My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Balloon Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Balloon
Giant Snowball
Skeletons Minions Balloon Lumberjack Little Prince
Zap
Skeletons Minions Balloon Little Prince
Barbarian Barrel
Skeletons Electro Spirit Valkyrie Lumberjack Little Prince
The Log
Skeletons Electro Spirit Lumberjack Little Prince
Earthquake
Skeletons
Arrows
Skeletons Electro Spirit Minions Little Prince
Royal Delivery
Skeletons Electro Spirit Minions Valkyrie Balloon Lumberjack Little Prince
Fireball
Minions Balloon Lumberjack Little Prince
Poison
Minions Balloon Little Prince
Lightning
Valkyrie Balloon Lumberjack Little Prince
Rocket
Valkyrie Balloon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Arrows Minions Little Prince Valkyrie Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Electro Spirit Arrows Minions

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Balloon Lumberjack
Arrows
Balloon Lumberjack
Minions
Valkyrie Balloon Lumberjack
Valkyrie
Balloon Lumberjack Minions Little Prince
Balloon
Arrows Valkyrie Lumberjack Electro Spirit Minions Little Prince
Lumberjack
Valkyrie Balloon Electro Spirit Arrows Minions
Little Prince
Valkyrie Balloon

Defense Synergies 1 13

Skeletons
Electro Spirit Minions Lumberjack Little Prince
Electro Spirit
Skeletons Lumberjack Little Prince
Arrows
Valkyrie Lumberjack Little Prince
Minions
Valkyrie Skeletons Lumberjack
Valkyrie
Minions Arrows Lumberjack Little Prince
Balloon
Lumberjack
Skeletons Electro Spirit Arrows Minions Valkyrie Little Prince
Little Prince
Skeletons Electro Spirit Arrows Valkyrie Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie
Lumberjack Skeletons Minions Valkyrie
Lumberjack Skeletons Minions Valkyrie
Lumberjack Skeletons Minions Valkyrie
Arrows Valkyrie Lumberjack
Arrows Skeletons Electro Spirit Minions Valkyrie Lumberjack
Minions Electro Spirit Arrows Little Prince
Electro Spirit Arrows Valkyrie
Skeletons Minions Lumberjack
Skeletons Valkyrie Lumberjack Little Prince
Minions Valkyrie Skeletons Electro Spirit Arrows Lumberjack
Arrows Minions
Lumberjack Skeletons Minions Valkyrie
Valkyrie Electro Spirit Arrows Minions Lumberjack
Lumberjack
Lumberjack
Skeletons Arrows Minions Valkyrie Lumberjack
Arrows Electro Spirit Minions Valkyrie Lumberjack Little Prince
Arrows Valkyrie Electro Spirit Minions Lumberjack Little Prince
Lumberjack
Valkyrie Electro Spirit Arrows Minions Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Skeletons
Arrows Valkyrie Lumberjack
Lumberjack Skeletons Minions Valkyrie
Valkyrie Lumberjack
Skeletons Valkyrie Lumberjack
Arrows Skeletons Electro Spirit Minions
Skeletons Minions Valkyrie Lumberjack
Valkyrie Lumberjack
Skeletons Electro Spirit Minions Valkyrie
Skeletons
Minions Valkyrie Lumberjack
Arrows Valkyrie
Skeletons Valkyrie Lumberjack
Valkyrie
Skeletons Electro Spirit Minions Valkyrie Lumberjack Little Prince
Arrows Minions Valkyrie Electro Spirit
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Arrows Valkyrie
Arrows Electro Spirit Minions
Arrows
Arrows
Arrows
Minions Lumberjack
Arrows Valkyrie
Arrows
Arrows Minions
Arrows
Arrows
Arrows
Arrows
Minions
Arrows
Arrows Valkyrie Little Prince
Minions
Arrows
Arrows
Arrows Electro Spirit Valkyrie Little Prince
Arrows
Arrows
Arrows
Arrows Little Prince
Electro Spirit Minions
Arrows
Electro Spirit Arrows
Arrows
Electro Spirit Minions
Arrows
Arrows
Valkyrie Lumberjack
Arrows
Arrows
Electro Spirit Minions
Little Prince

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