My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Goblin Demolisher Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Goblin Demolisher Goblin Barrel Miner Skeleton King
Giant Snowball
Skeletons Minions Goblin Barrel Miner Skeleton King
Zap
Skeletons Minions Goblin Barrel Skeleton King
Barbarian Barrel
Skeletons Goblin Barrel Skeleton King
The Log
Skeletons Goblin Demolisher Goblin Barrel Skeleton King
Earthquake
Skeletons Goblin Barrel Skeleton King
Arrows
Skeletons Minions Goblin Barrel Skeleton King
Royal Delivery
Skeletons Minions Battle Healer Goblin Demolisher Goblin Barrel Miner Skeleton King
Fireball
Minions Battle Healer Goblin Barrel Skeleton King
Poison
Minions Battle Healer Skeleton King
Lightning
Battle Healer Skeleton King
Rocket
Battle Healer Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Poison Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Goblin Demolisher Poison Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Minions Goblin Barrel Miner Battle Healer Goblin Demolisher Poison Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Minions Goblin Barrel Miner

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Minions
Miner Battle Healer Skeleton King
Battle Healer
Minions Goblin Demolisher Goblin Barrel Poison
Goblin Demolisher
Battle Healer Miner
Goblin Barrel
Battle Healer Miner Skeleton King
Poison
Miner Battle Healer
Miner
Minions Poison Goblin Demolisher Goblin Barrel Skeleton King
Skeleton King
Minions Goblin Barrel Miner

Defense Synergies 0 6

Skeletons
Minions Battle Healer Goblin Demolisher Poison
Minions
Skeletons Battle Healer
Battle Healer
Skeletons Minions Poison
Goblin Demolisher
Skeletons
Goblin Barrel
Poison
Skeletons Battle Healer
Miner
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Goblin Demolisher
Skeletons Minions Battle Healer
Skeletons Minions
Skeletons Minions Skeleton King
Battle Healer Goblin Demolisher Poison
Skeletons Minions Goblin Demolisher
Minions Poison
Battle Healer Poison
Skeletons Minions Skeleton King
Skeletons Battle Healer Miner
Minions Poison Skeletons Goblin Demolisher Skeleton King
Minions Poison
Skeletons Minions Battle Healer
Minions Goblin Demolisher Poison Skeleton King
Skeleton King
Skeletons Minions Poison
Minions Battle Healer Goblin Demolisher
Poison Minions Battle Healer Goblin Demolisher
Goblin Demolisher Minions Battle Healer Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Battle Healer
Poison Battle Healer Miner
Skeletons Minions Battle Healer
Battle Healer
Skeletons Battle Healer
Poison Skeletons Minions Goblin Demolisher
Skeletons Minions Battle Healer
Battle Healer
Skeletons Minions Poison
Skeletons
Minions
Poison
Skeletons Skeleton King
Goblin Demolisher
Skeletons Minions Battle Healer Poison Skeleton King
Minions Poison Battle Healer Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Miner
Poison Miner
Poison
Poison Goblin Demolisher
Poison Minions
Goblin Demolisher Poison
Poison Goblin Demolisher
Poison Miner
Minions Poison
Poison Miner
Poison
Poison Miner
Minions Poison
Poison
Goblin Demolisher Poison
Goblin Demolisher Poison
Poison
Minions
Goblin Demolisher Poison
Goblin Demolisher Poison Miner
Minions Poison
Poison
Poison
Goblin Demolisher Poison
Poison Miner
Poison Miner
Poison Miner
Poison
Minions Poison
Poison Miner
Poison
Poison
Minions
Poison
Poison Miner
Poison Skeleton King
Poison
Minions Poison Skeleton King
Poison
Poison Miner

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