My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Goblin Cage P.E.K.K.A Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Princess
Zap
Skeletons Princess
Barbarian Barrel
Skeletons Knight Goblin Cage Princess Electro Wizard
The Log
Skeletons Goblin Cage Princess
Earthquake
Skeletons Goblin Cage
Arrows
Skeletons Princess
Royal Delivery
Skeletons Knight Goblin Cage P.E.K.K.A Princess Electro Wizard
Fireball
Goblin Cage Princess Electro Wizard
Poison
Goblin Cage Princess Electro Wizard
Lightning
Knight Goblin Cage Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Knight Earthquake Princess Goblin Cage Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Knight Earthquake

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Princess Earthquake The Log Electro Wizard
Earthquake
Knight P.E.K.K.A The Log
Goblin Cage
The Log
P.E.K.K.A
Electro Wizard Earthquake The Log Princess
The Log
Knight Earthquake Goblin Cage P.E.K.K.A Princess
Princess
Knight P.E.K.K.A The Log
Electro Wizard
P.E.K.K.A Knight

Defense Synergies 4 19

Skeletons
Goblin Cage Knight Earthquake P.E.K.K.A The Log Princess Electro Wizard
Knight
Princess Electro Wizard Skeletons Earthquake Goblin Cage The Log
Earthquake
Skeletons Knight Goblin Cage The Log Princess
Goblin Cage
Skeletons Knight Earthquake The Log Princess Electro Wizard
P.E.K.K.A
The Log Skeletons Princess Electro Wizard
The Log
P.E.K.K.A Skeletons Knight Earthquake Goblin Cage Princess Electro Wizard
Princess
Knight Skeletons Earthquake Goblin Cage P.E.K.K.A The Log
Electro Wizard
Knight Skeletons Goblin Cage P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Goblin Cage The Log Electro Wizard
P.E.K.K.A Skeletons Knight Goblin Cage The Log Electro Wizard
Goblin Cage P.E.K.K.A Skeletons Knight Electro Wizard
Goblin Cage P.E.K.K.A Skeletons Knight Electro Wizard
Earthquake Goblin Cage P.E.K.K.A The Log Princess
The Log Skeletons Earthquake Electro Wizard
Electro Wizard Goblin Cage Princess
Earthquake Goblin Cage P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Skeletons Goblin Cage Princess
Knight Skeletons Electro Wizard
Electro Wizard Skeletons Knight Earthquake The Log Princess
Princess Electro Wizard
Goblin Cage P.E.K.K.A Skeletons Knight Earthquake The Log Electro Wizard
Earthquake Goblin Cage P.E.K.K.A The Log Princess Electro Wizard
P.E.K.K.A Knight Goblin Cage Electro Wizard
Goblin Cage P.E.K.K.A The Log Electro Wizard
Skeletons Knight Goblin Cage P.E.K.K.A Electro Wizard
Goblin Cage Knight The Log Electro Wizard
Earthquake Goblin Cage The Log Knight Princess Electro Wizard
P.E.K.K.A Goblin Cage Electro Wizard
Knight Earthquake P.E.K.K.A The Log Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Goblin Cage P.E.K.K.A Electro Wizard
Electro Wizard Knight The Log
P.E.K.K.A Skeletons Knight Goblin Cage The Log Electro Wizard
P.E.K.K.A Knight Goblin Cage The Log Electro Wizard
P.E.K.K.A Skeletons Knight Goblin Cage
Skeletons Princess Electro Wizard
P.E.K.K.A Skeletons Knight Goblin Cage Electro Wizard
P.E.K.K.A Knight Goblin Cage
Goblin Cage P.E.K.K.A Electro Wizard Skeletons Knight The Log
P.E.K.K.A Skeletons Goblin Cage
P.E.K.K.A Knight Goblin Cage
P.E.K.K.A Goblin Cage The Log Electro Wizard
P.E.K.K.A Skeletons Knight Goblin Cage
Goblin Cage Princess
Electro Wizard Skeletons Knight Goblin Cage P.E.K.K.A The Log
Earthquake Goblin Cage P.E.K.K.A The Log Princess Electro Wizard
Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Princess Knight The Log
The Log Princess Electro Wizard
Earthquake The Log
Earthquake Knight The Log
Earthquake The Log
Princess
Earthquake The Log Princess
Earthquake The Log Princess
The Log
Electro Wizard
Knight Earthquake The Log Princess Electro Wizard
Princess
Earthquake Knight The Log Princess
Earthquake Princess
Earthquake Princess The Log
Earthquake The Log Princess
Earthquake The Log Princess
Earthquake
Earthquake The Log Princess Electro Wizard
Earthquake The Log Princess
Earthquake The Log
Princess
The Log
Earthquake The Log
Earthquake The Log Princess
The Log Earthquake Princess Electro Wizard
The Log Princess
The Log
Princess Electro Wizard
Electro Wizard
Earthquake The Log
Princess Electro Wizard
P.E.K.K.A
Earthquake The Log Princess
Earthquake Electro Wizard Princess
Princess Electro Wizard
The Log
Knight Princess Electro Wizard
The Log Earthquake Princess
P.E.K.K.A
The Log Princess Electro Wizard
Princess Electro Wizard
The Log Princess Electro Wizard
P.E.K.K.A

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