My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Suspicious Bush Musketeer Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Hog Rider Goblin Barrel Skeleton King
Giant Snowball
Skeletons Goblin Gang Musketeer Hog Rider Goblin Barrel Skeleton King
Zap
Skeletons Goblin Gang Goblin Barrel Skeleton King
Barbarian Barrel
Skeletons Goblin Gang Musketeer Goblin Barrel Skeleton King
The Log
Skeletons Goblin Gang Suspicious Bush Musketeer Hog Rider Goblin Barrel Skeleton King
Earthquake
Skeletons Goblin Gang Hog Rider Goblin Barrel Skeleton King
Arrows
Skeletons Goblin Gang Suspicious Bush Goblin Barrel Skeleton King
Royal Delivery
Skeletons Goblin Gang Musketeer Hog Rider Goblin Barrel Skeleton King
Fireball
Goblin Gang Suspicious Bush Musketeer Hog Rider Goblin Barrel Skeleton King
Poison
Goblin Gang Suspicious Bush Musketeer Skeleton King
Lightning
Musketeer Skeleton King
Rocket
Musketeer Hog Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Suspicious Bush

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Suspicious Bush Goblin Gang Royal Delivery Goblin Barrel Musketeer Hog Rider Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Suspicious Bush Goblin Gang Royal Delivery

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Hog Rider Goblin Barrel Skeleton King
Royal Delivery
Suspicious Bush
Musketeer
Hog Rider
Hog Rider
Goblin Gang Musketeer Goblin Barrel
Goblin Barrel
Goblin Gang Hog Rider Skeleton King
Skeleton King
Goblin Gang Goblin Barrel

Defense Synergies 3 3

Skeletons
Musketeer Royal Delivery
Goblin Gang
Musketeer Royal Delivery
Royal Delivery
Musketeer Skeletons Goblin Gang
Suspicious Bush
Musketeer
Skeletons Goblin Gang Royal Delivery Skeleton King
Hog Rider
Goblin Barrel
Skeleton King
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer
Skeletons Goblin Gang Royal Delivery Musketeer
Goblin Gang Skeletons Royal Delivery Musketeer
Skeletons Goblin Gang Musketeer Skeleton King
Royal Delivery
Goblin Gang Royal Delivery Skeletons Musketeer
Musketeer Goblin Gang Royal Delivery
Musketeer
Skeletons Goblin Gang Musketeer Skeleton King
Goblin Gang Skeletons Royal Delivery Musketeer
Goblin Gang Skeletons Royal Delivery Musketeer Skeleton King
Musketeer Goblin Gang Royal Delivery
Skeletons Goblin Gang Royal Delivery Musketeer
Goblin Gang Royal Delivery Skeleton King
Goblin Gang Skeleton King
Goblin Gang Royal Delivery
Skeletons Goblin Gang Royal Delivery Musketeer
Royal Delivery Goblin Gang Musketeer
Royal Delivery Musketeer
Musketeer
Goblin Gang Royal Delivery Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Royal Delivery
Royal Delivery Goblin Gang Musketeer
Goblin Gang Royal Delivery Skeletons Musketeer
Goblin Gang Royal Delivery Musketeer
Skeletons Goblin Gang Royal Delivery Musketeer
Royal Delivery Skeletons Goblin Gang Musketeer
Goblin Gang Royal Delivery Skeletons Musketeer
Royal Delivery
Royal Delivery Skeletons
Skeletons Goblin Gang Royal Delivery Musketeer
Musketeer
Royal Delivery
Royal Delivery Skeletons Goblin Gang Skeleton King
Musketeer
Goblin Gang Skeletons Royal Delivery Musketeer Skeleton King
Royal Delivery Musketeer Skeleton King
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Goblin Gang Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Musketeer
Goblin Gang Musketeer
Musketeer
Goblin Gang Musketeer
Musketeer Skeleton King
Musketeer
Goblin Gang Musketeer Skeleton King
Musketeer
Musketeer

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