My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Flying Machine Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Musketeer Flying Machine Balloon Executioner Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Balloon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon
Giant Snowball
Skeletons Musketeer Flying Machine Balloon Lumberjack
Zap
Skeletons Flying Machine Balloon
Barbarian Barrel
Skeletons Musketeer Executioner Lumberjack
The Log
Skeletons Musketeer Lumberjack
Earthquake
Skeletons
Arrows
Skeletons Flying Machine
Royal Delivery
Skeletons Musketeer Flying Machine Balloon Executioner Lumberjack
Fireball
Musketeer Flying Machine Balloon Executioner Lumberjack
Poison
Musketeer Flying Machine Balloon Executioner
Lightning
Musketeer Balloon Executioner Lumberjack
Rocket
Musketeer Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Earthquake Musketeer Flying Machine Lumberjack Balloon Executioner Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeletons Earthquake Musketeer Flying Machine

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Earthquake
Golem Balloon
Musketeer
Balloon Golem Lumberjack
Flying Machine
Balloon Golem Lumberjack
Balloon
Lumberjack Earthquake Musketeer Flying Machine Executioner Golem
Executioner
Balloon Golem
Golem
Earthquake Musketeer Flying Machine Balloon Executioner Lumberjack
Lumberjack
Balloon Musketeer Flying Machine Golem

Defense Synergies 2 7

Skeletons
Musketeer Earthquake Flying Machine Executioner Lumberjack
Earthquake
Skeletons
Musketeer
Skeletons Lumberjack Flying Machine
Flying Machine
Skeletons Musketeer Lumberjack
Balloon
Executioner
Skeletons Lumberjack
Golem
Lumberjack
Musketeer Skeletons Flying Machine Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Musketeer Flying Machine Executioner
Lumberjack Skeletons Musketeer Flying Machine Executioner
Lumberjack Skeletons Musketeer Executioner
Lumberjack Skeletons Musketeer
Earthquake Lumberjack
Skeletons Earthquake Musketeer Flying Machine Executioner Lumberjack
Musketeer Flying Machine Executioner
Earthquake Musketeer Flying Machine
Skeletons Musketeer Lumberjack
Skeletons Musketeer Lumberjack
Executioner Skeletons Earthquake Musketeer Flying Machine Lumberjack
Musketeer Executioner Flying Machine
Lumberjack Skeletons Earthquake Musketeer Flying Machine
Executioner Earthquake Lumberjack
Lumberjack
Lumberjack
Skeletons Musketeer Executioner Lumberjack
Musketeer Flying Machine Executioner Lumberjack
Earthquake Executioner Musketeer Flying Machine Lumberjack
Musketeer Lumberjack
Earthquake Musketeer Flying Machine Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons
Musketeer Flying Machine Executioner Lumberjack
Lumberjack Skeletons Musketeer
Lumberjack Musketeer
Skeletons Musketeer Executioner Lumberjack
Executioner Skeletons Musketeer Flying Machine
Skeletons Musketeer Flying Machine Lumberjack
Lumberjack
Skeletons Flying Machine
Skeletons Musketeer
Musketeer Flying Machine Lumberjack
Skeletons Executioner Lumberjack
Musketeer Flying Machine Executioner
Skeletons Musketeer Flying Machine Executioner Lumberjack
Executioner Earthquake Musketeer Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Musketeer Flying Machine
Musketeer Flying Machine Executioner
Earthquake Flying Machine
Earthquake Musketeer Flying Machine
Executioner Earthquake
Executioner Musketeer Flying Machine
Earthquake Musketeer Flying Machine Executioner
Earthquake Flying Machine Executioner
Flying Machine
Musketeer Lumberjack
Earthquake Musketeer Flying Machine
Musketeer Flying Machine Executioner
Earthquake Flying Machine Musketeer Executioner
Earthquake Musketeer Flying Machine
Earthquake Musketeer Flying Machine
Earthquake Musketeer Flying Machine Executioner
Earthquake Musketeer Flying Machine Executioner
Earthquake
Earthquake Musketeer Flying Machine Executioner
Earthquake Flying Machine
Earthquake Musketeer
Musketeer
Earthquake Musketeer Flying Machine
Earthquake Executioner
Earthquake Musketeer Flying Machine Executioner
Musketeer Flying Machine
Musketeer
Musketeer Flying Machine Executioner
Musketeer Flying Machine
Earthquake Musketeer
Earthquake
Earthquake Musketeer Flying Machine
Musketeer Flying Machine Executioner
Musketeer Flying Machine Executioner Lumberjack
Earthquake Musketeer Flying Machine Executioner
Musketeer Flying Machine Executioner
Musketeer Flying Machine
Musketeer Flying Machine Executioner
Musketeer Flying Machine Executioner

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