery Archer Queen Skeletons The Log
Cannon
Skeletons Knight Royal Delivery Ice Golem The Log Archer Queen
Royal Delivery
Knight Cannon Archer Queen Skeletons Ice Golem The Log
Ice Golem
Cannon Archer Queen Skeletons Royal Delivery The Log
Royal Hogs
The Log
Cannon Archer Queen Skeletons Knight Royal Delivery Ice Golem
Archer Queen
Knight Royal Delivery Ice Golem The Log Skeletons Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Ice Golem The Log
Skeletons Knight Cannon Royal Delivery The Log
Cannon Skeletons Knight Royal Delivery
Cannon Skeletons Knight
Royal Delivery The Log
Royal Delivery The Log Skeletons Cannon
Cannon Royal Delivery
Cannon Ice Golem The Log
Cannon Skeletons Archer Queen
Knight Skeletons Cannon Royal Delivery Ice Golem
Skeletons Knight Cannon Royal Delivery Ice Golem The Log
Royal Delivery
Cannon Skeletons Knight Royal Delivery The Log
Cannon Royal Delivery The Log
Knight Cannon
Cannon Royal Delivery The Log
Skeletons Knight Cannon Royal Delivery
Cannon Royal Delivery Knight The Log
Royal Delivery The Log Knight Cannon Ice Golem
Cannon
Knight Cannon Royal Delivery The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Royal Delivery Ice Golem
Royal Delivery Knight Ice Golem The Log
Royal Delivery Skeletons Knight Ice Golem The Log
Knight Royal Delivery Ice Golem The Log
Skeletons Knight Cannon Royal Delivery
Royal Delivery Skeletons Ice Golem
Royal Delivery Skeletons Knight Ice Golem
Knight Royal Delivery
Royal Delivery Skeletons Knight Ice Golem The Log
Skeletons Cannon Royal Delivery
Knight
Royal Delivery The Log Archer Queen
Royal Delivery Skeletons Knight Cannon Ice Golem
Cannon
Skeletons Knight Royal Delivery Ice Golem The Log Archer Queen
Cannon Royal Delivery Ice Golem The Log Archer Queen
Cannon Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Ice Golem The Log
The Log
The Log
Knight Ice Golem The Log
The Log
Ice Golem
The Log
The Log Ice Golem
The Log
Knight The Log
Archer Queen
Knight Ice Golem The Log
Ice Golem The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
Ice Golem The Log
The Log
The Log
The Log
Ice Golem
The Log
The Log
Archer Queen
The Log
Knight
The Log Ice Golem
Archer Queen
Archer Queen
The Log Archer Queen
Archer Queen
The Log Archer Queen

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