My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Princess Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Recruits Tombstone Princess Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Royal Recruits Miner
Giant Snowball
Skeletons Minions Royal Recruits Tombstone Miner Princess
Zap
Skeletons Minions Tombstone Princess
Barbarian Barrel
Skeletons Royal Recruits Tombstone Princess
The Log
Skeletons Royal Recruits Tombstone Princess
Earthquake
Skeletons Tombstone
Arrows
Skeletons Minions Royal Recruits Tombstone Princess
Royal Delivery
Skeletons Minions Royal Recruits Miner Princess Mother Witch
Fireball
Minions Tombstone Princess Mother Witch
Poison
Minions Royal Recruits Tombstone Princess Mother Witch
Lightning
Tombstone Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Tombstone Miner Princess Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Minions Tombstone Miner Princess Mother Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Minions Tombstone

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Minions
Miner Royal Recruits
Royal Recruits
Minions Princess
Tombstone
The Log
Miner Princess
Miner
Minions The Log Mother Witch
Princess
Royal Recruits The Log Mother Witch
Mother Witch
Miner Princess

Defense Synergies 0 15

Skeletons
Minions Tombstone The Log Princess
Minions
Skeletons Royal Recruits Tombstone The Log
Royal Recruits
Minions Tombstone The Log Princess
Tombstone
Skeletons Minions Royal Recruits Mother Witch
The Log
Skeletons Minions Royal Recruits Miner Princess Mother Witch
Miner
The Log
Princess
Skeletons Royal Recruits The Log Mother Witch
Mother Witch
Tombstone The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Royal Recruits Tombstone The Log
Skeletons Minions Royal Recruits Tombstone The Log
Skeletons Minions Royal Recruits Tombstone
Royal Recruits Skeletons Minions Tombstone
Royal Recruits Tombstone The Log Princess
The Log Skeletons Minions Mother Witch
Minions Tombstone Princess
Royal Recruits The Log
Skeletons Minions Royal Recruits Tombstone Princess
Skeletons Royal Recruits Miner
Minions Mother Witch Skeletons Royal Recruits Tombstone The Log Princess
Minions Princess
Royal Recruits Tombstone Skeletons Minions The Log
Minions Royal Recruits Tombstone The Log Princess
Royal Recruits Tombstone
Royal Recruits The Log
Skeletons Minions Royal Recruits Tombstone
Tombstone Minions Royal Recruits The Log
The Log Minions Royal Recruits Tombstone Princess Mother Witch
Royal Recruits
Royal Recruits Minions The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeletons Tombstone
The Log Miner
Royal Recruits Tombstone Skeletons Minions The Log
Royal Recruits The Log
Royal Recruits Skeletons Tombstone
Mother Witch Skeletons Minions Princess
Royal Recruits Skeletons Minions Tombstone
Royal Recruits
Royal Recruits Skeletons Minions Tombstone The Log
Royal Recruits Skeletons Tombstone
Minions Royal Recruits Tombstone
Royal Recruits The Log
Royal Recruits Skeletons Tombstone
Royal Recruits Princess
Royal Recruits Tombstone Skeletons Minions The Log
Minions Royal Recruits The Log Princess Mother Witch
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Royal Recruits The Log
The Log Miner Princess
The Log Miner
Royal Recruits The Log
The Log
Mother Witch Minions Princess
The Log Princess
The Log Princess
The Log Miner
Minions
Miner Royal Recruits The Log Princess
Princess
The Log Miner Princess
Minions Princess
Princess The Log
The Log Princess
Royal Recruits The Log Princess
Minions
The Log Princess
The Log Miner Princess Mother Witch
Minions The Log
Princess
The Log
Royal Recruits The Log
The Log Mother Witch Princess
The Log Miner Princess
The Log Miner Princess
Miner The Log
Princess Mother Witch
Minions
The Log Miner
Princess
The Log Princess
Minions Royal Recruits Tombstone Princess
Princess
The Log
Miner Princess
The Log Princess
Royal Recruits
Minions Royal Recruits The Log Princess
Princess
Royal Recruits The Log Miner Princess

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