My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

4 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight P.E.K.K.A Ice Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Curse Sparky
Giant Snowball
Skeletons Goblin Curse
Zap
Skeletons Goblin Curse Sparky
Barbarian Barrel
Skeletons Knight Goblin Curse Ice Wizard Sparky
The Log
Skeletons Goblin Curse Sparky
Earthquake
Skeletons
Arrows
Skeletons Goblin Curse
Royal Delivery
Skeletons Knight P.E.K.K.A Ice Wizard Sparky
Fireball
Ice Wizard Sparky
Poison
Goblin Curse Ice Wizard Sparky
Lightning
Knight Ice Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

The Log Ice Wizard Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Goblin Curse P.E.K.K.A Ice Wizard Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblin Curse The Log Knight Ice Wizard Sparky P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Goblin Curse The Log Knight

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
The Log Ice Wizard Sparky
Goblin Curse
The Log
P.E.K.K.A
The Log Ice Wizard
The Log
Goblin Curse Knight P.E.K.K.A Sparky Mega Knight
Ice Wizard
Knight P.E.K.K.A
Sparky
Knight The Log
Mega Knight
The Log

Defense Synergies 2 12

Skeletons
Knight P.E.K.K.A The Log Ice Wizard Sparky
Knight
Ice Wizard Skeletons The Log Sparky
Goblin Curse
P.E.K.K.A
The Log Skeletons Ice Wizard
The Log
P.E.K.K.A Skeletons Knight Ice Wizard Sparky Mega Knight
Ice Wizard
Knight Skeletons P.E.K.K.A The Log Mega Knight
Sparky
Skeletons Knight The Log
Mega Knight
The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight The Log Sparky
P.E.K.K.A Sparky Skeletons Knight Goblin Curse The Log Ice Wizard Mega Knight
P.E.K.K.A Sparky Mega Knight Skeletons Knight Goblin Curse Ice Wizard
P.E.K.K.A Sparky Skeletons Knight Goblin Curse Ice Wizard Mega Knight
P.E.K.K.A The Log Sparky Mega Knight
The Log Skeletons Ice Wizard Mega Knight
Goblin Curse Ice Wizard
P.E.K.K.A The Log Sparky Mega Knight
P.E.K.K.A Sparky Skeletons Goblin Curse Ice Wizard
Knight Skeletons Ice Wizard Sparky Mega Knight
Goblin Curse Ice Wizard Skeletons Knight The Log Mega Knight
Goblin Curse Ice Wizard
P.E.K.K.A Sparky Mega Knight Skeletons Knight Goblin Curse The Log Ice Wizard
Sparky Mega Knight Goblin Curse P.E.K.K.A The Log
P.E.K.K.A Sparky Knight Goblin Curse Mega Knight
Goblin Curse P.E.K.K.A The Log Sparky Mega Knight
Sparky Mega Knight Skeletons Knight P.E.K.K.A
Mega Knight Knight The Log Ice Wizard
The Log Knight Goblin Curse Ice Wizard Mega Knight
P.E.K.K.A Sparky Goblin Curse
Mega Knight Knight Goblin Curse P.E.K.K.A The Log Sparky
P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Skeletons P.E.K.K.A Sparky
Knight The Log Mega Knight
P.E.K.K.A Mega Knight Skeletons Knight The Log Sparky
P.E.K.K.A Mega Knight Knight The Log Sparky
P.E.K.K.A Skeletons Knight Goblin Curse Sparky Mega Knight
Skeletons Goblin Curse Ice Wizard
P.E.K.K.A Sparky Skeletons Knight Ice Wizard
P.E.K.K.A Mega Knight Knight Goblin Curse Sparky
P.E.K.K.A Mega Knight Skeletons Knight The Log Sparky
P.E.K.K.A Skeletons Goblin Curse Sparky
P.E.K.K.A Mega Knight Knight Sparky
P.E.K.K.A Mega Knight The Log
P.E.K.K.A Mega Knight Skeletons Knight Goblin Curse Sparky
Goblin Curse Sparky Mega Knight
Sparky Skeletons Knight P.E.K.K.A The Log
Mega Knight Goblin Curse P.E.K.K.A The Log Ice Wizard Sparky
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log Sparky
Goblin Curse The Log Ice Wizard
The Log Sparky
Knight The Log Sparky
Goblin Curse The Log Sparky Mega Knight
Goblin Curse Ice Wizard
The Log Sparky
The Log Goblin Curse Ice Wizard
The Log
Sparky
Knight The Log Sparky
Goblin Curse
Knight The Log Sparky
The Log Sparky
The Log Sparky
The Log Sparky Mega Knight
Sparky
Sparky
The Log Sparky Mega Knight
Goblin Curse The Log Mega Knight
The Log Sparky Mega Knight
The Log Sparky
The Log
Goblin Curse The Log Ice Wizard Sparky Mega Knight
The Log Ice Wizard Sparky
The Log Sparky Mega Knight
Goblin Curse The Log Sparky
Goblin Curse Ice Wizard Sparky
Sparky
The Log Sparky Mega Knight
Sparky
P.E.K.K.A Sparky Mega Knight
Goblin Curse The Log Sparky
Goblin Curse Ice Wizard
The Log
Knight Sparky Mega Knight
The Log
Sparky
P.E.K.K.A Sparky Mega Knight
The Log Sparky
The Log Sparky Mega Knight
P.E.K.K.A Sparky
Sparky Mega Knight

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