My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Tesla Executioner Electro Wizard Ram Rider Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Ram Rider
Giant Snowball
Skeletons Ram Rider
Zap
Skeletons Ram Rider
Barbarian Barrel
Skeletons Knight Tesla Executioner Electro Wizard
The Log
Skeletons Ram Rider
Earthquake
Skeletons Tesla
Arrows
Skeletons
Royal Delivery
Skeletons Knight Executioner Electro Wizard Ram Rider
Fireball
Tesla Executioner Electro Wizard Ram Rider
Poison
Executioner Electro Wizard
Lightning
Knight Tesla Executioner Electro Wizard Ram Rider Goblinstein
Rocket
Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Knight Tesla Electro Wizard Executioner Ram Rider Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Knight Tesla

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Executioner The Log Electro Wizard Ram Rider
Tesla
Executioner
Knight The Log
The Log
Knight Executioner Ram Rider
Electro Wizard
Knight Ram Rider
Ram Rider
Knight The Log Electro Wizard
Goblinstein

Defense Synergies 5 11

Skeletons
Tesla Knight Executioner The Log Electro Wizard Ram Rider
Knight
Tesla Executioner Electro Wizard Skeletons The Log
Tesla
Skeletons Knight The Log Electro Wizard
Executioner
Knight Skeletons The Log
The Log
Tesla Skeletons Knight Executioner Electro Wizard Ram Rider
Electro Wizard
Knight Skeletons Tesla The Log Ram Rider
Ram Rider
Skeletons The Log Electro Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Executioner The Log Electro Wizard Ram Rider
Skeletons Knight Tesla Executioner The Log Electro Wizard Ram Rider
Tesla Ram Rider Skeletons Knight Executioner Electro Wizard
Tesla Skeletons Knight Electro Wizard Ram Rider
The Log
The Log Skeletons Tesla Executioner Electro Wizard
Tesla Electro Wizard Ram Rider Executioner
Tesla The Log Electro Wizard Ram Rider
Tesla Skeletons
Knight Skeletons Tesla Electro Wizard
Executioner Electro Wizard Skeletons Knight Tesla The Log Ram Rider
Tesla Executioner Electro Wizard Ram Rider
Tesla Skeletons Knight The Log Electro Wizard Ram Rider
Executioner Tesla The Log Electro Wizard
Knight Tesla Electro Wizard Ram Rider
Tesla The Log Electro Wizard Ram Rider
Tesla Skeletons Knight Executioner Electro Wizard
Tesla Knight Executioner The Log Electro Wizard Ram Rider
Executioner The Log Knight Tesla Electro Wizard Ram Rider
Tesla Electro Wizard Ram Rider
Knight Tesla Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Tesla Electro Wizard
Electro Wizard Knight Tesla Executioner The Log
Skeletons Knight The Log Electro Wizard Ram Rider
Knight Tesla The Log Electro Wizard Ram Rider
Skeletons Knight Tesla Executioner Ram Rider
Executioner Skeletons Tesla Electro Wizard Ram Rider
Skeletons Knight Tesla Electro Wizard Ram Rider
Knight Tesla
Electro Wizard Skeletons Knight The Log
Skeletons Tesla
Knight Tesla
The Log Electro Wizard
Skeletons Knight Tesla Executioner Ram Rider
Tesla Executioner
Tesla Electro Wizard Skeletons Knight Executioner The Log
Executioner Tesla The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
Executioner The Log Electro Wizard Ram Rider
The Log
Knight The Log
Executioner The Log
Executioner Ram Rider
Executioner The Log
The Log Executioner Ram Rider
The Log Ram Rider
Electro Wizard
Knight The Log Electro Wizard Ram Rider
Executioner
Knight Executioner The Log
The Log
Executioner The Log
Executioner The Log
Executioner The Log Electro Wizard
The Log
The Log
The Log
The Log
The Log Executioner
The Log Executioner Electro Wizard Ram Rider
The Log Ram Rider
The Log
Executioner Electro Wizard
Electro Wizard
The Log
Electro Wizard
The Log
Electro Wizard
Executioner Electro Wizard Ram Rider
The Log
Knight Executioner Electro Wizard
The Log Executioner
Executioner
The Log Electro Wizard
Executioner Electro Wizard
Executioner The Log Electro Wizard

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