My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Musketeer Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Goblin Barrel
Giant Snowball
Skeletons Musketeer Hog Rider Goblin Barrel Little Prince
Zap
Skeletons Goblin Barrel Little Prince
Barbarian Barrel
Skeletons Musketeer Goblin Barrel Little Prince
The Log
Skeletons Musketeer Hog Rider Goblin Barrel Little Prince
Earthquake
Skeletons Hog Rider Goblin Barrel
Arrows
Skeletons Goblin Barrel Little Prince
Royal Delivery
Skeletons Musketeer Hog Rider Goblin Barrel Little Prince
Fireball
Musketeer Hog Rider Goblin Barrel Little Prince
Poison
Musketeer Little Prince
Lightning
Musketeer Little Prince
Rocket
Musketeer Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Goblin Barrel Little Prince Musketeer Hog Rider Poison Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Goblin Barrel Little Prince

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Musketeer
Hog Rider The Log Mega Knight
Hog Rider
Musketeer The Log Goblin Barrel Poison Mega Knight Little Prince
Goblin Barrel
Hog Rider Mega Knight
Poison
Hog Rider The Log Mega Knight
The Log
Hog Rider Musketeer Poison Mega Knight Little Prince
Mega Knight
Musketeer Hog Rider Goblin Barrel Poison The Log
Little Prince
Hog Rider The Log

Defense Synergies 2 8

Skeletons
Musketeer Poison The Log Little Prince
Musketeer
Skeletons The Log Mega Knight
Hog Rider
Goblin Barrel
Poison
Skeletons The Log Mega Knight
The Log
Musketeer Skeletons Poison Mega Knight Little Prince
Mega Knight
Musketeer Poison The Log
Little Prince
Skeletons The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer The Log
Skeletons Musketeer The Log Mega Knight
Mega Knight Skeletons Musketeer
Skeletons Musketeer Mega Knight
Poison The Log Mega Knight
The Log Skeletons Musketeer Mega Knight
Musketeer Poison Little Prince
Musketeer Poison The Log Mega Knight
Skeletons Musketeer
Skeletons Musketeer Mega Knight Little Prince
Poison Skeletons Musketeer The Log Mega Knight
Musketeer Poison
Mega Knight Skeletons Musketeer The Log
Mega Knight Poison The Log
Mega Knight
The Log Mega Knight
Mega Knight Skeletons Musketeer Poison
Mega Knight Musketeer The Log Little Prince
Poison The Log Musketeer Mega Knight Little Prince
Musketeer
Mega Knight Musketeer Poison The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons
Poison Musketeer The Log Mega Knight
Mega Knight Skeletons Musketeer The Log
Mega Knight Musketeer The Log
Skeletons Musketeer Mega Knight
Poison Skeletons Musketeer
Skeletons Musketeer
Mega Knight
Mega Knight Skeletons Poison The Log
Skeletons Musketeer
Mega Knight Musketeer
Mega Knight Poison The Log
Mega Knight Skeletons
Musketeer Mega Knight
Skeletons Musketeer Poison The Log Little Prince
Poison Mega Knight Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer The Log
Poison Musketeer The Log
Poison The Log
Musketeer Poison The Log
Poison The Log Mega Knight
Poison Musketeer
Musketeer Poison The Log
Poison The Log
Poison The Log
Musketeer Poison
Poison Musketeer The Log
Poison Musketeer
Poison Musketeer The Log
Musketeer Poison
Musketeer Poison The Log
Musketeer Poison The Log
Musketeer Poison The Log Mega Knight
Poison
Musketeer Poison The Log Mega Knight
Poison The Log Mega Knight Little Prince
Musketeer Poison The Log Mega Knight
Poison
Musketeer The Log
Musketeer Poison The Log
Poison The Log Mega Knight Little Prince
Poison The Log Musketeer
Musketeer Poison The Log Mega Knight
Poison Musketeer The Log
Poison Musketeer Little Prince
Musketeer Poison
Poison Musketeer The Log Mega Knight
Poison
Mega Knight
Poison The Log
Musketeer
Poison Musketeer
The Log
Poison Musketeer Mega Knight
The Log Musketeer Poison
Poison
Musketeer Mega Knight
Musketeer Poison The Log
Musketeer Poison
Poison Musketeer The Log Mega Knight Little Prince
Mega Knight
Poison

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