My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Electro Wizard Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Ram Rider
Giant Snowball
Skeletons Bats Ram Rider
Zap
Skeletons Bats Firecracker Ram Rider
Barbarian Barrel
Skeletons Firecracker Electro Wizard
The Log
Skeletons Firecracker Mini P.E.K.K.A Ram Rider
Earthquake
Skeletons Firecracker
Arrows
Skeletons Bats Firecracker
Royal Delivery
Skeletons Bats Firecracker Mini P.E.K.K.A Electro Wizard Ram Rider
Fireball
Firecracker Electro Wizard Ram Rider
Poison
Bats Firecracker Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Firecracker Tornado Mini P.E.K.K.A Electro Wizard Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bats Firecracker Tornado

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Mega Knight Firecracker Mini P.E.K.K.A Ram Rider
Firecracker
Bats Mini P.E.K.K.A Tornado Ram Rider Mega Knight
Mini P.E.K.K.A
Bats Firecracker Tornado Electro Wizard Ram Rider Mega Knight
Tornado
Firecracker Mini P.E.K.K.A Ram Rider Mega Knight
Electro Wizard
Mini P.E.K.K.A Ram Rider Mega Knight
Ram Rider
Bats Firecracker Mini P.E.K.K.A Tornado Electro Wizard Mega Knight
Mega Knight
Bats Firecracker Mini P.E.K.K.A Tornado Electro Wizard Ram Rider

Defense Synergies 1 21

Skeletons
Bats Firecracker Mini P.E.K.K.A Tornado Electro Wizard Ram Rider
Bats
Skeletons Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Firecracker
Skeletons Bats Mini P.E.K.K.A Tornado Electro Wizard Mega Knight
Mini P.E.K.K.A
Electro Wizard Skeletons Bats Firecracker Tornado Ram Rider
Tornado
Skeletons Firecracker Mini P.E.K.K.A Electro Wizard Ram Rider Mega Knight
Electro Wizard
Mini P.E.K.K.A Skeletons Bats Firecracker Tornado Ram Rider Mega Knight
Ram Rider
Skeletons Mini P.E.K.K.A Tornado Electro Wizard
Mega Knight
Bats Firecracker Tornado Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Wizard Ram Rider
Mini P.E.K.K.A Skeletons Bats Firecracker Electro Wizard Ram Rider Mega Knight
Mini P.E.K.K.A Tornado Ram Rider Mega Knight Skeletons Bats Electro Wizard
Mini P.E.K.K.A Skeletons Bats Firecracker Electro Wizard Ram Rider Mega Knight
Firecracker Mini P.E.K.K.A Tornado Mega Knight
Tornado Skeletons Bats Firecracker Electro Wizard Mega Knight
Bats Tornado Electro Wizard Ram Rider Firecracker
Electro Wizard Ram Rider Mega Knight
Mini P.E.K.K.A Skeletons Tornado
Tornado Skeletons Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Bats Electro Wizard Skeletons Firecracker Tornado Ram Rider Mega Knight
Bats Firecracker Tornado Electro Wizard Ram Rider
Mini P.E.K.K.A Mega Knight Skeletons Bats Electro Wizard Ram Rider
Mega Knight Bats Firecracker Mini P.E.K.K.A Tornado Electro Wizard
Mini P.E.K.K.A Electro Wizard Ram Rider Mega Knight
Tornado Mini P.E.K.K.A Electro Wizard Ram Rider Mega Knight
Mega Knight Skeletons Bats Firecracker Mini P.E.K.K.A Tornado Electro Wizard
Mega Knight Bats Firecracker Tornado Electro Wizard Ram Rider
Tornado Bats Firecracker Electro Wizard Ram Rider Mega Knight
Mini P.E.K.K.A Tornado Electro Wizard Ram Rider
Mega Knight Bats Firecracker Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Skeletons Electro Wizard
Electro Wizard Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight Skeletons Bats Mini P.E.K.K.A Electro Wizard Ram Rider
Mini P.E.K.K.A Mega Knight Bats Tornado Electro Wizard Ram Rider
Skeletons Mini P.E.K.K.A Ram Rider Mega Knight
Firecracker Skeletons Bats Tornado Electro Wizard Ram Rider
Mini P.E.K.K.A Skeletons Bats Electro Wizard Ram Rider
Mini P.E.K.K.A Mega Knight
Electro Wizard Mega Knight Skeletons Bats Firecracker Mini P.E.K.K.A Tornado
Skeletons
Mega Knight Bats Mini P.E.K.K.A
Mega Knight Tornado Electro Wizard
Mini P.E.K.K.A Mega Knight Skeletons Ram Rider
Firecracker Mega Knight
Electro Wizard Skeletons Bats Firecracker Mini P.E.K.K.A Tornado
Bats Mega Knight Firecracker Mini P.E.K.K.A Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Tornado Electro Wizard Ram Rider
Firecracker
Firecracker Mega Knight
Firecracker Bats Tornado Ram Rider
Firecracker Tornado
Firecracker Tornado Ram Rider
Firecracker Tornado Ram Rider
Bats Mini P.E.K.K.A Tornado Electro Wizard
Firecracker Tornado Electro Wizard Ram Rider
Firecracker Tornado
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Mega Knight
Tornado
Bats Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Firecracker Tornado Mega Knight
Mega Knight
Tornado
Tornado
Firecracker Tornado Mega Knight
Firecracker Tornado Electro Wizard Ram Rider
Tornado Ram Rider Mega Knight
Firecracker Tornado
Bats Firecracker Tornado Electro Wizard
Electro Wizard Bats Firecracker
Mini P.E.K.K.A
Mega Knight
Firecracker Electro Wizard
Mega Knight
Firecracker
Electro Wizard Bats
Firecracker Tornado Electro Wizard Ram Rider
Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Firecracker
Tornado
Firecracker Mega Knight
Bats Firecracker Tornado Electro Wizard
Firecracker Bats Tornado Electro Wizard
Firecracker Tornado Electro Wizard Mega Knight
Firecracker Mega Knight

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