My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Tesla Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Wall Breakers Goblin Barrel
Giant Snowball
Skeletons Dart Goblin Wall Breakers Goblin Barrel
Zap
Skeletons Dart Goblin Wall Breakers Goblin Barrel
Barbarian Barrel
Skeletons Knight Tesla Dart Goblin Wall Breakers Goblin Barrel
The Log
Skeletons Dart Goblin Wall Breakers Goblin Barrel
Earthquake
Skeletons Tesla Goblin Barrel
Arrows
Skeletons Dart Goblin Wall Breakers Goblin Barrel
Royal Delivery
Skeletons Knight Dart Goblin Wall Breakers Goblin Barrel Bowler
Fireball
Tesla Dart Goblin Wall Breakers Goblin Barrel Bowler
Poison
Dart Goblin
Lightning
Knight Tesla Bowler
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers The Log Knight Dart Goblin Goblin Barrel Tesla Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Wall Breakers The Log Knight

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Dart Goblin Wall Breakers Goblin Barrel The Log
Tesla
Dart Goblin
Knight Goblin Barrel Wall Breakers Bowler The Log
Wall Breakers
Knight Dart Goblin The Log
Goblin Barrel
Knight Dart Goblin Bowler
Bowler
Dart Goblin Goblin Barrel The Log
The Log
Knight Dart Goblin Wall Breakers Bowler

Defense Synergies 6 9

Skeletons
Tesla Dart Goblin Knight Bowler The Log
Knight
Tesla Dart Goblin Skeletons Bowler The Log
Tesla
Skeletons Knight The Log Dart Goblin Bowler
Dart Goblin
Skeletons Knight Tesla Bowler The Log
Wall Breakers
Goblin Barrel
Bowler
The Log Skeletons Knight Tesla Dart Goblin
The Log
Tesla Bowler Skeletons Knight Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Tesla Dart Goblin The Log
Skeletons Knight Tesla Dart Goblin The Log
Tesla Bowler Skeletons Knight Dart Goblin
Tesla Skeletons Knight Dart Goblin Bowler
Bowler The Log
Bowler The Log Skeletons Tesla Dart Goblin
Tesla Dart Goblin
Bowler Tesla Dart Goblin The Log
Tesla Skeletons
Knight Skeletons Tesla Dart Goblin Bowler
Dart Goblin Skeletons Knight Tesla Bowler The Log
Tesla Dart Goblin
Tesla Bowler Skeletons Knight The Log
Bowler Tesla Dart Goblin The Log
Knight Tesla
Tesla Bowler The Log
Tesla Skeletons Knight Bowler
Tesla Knight Dart Goblin Bowler The Log
The Log Knight Tesla Dart Goblin Bowler
Tesla Dart Goblin
Bowler Knight Tesla Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Tesla Bowler
Knight Tesla Bowler The Log
Skeletons Knight Bowler The Log
Bowler Knight Tesla The Log
Skeletons Knight Tesla Bowler
Skeletons Tesla Dart Goblin
Skeletons Knight Tesla Dart Goblin Bowler
Knight Tesla
Skeletons Knight The Log
Skeletons Tesla Dart Goblin
Knight Tesla Dart Goblin Bowler
Bowler The Log
Bowler Skeletons Knight Tesla
Tesla Dart Goblin Bowler
Tesla Skeletons Knight Dart Goblin Bowler The Log
Bowler Tesla Dart Goblin The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin The Log
Dart Goblin Bowler The Log
Dart Goblin The Log
Knight Dart Goblin The Log
Bowler The Log
Dart Goblin
Dart Goblin Bowler The Log
The Log Dart Goblin Bowler
The Log Dart Goblin
Bowler
Knight Dart Goblin Bowler The Log
Dart Goblin
Knight Dart Goblin Bowler The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin Bowler The Log
Dart Goblin Bowler The Log
Dart Goblin Bowler The Log
Dart Goblin Bowler The Log
Bowler The Log
Bowler The Log
The Log
The Log Bowler
The Log Dart Goblin Bowler
Bowler The Log
Dart Goblin The Log
Dart Goblin
Dart Goblin
Bowler
Dart Goblin The Log
Bowler The Log
Dart Goblin
Dart Goblin
The Log
Knight Dart Goblin Bowler
The Log Dart Goblin Bowler
Dart Goblin
Dart Goblin Bowler The Log
Dart Goblin
Dart Goblin Bowler The Log
Dart Goblin Bowler

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