My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Godly!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Knight Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Barbarian Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Skeleton Army
Giant Snowball
Skeletons Bats Skeleton Army
Zap
Skeletons Bats Firecracker Skeleton Army
Barbarian Barrel
Skeletons Knight Firecracker Tesla Skeleton Army
The Log
Skeletons Firecracker Skeleton Army
Earthquake
Skeletons Firecracker Tesla Skeleton Army
Arrows
Skeletons Bats Firecracker Skeleton Army
Royal Delivery
Skeletons Bats Knight Firecracker Skeleton Army
Fireball
Firecracker Tesla Skeleton Army
Poison
Bats Firecracker Skeleton Army
Lightning
Knight Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Royal Delivery Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Barbarian Barrel Knight Firecracker Royal Delivery Skeleton Army Tesla

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Barbarian Barrel Knight

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Knight Firecracker Barbarian Barrel
Knight
Bats Firecracker Barbarian Barrel
Firecracker
Knight Bats Barbarian Barrel
Royal Delivery
Tesla
Barbarian Barrel
Bats Knight Firecracker
Skeleton Army

Defense Synergies 5 20

Skeletons
Tesla Bats Knight Firecracker Royal Delivery Barbarian Barrel
Bats
Knight Skeletons Firecracker Royal Delivery Tesla Barbarian Barrel
Knight
Bats Firecracker Royal Delivery Tesla Skeletons Barbarian Barrel Skeleton Army
Firecracker
Knight Skeletons Bats Royal Delivery Tesla Barbarian Barrel Skeleton Army
Royal Delivery
Knight Skeletons Bats Firecracker Tesla Barbarian Barrel Skeleton Army
Tesla
Skeletons Knight Bats Firecracker Royal Delivery Barbarian Barrel Skeleton Army
Barbarian Barrel
Skeletons Bats Knight Firecracker Royal Delivery Tesla
Skeleton Army
Knight Firecracker Royal Delivery Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Barbarian Barrel
Skeleton Army Skeletons Bats Knight Firecracker Royal Delivery Tesla
Tesla Skeleton Army Skeletons Bats Knight Royal Delivery
Tesla Skeleton Army Skeletons Bats Knight Firecracker
Firecracker Royal Delivery Barbarian Barrel Skeleton Army
Royal Delivery Barbarian Barrel Skeleton Army Skeletons Bats Firecracker Tesla
Bats Tesla Firecracker Royal Delivery
Tesla Barbarian Barrel
Tesla Skeletons Skeleton Army
Knight Skeleton Army Skeletons Firecracker Royal Delivery Tesla Barbarian Barrel
Bats Skeleton Army Skeletons Knight Firecracker Royal Delivery Tesla Barbarian Barrel
Tesla Bats Firecracker Royal Delivery
Tesla Skeleton Army Skeletons Bats Knight Royal Delivery
Skeleton Army Bats Firecracker Royal Delivery Tesla Barbarian Barrel
Skeleton Army Knight Tesla
Skeleton Army Royal Delivery Tesla
Tesla Skeletons Bats Knight Firecracker Royal Delivery Skeleton Army
Royal Delivery Tesla Bats Knight Firecracker Barbarian Barrel Skeleton Army
Royal Delivery Barbarian Barrel Bats Knight Firecracker Tesla
Tesla
Skeleton Army Bats Knight Firecracker Royal Delivery Tesla Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Skeletons Royal Delivery Tesla Barbarian Barrel
Royal Delivery Knight Firecracker Tesla Barbarian Barrel
Royal Delivery Skeleton Army Skeletons Bats Knight
Skeleton Army Bats Knight Royal Delivery Tesla Barbarian Barrel
Skeletons Knight Royal Delivery Tesla Skeleton Army
Firecracker Royal Delivery Skeletons Bats Tesla
Royal Delivery Skeleton Army Skeletons Bats Knight Tesla
Knight Royal Delivery Tesla Skeleton Army
Royal Delivery Skeletons Bats Knight Firecracker Barbarian Barrel Skeleton Army
Skeletons Royal Delivery Tesla Skeleton Army
Bats Knight Tesla
Skeleton Army Royal Delivery
Royal Delivery Skeleton Army Skeletons Knight Tesla
Firecracker Tesla Skeleton Army
Tesla Skeleton Army Skeletons Bats Knight Firecracker Royal Delivery Barbarian Barrel
Bats Firecracker Royal Delivery Tesla Barbarian Barrel
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Barbarian Barrel
Knight Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Bats
Firecracker
Firecracker Barbarian Barrel
Firecracker
Bats
Firecracker Knight Barbarian Barrel
Firecracker
Knight Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Barbarian Barrel
Bats
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Bats Firecracker
Bats Firecracker
Firecracker
Firecracker
Bats Barbarian Barrel Skeleton Army
Firecracker
Barbarian Barrel
Knight Firecracker
Firecracker
Firecracker
Bats Firecracker
Firecracker Bats
Firecracker Barbarian Barrel
Firecracker

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