My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Tesla Witch P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Hogs Ram Rider
Giant Snowball
Skeletons Royal Hogs Witch Ram Rider
Zap
Skeletons Royal Hogs Witch Ram Rider
Barbarian Barrel
Skeletons Knight Tesla Royal Hogs Witch
The Log
Skeletons Royal Hogs Witch Ram Rider
Earthquake
Skeletons Tesla Royal Hogs Witch
Arrows
Skeletons Royal Hogs Witch
Royal Delivery
Skeletons Knight Royal Hogs Witch P.E.K.K.A Ram Rider
Fireball
Tesla Royal Hogs Witch Ram Rider
Poison
Royal Hogs Witch
Lightning
Knight Tesla Witch Ram Rider
Rocket
Royal Hogs Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Knight Tesla Royal Hogs Witch Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Knight Tesla

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Royal Hogs Witch The Log Ram Rider
Tesla
Royal Hogs
Knight The Log
Witch
Knight P.E.K.K.A Ram Rider
P.E.K.K.A
Witch The Log Ram Rider
The Log
Knight Royal Hogs P.E.K.K.A Ram Rider
Ram Rider
Knight Witch P.E.K.K.A The Log

Defense Synergies 4 9

Skeletons
Tesla Knight Witch P.E.K.K.A The Log Ram Rider
Knight
Tesla Skeletons Witch The Log
Tesla
Skeletons Knight The Log
Royal Hogs
Witch
Skeletons Knight The Log
P.E.K.K.A
The Log Skeletons
The Log
Tesla P.E.K.K.A Skeletons Knight Witch Ram Rider
Ram Rider
Skeletons The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla The Log Ram Rider
P.E.K.K.A Skeletons Knight Tesla Witch The Log Ram Rider
Tesla Witch P.E.K.K.A Ram Rider Skeletons Knight
Tesla Witch P.E.K.K.A Skeletons Knight Ram Rider
P.E.K.K.A The Log
The Log Skeletons Tesla
Tesla Ram Rider Witch
Tesla P.E.K.K.A The Log Ram Rider
Tesla Witch P.E.K.K.A Skeletons
Knight Skeletons Tesla
Witch Skeletons Knight Tesla The Log Ram Rider
Tesla Witch Ram Rider
Tesla P.E.K.K.A Skeletons Knight Witch The Log Ram Rider
Tesla Witch P.E.K.K.A The Log
P.E.K.K.A Knight Tesla Ram Rider
Tesla P.E.K.K.A The Log Ram Rider
Tesla Skeletons Knight Witch P.E.K.K.A
Tesla Knight Witch The Log Ram Rider
Witch The Log Knight Tesla Ram Rider
P.E.K.K.A Tesla Ram Rider
Knight Tesla Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Tesla Witch P.E.K.K.A
Knight Tesla The Log
P.E.K.K.A Skeletons Knight Witch The Log Ram Rider
P.E.K.K.A Knight Tesla The Log Ram Rider
P.E.K.K.A Skeletons Knight Tesla Witch Ram Rider
Skeletons Tesla Witch Ram Rider
P.E.K.K.A Skeletons Knight Tesla Witch Ram Rider
P.E.K.K.A Knight Tesla
P.E.K.K.A Skeletons Knight Witch The Log
Witch P.E.K.K.A Skeletons Tesla
P.E.K.K.A Knight Tesla Witch
P.E.K.K.A The Log
P.E.K.K.A Skeletons Knight Tesla Witch Ram Rider
Tesla Witch
Tesla Witch Skeletons Knight P.E.K.K.A The Log
Tesla Witch P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
The Log Ram Rider
The Log
Knight The Log
The Log
Witch Ram Rider
Witch The Log
The Log Ram Rider
The Log Ram Rider
Knight The Log Ram Rider
Knight The Log
The Log
Witch The Log
The Log
The Log
Witch The Log
The Log
The Log
The Log
The Log Witch
Witch
The Log Witch Ram Rider
Witch The Log Ram Rider
The Log
Witch
Witch
The Log
P.E.K.K.A
The Log
Witch
Witch Ram Rider
The Log
Knight
The Log
P.E.K.K.A
Witch The Log
Witch
Witch The Log
P.E.K.K.A

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