My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Mega Minion P.E.K.K.A Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Mega Minion Hog Rider
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Firecracker Electro Wizard
The Log
Skeletons Firecracker Hog Rider
Earthquake
Skeletons Firecracker Hog Rider
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Mega Minion Hog Rider P.E.K.K.A Electro Wizard
Fireball
Firecracker Mega Minion Hog Rider Electro Wizard
Poison
Firecracker Mega Minion Electro Wizard
Lightning
Mega Minion Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Firecracker Mega Minion Tornado Hog Rider Electro Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Firecracker Mega Minion Tornado

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Hog Rider Mega Minion Tornado P.E.K.K.A Mega Knight
Mega Minion
Firecracker Mega Knight
Hog Rider
Firecracker Tornado Electro Wizard Mega Knight
Tornado
P.E.K.K.A Firecracker Hog Rider Mega Knight
P.E.K.K.A
Tornado Electro Wizard Firecracker
Electro Wizard
P.E.K.K.A Hog Rider Mega Knight
Mega Knight
Firecracker Mega Minion Hog Rider Tornado Electro Wizard

Defense Synergies 1 17

Skeletons
Firecracker Mega Minion Tornado P.E.K.K.A Electro Wizard
Firecracker
Skeletons Mega Minion Tornado P.E.K.K.A Electro Wizard Mega Knight
Mega Minion
Skeletons Firecracker Tornado Electro Wizard Mega Knight
Hog Rider
Tornado
P.E.K.K.A Skeletons Firecracker Mega Minion Electro Wizard Mega Knight
P.E.K.K.A
Tornado Skeletons Firecracker Electro Wizard
Electro Wizard
Skeletons Firecracker Mega Minion Tornado P.E.K.K.A Mega Knight
Mega Knight
Firecracker Mega Minion Tornado Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mega Minion Electro Wizard
P.E.K.K.A Skeletons Firecracker Mega Minion Electro Wizard Mega Knight
Tornado P.E.K.K.A Mega Knight Skeletons Mega Minion Electro Wizard
P.E.K.K.A Skeletons Firecracker Mega Minion Electro Wizard Mega Knight
Firecracker Tornado P.E.K.K.A Mega Knight
Tornado Skeletons Firecracker Mega Minion Electro Wizard Mega Knight
Mega Minion Tornado Electro Wizard Firecracker
P.E.K.K.A Electro Wizard Mega Knight
P.E.K.K.A Skeletons Tornado
Tornado Skeletons Firecracker Electro Wizard Mega Knight
Electro Wizard Skeletons Firecracker Mega Minion Tornado Mega Knight
Mega Minion Firecracker Tornado Electro Wizard
P.E.K.K.A Mega Knight Skeletons Electro Wizard
Mega Knight Firecracker Mega Minion Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard Mega Knight
Tornado P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Skeletons Firecracker Tornado P.E.K.K.A Electro Wizard
Mega Knight Firecracker Mega Minion Tornado Electro Wizard
Tornado Firecracker Mega Minion Electro Wizard Mega Knight
P.E.K.K.A Tornado Electro Wizard
Mega Knight Firecracker P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons P.E.K.K.A Electro Wizard
Electro Wizard Firecracker Mega Minion Mega Knight
P.E.K.K.A Mega Knight Skeletons Electro Wizard
P.E.K.K.A Mega Knight Tornado Electro Wizard
P.E.K.K.A Skeletons Mega Knight
Firecracker Skeletons Tornado Electro Wizard
P.E.K.K.A Skeletons Mega Minion Electro Wizard
P.E.K.K.A Mega Knight
P.E.K.K.A Electro Wizard Mega Knight Skeletons Firecracker Mega Minion Tornado
P.E.K.K.A Skeletons Mega Minion
P.E.K.K.A Mega Knight Mega Minion
P.E.K.K.A Mega Knight Tornado Electro Wizard
P.E.K.K.A Mega Knight Skeletons
Firecracker Mega Knight
Electro Wizard Skeletons Firecracker Mega Minion Tornado P.E.K.K.A
Mega Knight Firecracker Mega Minion P.E.K.K.A Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Tornado Electro Wizard
Firecracker
Firecracker Mega Knight
Firecracker Mega Minion Tornado
Firecracker Tornado
Firecracker Tornado
Firecracker Tornado
Tornado Electro Wizard
Firecracker Tornado Electro Wizard
Firecracker Tornado
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Mega Knight
Tornado
Firecracker Mega Minion Electro Wizard Mega Knight
Firecracker Tornado Mega Knight
Mega Knight
Tornado
Tornado
Firecracker Tornado Mega Knight
Mega Minion
Firecracker Tornado Electro Wizard
Tornado Mega Knight
Firecracker Tornado
Firecracker Tornado Electro Wizard
Electro Wizard Firecracker Mega Minion
Mega Minion
Mega Knight
Firecracker Electro Wizard
P.E.K.K.A Mega Knight
Firecracker
Electro Wizard
Firecracker Mega Minion Tornado Electro Wizard
Firecracker Mega Minion Electro Wizard Mega Knight
Firecracker
Tornado
Firecracker Mega Minion P.E.K.K.A Mega Knight
Firecracker Tornado Electro Wizard
Firecracker Tornado Electro Wizard
Firecracker Tornado Electro Wizard Mega Knight
P.E.K.K.A
Firecracker Mega Knight

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