My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel
Giant Snowball
Skeletons Dart Goblin Goblin Barrel Witch
Zap
Skeletons Dart Goblin Goblin Barrel Witch
Barbarian Barrel
Skeletons Knight Dart Goblin Goblin Barrel Witch
The Log
Skeletons Dart Goblin Goblin Barrel Witch
Earthquake
Skeletons Goblin Barrel Witch
Arrows
Skeletons Dart Goblin Goblin Barrel Witch
Royal Delivery
Skeletons Knight Dart Goblin Goblin Barrel Witch P.E.K.K.A
Fireball
Dart Goblin Goblin Barrel Witch
Poison
Dart Goblin Witch
Lightning
Knight Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Knight Dart Goblin Goblin Barrel Fireball Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Knight Dart Goblin

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Dart Goblin Goblin Barrel Fireball Witch The Log
Dart Goblin
Knight Goblin Barrel P.E.K.K.A The Log
Fireball
Knight The Log
Goblin Barrel
Knight Dart Goblin P.E.K.K.A
Witch
Knight P.E.K.K.A
P.E.K.K.A
Dart Goblin Goblin Barrel Witch The Log
The Log
Knight Dart Goblin Fireball P.E.K.K.A

Defense Synergies 4 10

Skeletons
Dart Goblin Knight Witch P.E.K.K.A The Log
Knight
Dart Goblin Skeletons Fireball Witch The Log
Dart Goblin
Skeletons Knight P.E.K.K.A The Log
Fireball
The Log Knight
Goblin Barrel
Witch
Skeletons Knight The Log
P.E.K.K.A
The Log Skeletons Dart Goblin
The Log
Fireball P.E.K.K.A Skeletons Knight Dart Goblin Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Fireball The Log
P.E.K.K.A Skeletons Knight Dart Goblin Witch The Log
Witch P.E.K.K.A Skeletons Knight Dart Goblin
Witch P.E.K.K.A Skeletons Knight Dart Goblin
Fireball P.E.K.K.A The Log
Fireball The Log Skeletons Dart Goblin
Dart Goblin Fireball Witch
Dart Goblin Fireball P.E.K.K.A The Log
Witch P.E.K.K.A Skeletons
Knight Skeletons Dart Goblin
Dart Goblin Witch Skeletons Knight Fireball The Log
Dart Goblin Fireball Witch
P.E.K.K.A Skeletons Knight Fireball Witch The Log
Fireball Dart Goblin Witch P.E.K.K.A The Log
P.E.K.K.A Knight
Fireball P.E.K.K.A The Log
Skeletons Knight Fireball Witch P.E.K.K.A
Fireball Knight Dart Goblin Witch The Log
Witch The Log Knight Dart Goblin Fireball
P.E.K.K.A Dart Goblin
Knight Dart Goblin Fireball Witch P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Fireball Witch P.E.K.K.A
Fireball Knight The Log
P.E.K.K.A Skeletons Knight Witch The Log
P.E.K.K.A Knight Fireball The Log
P.E.K.K.A Skeletons Knight Witch
Fireball Skeletons Dart Goblin Witch
P.E.K.K.A Skeletons Knight Dart Goblin Fireball Witch
P.E.K.K.A Knight
P.E.K.K.A Skeletons Knight Fireball Witch The Log
Witch P.E.K.K.A Skeletons Dart Goblin
P.E.K.K.A Knight Dart Goblin Witch
P.E.K.K.A Fireball The Log
P.E.K.K.A Skeletons Knight Fireball Witch
Dart Goblin Fireball Witch
Witch Skeletons Knight Dart Goblin Fireball P.E.K.K.A The Log
Dart Goblin Fireball Witch P.E.K.K.A The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Dart Goblin The Log
Fireball Dart Goblin The Log
Dart Goblin Fireball The Log
Knight Dart Goblin Fireball The Log
Fireball The Log
Fireball Dart Goblin Witch
Dart Goblin Witch The Log
Fireball The Log Dart Goblin
Fireball The Log Dart Goblin
Fireball
Knight Dart Goblin Fireball The Log
Fireball Dart Goblin
Knight Dart Goblin Fireball The Log
Dart Goblin Fireball
Dart Goblin Fireball The Log
Dart Goblin Fireball Witch The Log
Dart Goblin Fireball The Log
Fireball
Dart Goblin Fireball The Log
Dart Goblin Fireball Witch The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Witch
Witch
Fireball The Log Dart Goblin Witch
Fireball Witch The Log
Fireball Dart Goblin The Log
Dart Goblin Fireball Witch
Dart Goblin Fireball Witch
Fireball
Dart Goblin Fireball The Log
Fireball
P.E.K.K.A
Fireball The Log
Dart Goblin Fireball Witch
Fireball Dart Goblin Witch
The Log Fireball
Fireball Knight Dart Goblin
The Log Dart Goblin Fireball
Fireball
Dart Goblin P.E.K.K.A
Dart Goblin Fireball Witch The Log
Dart Goblin Fireball Witch
Dart Goblin Fireball Witch The Log
P.E.K.K.A
Fireball Dart Goblin

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