My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Executioner Golem Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Guards
Giant Snowball
Skeletons Guards
Zap
Skeletons Guards
Barbarian Barrel
Skeletons Guards Executioner Electro Wizard
The Log
Skeletons Mini P.E.K.K.A Guards
Earthquake
Skeletons Guards
Arrows
Skeletons Guards
Royal Delivery
Skeletons Mini P.E.K.K.A Guards Executioner Electro Wizard
Fireball
Executioner Electro Wizard
Poison
Guards Executioner Electro Wizard
Lightning
Mini P.E.K.K.A Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Tornado Executioner Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Guards Tornado Mini P.E.K.K.A Electro Wizard Executioner Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Guards Tornado Mini P.E.K.K.A

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Mini P.E.K.K.A
Tornado Golem Electro Wizard Mega Knight
Guards
Tornado
Executioner Mini P.E.K.K.A Golem Mega Knight
Executioner
Tornado Golem Mega Knight
Golem
Mini P.E.K.K.A Tornado Executioner Electro Wizard
Electro Wizard
Mini P.E.K.K.A Golem Mega Knight
Mega Knight
Mini P.E.K.K.A Tornado Executioner Electro Wizard

Defense Synergies 2 13

Skeletons
Mini P.E.K.K.A Tornado Executioner Electro Wizard
Mini P.E.K.K.A
Electro Wizard Skeletons Guards Tornado Executioner
Guards
Mini P.E.K.K.A Executioner Electro Wizard
Tornado
Executioner Skeletons Mini P.E.K.K.A Electro Wizard Mega Knight
Executioner
Tornado Skeletons Mini P.E.K.K.A Guards Mega Knight
Golem
Electro Wizard
Mini P.E.K.K.A Skeletons Guards Tornado Mega Knight
Mega Knight
Tornado Executioner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Electro Wizard
Mini P.E.K.K.A Skeletons Executioner Electro Wizard Mega Knight
Mini P.E.K.K.A Tornado Mega Knight Skeletons Executioner Electro Wizard
Mini P.E.K.K.A Skeletons Guards Electro Wizard Mega Knight
Mini P.E.K.K.A Tornado Mega Knight
Tornado Skeletons Guards Executioner Electro Wizard Mega Knight
Tornado Electro Wizard Executioner
Electro Wizard Mega Knight
Mini P.E.K.K.A Skeletons Tornado
Guards Tornado Skeletons Mini P.E.K.K.A Electro Wizard Mega Knight
Guards Executioner Electro Wizard Skeletons Tornado Mega Knight
Executioner Tornado Electro Wizard
Mini P.E.K.K.A Mega Knight Skeletons Guards Electro Wizard
Executioner Mega Knight Mini P.E.K.K.A Guards Tornado Electro Wizard
Mini P.E.K.K.A Electro Wizard Mega Knight
Tornado Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Skeletons Mini P.E.K.K.A Tornado Executioner Electro Wizard
Mega Knight Guards Tornado Executioner Electro Wizard
Tornado Executioner Guards Electro Wizard Mega Knight
Mini P.E.K.K.A Tornado Electro Wizard
Mega Knight Mini P.E.K.K.A Guards Executioner Electro Wizard
Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Mega Knight Skeletons Electro Wizard
Electro Wizard Mini P.E.K.K.A Executioner Mega Knight
Guards Mega Knight Skeletons Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Guards Mega Knight Tornado Electro Wizard
Skeletons Mini P.E.K.K.A Guards Executioner Mega Knight
Executioner Skeletons Tornado Electro Wizard
Mini P.E.K.K.A Guards Skeletons Electro Wizard
Mini P.E.K.K.A Mega Knight
Electro Wizard Mega Knight Skeletons Mini P.E.K.K.A Tornado
Skeletons Guards
Mega Knight Mini P.E.K.K.A Guards
Mega Knight Guards Tornado Electro Wizard
Mini P.E.K.K.A Mega Knight Skeletons Guards Executioner
Executioner Mega Knight
Guards Electro Wizard Skeletons Mini P.E.K.K.A Tornado Executioner
Executioner Mega Knight Mini P.E.K.K.A Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards
Tornado Executioner Electro Wizard
Guards
Executioner Mega Knight
Executioner Tornado
Tornado Executioner
Tornado Executioner
Tornado
Mini P.E.K.K.A Guards Tornado Electro Wizard
Tornado Electro Wizard
Tornado Executioner
Executioner
Executioner
Executioner Mega Knight
Tornado
Mini P.E.K.K.A
Mini P.E.K.K.A Executioner Electro Wizard Mega Knight
Tornado Mega Knight
Mega Knight
Tornado
Tornado
Tornado Executioner Mega Knight
Tornado Executioner Electro Wizard
Tornado Mega Knight
Tornado
Tornado Executioner Electro Wizard
Electro Wizard Guards
Mini P.E.K.K.A
Mega Knight
Electro Wizard
Mega Knight
Electro Wizard Guards
Tornado Executioner Electro Wizard
Mini P.E.K.K.A Executioner Electro Wizard Mega Knight
Executioner
Tornado
Executioner Mega Knight
Guards Tornado Electro Wizard
Tornado Executioner Electro Wizard
Tornado Executioner Electro Wizard Mega Knight
Mega Knight

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