My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Musketeer Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Goblin Gang
Giant Snowball
Skeletons Minions Goblin Gang Musketeer
Zap
Skeletons Minions Goblin Gang Firecracker
Barbarian Barrel
Skeletons Goblin Gang Firecracker Musketeer Electro Wizard
The Log
Skeletons Goblin Gang Firecracker Musketeer
Earthquake
Skeletons Goblin Gang Firecracker
Arrows
Skeletons Minions Goblin Gang Firecracker
Royal Delivery
Skeletons Minions Goblin Gang Firecracker Musketeer Electro Wizard
Fireball
Minions Goblin Gang Firecracker Musketeer Electro Wizard
Poison
Minions Goblin Gang Firecracker Musketeer Electro Wizard
Lightning
Musketeer Electro Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Minions Goblin Gang Firecracker Musketeer Electro Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Minions Goblin Gang

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Minions
Firecracker Golem
Goblin Gang
Firecracker Golem
Firecracker
Minions Goblin Gang Golem
Musketeer
Golem The Log
Golem
Minions Goblin Gang Firecracker Musketeer The Log Electro Wizard
The Log
Musketeer Golem
Electro Wizard
Golem

Defense Synergies 4 15

Skeletons
Musketeer Minions Firecracker The Log Electro Wizard
Minions
Skeletons Firecracker Musketeer The Log Electro Wizard
Goblin Gang
Musketeer Firecracker The Log Electro Wizard
Firecracker
The Log Skeletons Minions Goblin Gang Musketeer Electro Wizard
Musketeer
Skeletons Goblin Gang The Log Minions Firecracker Electro Wizard
Golem
The Log
Firecracker Musketeer Skeletons Minions Goblin Gang Electro Wizard
Electro Wizard
Skeletons Minions Goblin Gang Firecracker Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Musketeer The Log Electro Wizard
Skeletons Minions Goblin Gang Firecracker Musketeer The Log Electro Wizard
Goblin Gang Skeletons Minions Musketeer Electro Wizard
Skeletons Minions Goblin Gang Firecracker Musketeer Electro Wizard
Firecracker The Log
Goblin Gang The Log Skeletons Minions Firecracker Musketeer Electro Wizard
Minions Musketeer Electro Wizard Goblin Gang Firecracker
Musketeer The Log Electro Wizard
Skeletons Minions Goblin Gang Musketeer
Goblin Gang Skeletons Firecracker Musketeer Electro Wizard
Minions Goblin Gang Electro Wizard Skeletons Firecracker Musketeer The Log
Minions Musketeer Goblin Gang Firecracker Electro Wizard
Skeletons Minions Goblin Gang Musketeer The Log Electro Wizard
Minions Goblin Gang Firecracker The Log Electro Wizard
Goblin Gang Electro Wizard
Goblin Gang The Log Electro Wizard
Skeletons Minions Goblin Gang Firecracker Musketeer Electro Wizard
Minions Goblin Gang Firecracker Musketeer The Log Electro Wizard
The Log Minions Firecracker Musketeer Electro Wizard
Musketeer Electro Wizard
Goblin Gang Minions Firecracker Musketeer The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Electro Wizard
Electro Wizard Goblin Gang Firecracker Musketeer The Log
Goblin Gang Skeletons Minions Musketeer The Log Electro Wizard
Goblin Gang Musketeer The Log Electro Wizard
Skeletons Goblin Gang Musketeer
Firecracker Skeletons Minions Goblin Gang Musketeer Electro Wizard
Goblin Gang Skeletons Minions Musketeer Electro Wizard
Electro Wizard Skeletons Minions Firecracker The Log
Skeletons Goblin Gang Musketeer
Minions Musketeer
The Log Electro Wizard
Skeletons Goblin Gang
Firecracker Musketeer
Goblin Gang Electro Wizard Skeletons Minions Firecracker Musketeer The Log
Minions Firecracker Musketeer The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer The Log
Firecracker Musketeer The Log Electro Wizard
The Log
Firecracker Musketeer The Log
Firecracker The Log
Firecracker Minions Musketeer
Firecracker Musketeer The Log
The Log Firecracker
The Log Firecracker
Minions Goblin Gang Musketeer Electro Wizard
Firecracker Musketeer The Log Electro Wizard
Firecracker Musketeer
Firecracker Musketeer The Log
Minions Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Minions
Firecracker Musketeer The Log Electro Wizard
Firecracker The Log
Minions Musketeer The Log
Musketeer The Log
Musketeer The Log
Firecracker The Log
Firecracker The Log Musketeer Electro Wizard
Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer Electro Wizard
Electro Wizard Minions Firecracker Musketeer
Musketeer The Log
Firecracker Electro Wizard
Firecracker The Log
Electro Wizard Minions Goblin Gang Musketeer
Firecracker Musketeer Electro Wizard
The Log
Goblin Gang Firecracker Musketeer Electro Wizard
The Log Firecracker Musketeer
Firecracker Musketeer
Minions Goblin Gang Firecracker Musketeer The Log Electro Wizard
Firecracker Musketeer Electro Wizard
Firecracker Musketeer The Log Electro Wizard
Firecracker

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