My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
Great!

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Firecracker Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Fireball Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Goblin Drill
Giant Snowball
Skeletons Goblin Drill
Zap
Skeletons Firecracker Royal Giant Goblin Drill
Barbarian Barrel
Skeletons Knight Firecracker Goblin Drill
The Log
Skeletons Firecracker Royal Giant Goblin Drill
Earthquake
Skeletons Firecracker Goblin Drill
Arrows
Skeletons Firecracker Goblin Drill
Royal Delivery
Skeletons Knight Firecracker Goblin Drill
Fireball
Firecracker Goblin Drill
Poison
Firecracker Goblin Drill
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Fireball Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Knight Firecracker Earthquake Tornado Fireball Goblin Drill Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Knight Firecracker Earthquake

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Firecracker Earthquake Fireball Goblin Drill
Firecracker
Knight Royal Giant Earthquake Tornado Goblin Drill
Royal Giant
Firecracker Earthquake Fireball Tornado
Earthquake
Royal Giant Knight Firecracker Fireball Tornado
Fireball
Royal Giant Tornado Goblin Drill Knight Earthquake
Tornado
Fireball Firecracker Royal Giant Earthquake
Goblin Drill
Fireball Knight Firecracker

Defense Synergies 2 13

Skeletons
Knight Firecracker Earthquake Tornado
Knight
Firecracker Skeletons Earthquake Fireball Tornado
Firecracker
Knight Skeletons Earthquake Tornado
Royal Giant
Earthquake
Skeletons Knight Firecracker Fireball Tornado
Fireball
Tornado Knight Earthquake Goblin Drill
Tornado
Fireball Skeletons Knight Firecracker Earthquake Goblin Drill
Goblin Drill
Fireball Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Firecracker Fireball
Skeletons Knight Firecracker Goblin Drill
Tornado Skeletons Knight Goblin Drill
Skeletons Knight Firecracker Goblin Drill
Firecracker Earthquake Fireball Tornado
Fireball Tornado Skeletons Firecracker Earthquake
Tornado Firecracker Fireball
Earthquake Fireball
Skeletons Tornado Goblin Drill
Knight Tornado Skeletons Firecracker
Skeletons Knight Firecracker Earthquake Fireball Tornado Goblin Drill
Firecracker Fireball Tornado
Goblin Drill Skeletons Knight Earthquake Fireball
Fireball Firecracker Earthquake Tornado Goblin Drill
Knight Goblin Drill
Tornado Fireball Goblin Drill
Skeletons Knight Firecracker Fireball Tornado Goblin Drill
Fireball Knight Firecracker Tornado Goblin Drill
Earthquake Tornado Goblin Drill Knight Firecracker Fireball
Tornado Goblin Drill
Knight Firecracker Earthquake Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Fireball
Fireball Knight Firecracker
Skeletons Knight
Knight Fireball Tornado
Skeletons Knight Goblin Drill
Firecracker Fireball Skeletons Tornado
Skeletons Knight Fireball
Knight
Skeletons Knight Firecracker Fireball Tornado
Skeletons Goblin Drill
Knight
Fireball Tornado
Skeletons Knight Fireball
Firecracker Fireball
Skeletons Knight Firecracker Fireball Tornado Goblin Drill
Firecracker Earthquake Fireball
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Knight Firecracker Goblin Drill
Firecracker Fireball Tornado
Earthquake Fireball Goblin Drill
Earthquake Knight Firecracker Fireball
Fireball Firecracker Earthquake
Firecracker Fireball Tornado
Firecracker Earthquake Tornado
Earthquake Fireball Firecracker Tornado
Fireball Firecracker Tornado
Fireball Tornado
Firecracker Knight Earthquake Fireball Tornado
Fireball Firecracker Tornado
Earthquake Knight Firecracker Fireball
Earthquake Firecracker Fireball
Earthquake Firecracker Fireball
Earthquake Firecracker Fireball Goblin Drill
Earthquake Firecracker Fireball
Earthquake Fireball Tornado
Firecracker Earthquake Fireball
Firecracker Earthquake Fireball Tornado
Earthquake Fireball
Fireball Tornado
Tornado
Earthquake Fireball Goblin Drill
Firecracker Earthquake Tornado Fireball
Firecracker Fireball Earthquake Tornado
Fireball Tornado
Fireball Firecracker Tornado
Firecracker Fireball Tornado
Firecracker Fireball
Fireball
Earthquake Fireball
Firecracker Fireball
Firecracker Earthquake Fireball
Earthquake Fireball
Fireball Firecracker Tornado
Fireball
Fireball Knight Firecracker
Firecracker Earthquake Fireball
Fireball Tornado
Firecracker
Firecracker Fireball Tornado
Firecracker Fireball Tornado
Firecracker Fireball Tornado
Fireball Firecracker

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