My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Wizard Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Balloon
Giant Snowball
Skeletons Goblin Gang Balloon Lumberjack
Zap
Skeletons Goblin Gang Balloon
Barbarian Barrel
Skeletons Goblin Gang Wizard Lumberjack
The Log
Skeletons Goblin Gang Mini P.E.K.K.A Lumberjack
Earthquake
Skeletons Goblin Gang
Arrows
Skeletons Goblin Gang
Royal Delivery
Skeletons Goblin Gang Mini P.E.K.K.A Wizard Balloon Lumberjack
Fireball
Goblin Gang Wizard Balloon Lumberjack
Poison
Goblin Gang Wizard Balloon
Lightning
Mini P.E.K.K.A Wizard Balloon Lumberjack
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Goblin Gang Mini P.E.K.K.A Freeze Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Goblin Gang Mini P.E.K.K.A

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Mini P.E.K.K.A Balloon
Mini P.E.K.K.A
Goblin Gang Wizard The Log Lumberjack
Wizard
Mini P.E.K.K.A Balloon Lumberjack
Freeze
Balloon
Balloon
Freeze Lumberjack Goblin Gang Wizard The Log
The Log
Mini P.E.K.K.A Balloon Lumberjack
Lumberjack
Balloon Mini P.E.K.K.A Wizard The Log

Defense Synergies 1 14

Skeletons
Mini P.E.K.K.A Wizard The Log Lumberjack
Goblin Gang
Mini P.E.K.K.A The Log Lumberjack
Mini P.E.K.K.A
The Log Skeletons Goblin Gang Wizard Freeze
Wizard
Skeletons Mini P.E.K.K.A Freeze The Log Lumberjack
Freeze
Mini P.E.K.K.A Wizard Lumberjack
Balloon
The Log
Mini P.E.K.K.A Skeletons Goblin Gang Wizard Lumberjack
Lumberjack
Skeletons Goblin Gang Wizard Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Mini P.E.K.K.A Lumberjack Skeletons Goblin Gang The Log
Goblin Gang Mini P.E.K.K.A Lumberjack Skeletons Freeze
Mini P.E.K.K.A Lumberjack Skeletons Goblin Gang
Mini P.E.K.K.A The Log Lumberjack
Goblin Gang Freeze The Log Skeletons Lumberjack
Goblin Gang Wizard Freeze
The Log
Mini P.E.K.K.A Skeletons Goblin Gang Lumberjack
Goblin Gang Skeletons Mini P.E.K.K.A Lumberjack
Goblin Gang Skeletons Wizard Freeze The Log Lumberjack
Goblin Gang Wizard
Mini P.E.K.K.A Lumberjack Skeletons Goblin Gang Wizard Freeze The Log
Wizard Goblin Gang Mini P.E.K.K.A Freeze The Log Lumberjack
Mini P.E.K.K.A Goblin Gang Lumberjack
Goblin Gang Mini P.E.K.K.A Freeze The Log Lumberjack
Wizard Skeletons Goblin Gang Mini P.E.K.K.A Lumberjack
Goblin Gang Wizard The Log Lumberjack
Wizard Freeze The Log Lumberjack
Mini P.E.K.K.A Lumberjack
Goblin Gang Wizard Mini P.E.K.K.A The Log Lumberjack
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Lumberjack Skeletons
Goblin Gang Mini P.E.K.K.A Wizard The Log Lumberjack
Goblin Gang Lumberjack Skeletons Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Lumberjack The Log
Skeletons Goblin Gang Mini P.E.K.K.A Lumberjack
Wizard Skeletons Goblin Gang Freeze
Goblin Gang Mini P.E.K.K.A Skeletons Lumberjack
Mini P.E.K.K.A Lumberjack
Freeze Skeletons Mini P.E.K.K.A The Log
Skeletons Goblin Gang
Mini P.E.K.K.A Lumberjack
The Log
Mini P.E.K.K.A Skeletons Goblin Gang Wizard Lumberjack
Wizard
Goblin Gang Skeletons Mini P.E.K.K.A Freeze The Log Lumberjack
Mini P.E.K.K.A Wizard Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log
The Log
The Log
Freeze The Log
Wizard The Log
Wizard Freeze
Wizard The Log
The Log Wizard Freeze
The Log Wizard
Goblin Gang Mini P.E.K.K.A Lumberjack
Wizard The Log
Wizard
The Log
Freeze
The Log
Wizard The Log
Wizard The Log
Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard The Log
Wizard The Log
The Log
Wizard
The Log
The Log
Freeze The Log Wizard
The Log Wizard
Wizard The Log
The Log
Wizard
Wizard Freeze
Mini P.E.K.K.A
Wizard The Log
Freeze
Wizard The Log
Goblin Gang Freeze
Wizard
Freeze
The Log
Goblin Gang Mini P.E.K.K.A Wizard Lumberjack
The Log Wizard
Goblin Gang Freeze The Log
Freeze The Log
Wizard

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