My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Godly!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Skeleton Barrel Firecracker Royal Recruits Zappies Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Wall Breakers Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Recruits Wall Breakers Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Royal Recruits Wall Breakers Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel Royal Recruits Wall Breakers
Giant Snowball
Skeletons Skeleton Barrel Royal Recruits Zappies Wall Breakers
Zap
Skeletons Skeleton Barrel Firecracker Zappies Wall Breakers
Barbarian Barrel
Skeletons Knight Skeleton Barrel Firecracker Royal Recruits Zappies Wall Breakers
The Log
Skeletons Skeleton Barrel Firecracker Royal Recruits Zappies Wall Breakers
Earthquake
Skeletons Firecracker Zappies
Arrows
Skeletons Skeleton Barrel Firecracker Royal Recruits Zappies Wall Breakers
Royal Delivery
Skeletons Knight Skeleton Barrel Firecracker Royal Recruits Zappies Wall Breakers
Fireball
Skeleton Barrel Firecracker Zappies Wall Breakers
Poison
Skeleton Barrel Firecracker Royal Recruits Zappies
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Royal Recruits Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers Knight Skeleton Barrel Firecracker Zappies Royal Recruits Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Wall Breakers Knight Skeleton Barrel

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Skeleton Barrel Firecracker Wall Breakers Zappies
Skeleton Barrel
Knight Firecracker Royal Recruits Zappies Wall Breakers
Firecracker
Knight Skeleton Barrel Royal Recruits Zappies Wall Breakers
Royal Recruits
Skeleton Barrel Firecracker Zappies Wall Breakers
Zappies
Knight Skeleton Barrel Firecracker Royal Recruits Wall Breakers
Wall Breakers
Knight Skeleton Barrel Firecracker Royal Recruits Zappies
Electro Giant

Defense Synergies 1 7

Skeletons
Knight Firecracker Zappies
Knight
Firecracker Skeletons Zappies
Skeleton Barrel
Firecracker
Knight Skeletons Royal Recruits Zappies
Royal Recruits
Firecracker
Zappies
Skeletons Knight Firecracker Electro Giant
Wall Breakers
Electro Giant
Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Firecracker Royal Recruits Zappies
Skeletons Knight Firecracker Royal Recruits Zappies
Skeletons Knight Royal Recruits Zappies
Royal Recruits Skeletons Knight Firecracker Zappies
Firecracker Royal Recruits
Skeletons Firecracker Zappies
Firecracker Zappies
Skeleton Barrel Royal Recruits Electro Giant
Zappies Skeletons Royal Recruits
Knight Skeletons Firecracker Royal Recruits Zappies
Skeletons Knight Firecracker Royal Recruits Zappies Electro Giant
Firecracker Zappies
Royal Recruits Skeletons Knight Zappies
Firecracker Royal Recruits Zappies
Royal Recruits Knight Zappies
Royal Recruits Zappies Electro Giant
Skeletons Knight Firecracker Royal Recruits Zappies
Knight Firecracker Royal Recruits Zappies
Knight Firecracker Royal Recruits Zappies
Royal Recruits Zappies
Royal Recruits Knight Firecracker Zappies Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Skeletons Zappies Electro Giant
Knight Skeleton Barrel Firecracker
Royal Recruits Zappies Skeletons Knight
Royal Recruits Knight Zappies
Royal Recruits Skeletons Knight Zappies
Firecracker Electro Giant Skeletons Skeleton Barrel Zappies
Royal Recruits Skeletons Knight Zappies
Knight Royal Recruits Zappies
Royal Recruits Skeletons Knight Firecracker Zappies
Royal Recruits Skeletons Zappies
Knight Royal Recruits Zappies
Royal Recruits Electro Giant
Royal Recruits Skeletons Knight Zappies
Royal Recruits Firecracker Zappies Electro Giant
Royal Recruits Zappies Electro Giant Skeletons Knight Firecracker
Firecracker Royal Recruits Zappies Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Firecracker Royal Recruits
Firecracker Skeleton Barrel
Skeleton Barrel
Knight Skeleton Barrel Firecracker Royal Recruits
Firecracker
Firecracker Electro Giant Skeleton Barrel
Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Firecracker Knight Skeleton Barrel Royal Recruits
Firecracker
Knight Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Royal Recruits
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Electro Giant
Skeleton Barrel Royal Recruits
Firecracker Electro Giant
Firecracker Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Firecracker
Firecracker Electro Giant
Skeleton Barrel Firecracker Zappies Electro Giant
Firecracker Zappies
Firecracker
Skeleton Barrel Royal Recruits Zappies
Firecracker Zappies
Knight Firecracker
Skeleton Barrel Firecracker
Electro Giant
Firecracker Royal Recruits
Electro Giant Firecracker Royal Recruits Zappies
Firecracker Zappies
Skeleton Barrel Firecracker Royal Recruits Electro Giant
Firecracker

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