My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Witch Prince Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Prince Miner Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Skeleton Army Prince Miner Ram Rider
Giant Snowball
Skeletons Goblin Gang Skeleton Army Witch Miner Ram Rider
Zap
Skeletons Goblin Gang Skeleton Army Witch Prince Ram Rider
Barbarian Barrel
Skeletons Goblin Gang Skeleton Army Witch
The Log
Skeletons Goblin Gang Mini P.E.K.K.A Skeleton Army Witch Prince Ram Rider
Earthquake
Skeletons Goblin Gang Skeleton Army Witch
Arrows
Skeletons Goblin Gang Skeleton Army Witch
Royal Delivery
Skeletons Goblin Gang Mini P.E.K.K.A Skeleton Army Witch Prince Miner Ram Rider
Fireball
Goblin Gang Skeleton Army Witch Ram Rider
Poison
Goblin Gang Skeleton Army Witch
Lightning
Mini P.E.K.K.A Witch Prince Ram Rider
Rocket
Witch Prince Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblin Gang Skeleton Army Miner Mini P.E.K.K.A Witch Prince Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Goblin Gang Skeleton Army Miner

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Miner Mini P.E.K.K.A Prince
Mini P.E.K.K.A
Goblin Gang Ram Rider
Skeleton Army
Witch
Prince Miner Ram Rider
Prince
Goblin Gang Witch Miner Ram Rider
Miner
Goblin Gang Witch Prince
Ram Rider
Mini P.E.K.K.A Witch Prince

Defense Synergies 0 13

Skeletons
Mini P.E.K.K.A Witch Prince Ram Rider
Goblin Gang
Mini P.E.K.K.A Skeleton Army Prince Miner
Mini P.E.K.K.A
Skeletons Goblin Gang Skeleton Army Witch Ram Rider
Skeleton Army
Goblin Gang Mini P.E.K.K.A Prince
Witch
Skeletons Mini P.E.K.K.A Prince
Prince
Skeletons Goblin Gang Skeleton Army Witch
Miner
Goblin Gang
Ram Rider
Skeletons Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ram Rider
Mini P.E.K.K.A Skeleton Army Skeletons Goblin Gang Witch Prince Ram Rider
Goblin Gang Mini P.E.K.K.A Skeleton Army Witch Prince Ram Rider Skeletons
Mini P.E.K.K.A Skeleton Army Witch Prince Skeletons Goblin Gang Ram Rider
Mini P.E.K.K.A Skeleton Army Prince
Goblin Gang Skeleton Army Skeletons
Ram Rider Goblin Gang Witch
Ram Rider
Mini P.E.K.K.A Witch Skeletons Goblin Gang Skeleton Army Prince
Goblin Gang Skeleton Army Skeletons Mini P.E.K.K.A Prince Miner
Goblin Gang Skeleton Army Witch Skeletons Ram Rider
Goblin Gang Witch Ram Rider
Mini P.E.K.K.A Skeleton Army Prince Skeletons Goblin Gang Witch Ram Rider
Skeleton Army Goblin Gang Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Skeleton Army Goblin Gang Prince Ram Rider
Skeleton Army Goblin Gang Mini P.E.K.K.A Prince Ram Rider
Skeletons Goblin Gang Mini P.E.K.K.A Skeleton Army Witch Prince
Goblin Gang Skeleton Army Witch Prince Ram Rider
Witch Ram Rider
Mini P.E.K.K.A Prince Ram Rider
Goblin Gang Skeleton Army Mini P.E.K.K.A Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Skeleton Army Skeletons Witch Prince
Goblin Gang Mini P.E.K.K.A Prince Miner
Goblin Gang Skeleton Army Skeletons Mini P.E.K.K.A Witch Prince Ram Rider
Goblin Gang Mini P.E.K.K.A Skeleton Army Prince Ram Rider
Skeletons Goblin Gang Mini P.E.K.K.A Skeleton Army Witch Prince Ram Rider
Skeletons Goblin Gang Witch Ram Rider
Goblin Gang Mini P.E.K.K.A Skeleton Army Prince Skeletons Witch Ram Rider
Mini P.E.K.K.A Skeleton Army Prince
Skeletons Mini P.E.K.K.A Skeleton Army Witch Prince
Witch Skeletons Goblin Gang Skeleton Army
Mini P.E.K.K.A Witch Prince
Skeleton Army Prince
Mini P.E.K.K.A Skeleton Army Prince Skeletons Goblin Gang Witch Ram Rider
Skeleton Army Witch
Goblin Gang Skeleton Army Witch Skeletons Mini P.E.K.K.A Prince
Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Miner Ram Rider
Miner
Prince
Witch Ram Rider
Witch
Ram Rider
Miner Ram Rider
Goblin Gang Mini P.E.K.K.A Prince
Miner Prince Ram Rider
Miner
Prince
Witch
Mini P.E.K.K.A
Mini P.E.K.K.A Prince
Witch Miner
Prince
Prince
Witch
Witch
Miner Witch Ram Rider
Witch Prince Miner Ram Rider
Miner
Witch
Witch
Mini P.E.K.K.A
Miner
Prince
Goblin Gang Skeleton Army Witch Prince
Witch Ram Rider
Miner Goblin Gang Mini P.E.K.K.A Prince
Prince
Goblin Gang Witch
Witch
Witch Prince Miner
Prince

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