My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Tower Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Firecracker Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang
Giant Snowball
Skeletons Goblin Gang
Zap
Skeletons Goblin Gang Firecracker Inferno Tower Goblin Giant
Barbarian Barrel
Skeletons Knight Goblin Gang Firecracker Inferno Tower
The Log
Skeletons Goblin Gang Firecracker
Earthquake
Skeletons Goblin Gang Firecracker Inferno Tower
Arrows
Skeletons Goblin Gang Firecracker
Royal Delivery
Skeletons Knight Goblin Gang Firecracker
Fireball
Goblin Gang Firecracker Inferno Tower
Poison
Goblin Gang Firecracker Inferno Tower
Lightning
Knight Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Knight Goblin Gang Firecracker Poison Inferno Tower Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Knight Goblin Gang

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Goblin Gang Firecracker Poison The Log
Goblin Gang
Knight Firecracker Goblin Giant
Firecracker
Knight Goblin Gang Goblin Giant
Inferno Tower
Poison
Knight Goblin Giant The Log
Goblin Giant
Goblin Gang Firecracker Poison The Log
The Log
Knight Poison Goblin Giant

Defense Synergies 6 13

Skeletons
Knight Firecracker Inferno Tower Poison The Log
Knight
Goblin Gang Firecracker Inferno Tower Skeletons Poison The Log
Goblin Gang
Knight Inferno Tower Firecracker The Log
Firecracker
Knight The Log Skeletons Goblin Gang Inferno Tower
Inferno Tower
Knight Goblin Gang The Log Skeletons Firecracker Poison
Poison
Skeletons Knight Inferno Tower The Log
Goblin Giant
The Log
The Log
Firecracker Inferno Tower Skeletons Knight Goblin Gang Poison Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Inferno Tower Goblin Giant The Log
Inferno Tower Skeletons Knight Goblin Gang Firecracker The Log
Goblin Gang Inferno Tower Skeletons Knight
Inferno Tower Skeletons Knight Goblin Gang Firecracker
Firecracker Poison The Log
Goblin Gang The Log Skeletons Firecracker
Inferno Tower Goblin Gang Firecracker Poison
Inferno Tower Poison Goblin Giant The Log
Inferno Tower Skeletons Goblin Gang
Knight Goblin Gang Skeletons Firecracker Inferno Tower
Goblin Gang Poison Skeletons Knight Firecracker Goblin Giant The Log
Inferno Tower Goblin Gang Firecracker Poison
Inferno Tower Skeletons Knight Goblin Gang The Log
Goblin Gang Firecracker Poison The Log
Inferno Tower Knight Goblin Gang
Inferno Tower Goblin Gang The Log
Skeletons Knight Goblin Gang Firecracker Inferno Tower Poison
Knight Goblin Gang Firecracker The Log
Poison The Log Knight Firecracker
Inferno Tower
Goblin Gang Knight Firecracker Poison Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Skeletons Inferno Tower
Poison Knight Goblin Gang Firecracker The Log
Goblin Gang Skeletons Knight Inferno Tower Goblin Giant The Log
Goblin Gang Knight Inferno Tower Goblin Giant The Log
Inferno Tower Skeletons Knight Goblin Gang Goblin Giant
Firecracker Poison Skeletons Goblin Gang Goblin Giant
Goblin Gang Skeletons Knight Inferno Tower Goblin Giant
Inferno Tower Knight Goblin Giant
Skeletons Knight Firecracker Inferno Tower Poison The Log
Inferno Tower Skeletons Goblin Gang Goblin Giant
Knight Inferno Tower
Poison Goblin Giant The Log
Skeletons Knight Goblin Gang Inferno Tower Goblin Giant
Firecracker
Goblin Gang Inferno Tower Skeletons Knight Firecracker Poison Goblin Giant The Log
Poison Firecracker Inferno Tower The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker The Log
Firecracker Poison The Log
Poison Goblin Giant The Log
Knight Firecracker Poison The Log
Poison Firecracker The Log
Firecracker Poison Goblin Giant
Firecracker Poison The Log
Poison The Log Firecracker
Poison The Log Firecracker
Goblin Gang Poison
Firecracker Poison Knight The Log
Poison Firecracker
Poison Knight Firecracker The Log
Firecracker Poison
Firecracker Poison The Log
Firecracker Poison The Log
Firecracker Poison The Log
Poison
Firecracker Poison The Log
Firecracker Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Firecracker Poison The Log
Firecracker Poison The Log
Poison The Log
Poison Firecracker The Log
Poison Firecracker
Firecracker Poison
Poison The Log
Firecracker Poison
Firecracker Poison The Log
Goblin Gang
Poison Firecracker
The Log
Poison Knight Goblin Gang Firecracker
The Log Firecracker Poison
Poison
Firecracker
Goblin Gang Firecracker Poison The Log
Firecracker Poison
Poison Firecracker Goblin Giant The Log
Firecracker

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