My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Musketeer Wizard Baby Dragon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Miner
Giant Snowball
Skeletons Musketeer Hog Rider Baby Dragon Miner
Zap
Skeletons
Barbarian Barrel
Skeletons Musketeer Wizard Executioner
The Log
Skeletons Musketeer Hog Rider
Earthquake
Skeletons Hog Rider
Arrows
Skeletons
Royal Delivery
Skeletons Musketeer Hog Rider Wizard Baby Dragon Executioner Miner
Fireball
Musketeer Hog Rider Wizard Baby Dragon Executioner
Poison
Musketeer Wizard Executioner
Lightning
Musketeer Wizard Baby Dragon Executioner
Rocket
Musketeer Hog Rider Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Baby Dragon Executioner Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage Miner Musketeer Hog Rider Baby Dragon Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Rage Miner Musketeer

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Musketeer
Hog Rider Baby Dragon Miner
Hog Rider
Musketeer Rage Wizard Baby Dragon Executioner
Wizard
Hog Rider Rage Miner
Rage
Hog Rider Wizard
Baby Dragon
Musketeer Hog Rider Miner
Executioner
Hog Rider Miner
Miner
Musketeer Wizard Baby Dragon Executioner

Defense Synergies 1 5

Skeletons
Musketeer Wizard Baby Dragon Executioner
Musketeer
Skeletons Baby Dragon Miner
Hog Rider
Wizard
Skeletons
Rage
Baby Dragon
Skeletons Musketeer
Executioner
Skeletons
Miner
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Wizard Baby Dragon Executioner
Skeletons Musketeer Executioner
Skeletons Musketeer Executioner
Skeletons Musketeer
Skeletons Musketeer Baby Dragon Executioner
Musketeer Wizard Baby Dragon Executioner
Musketeer Baby Dragon
Skeletons Musketeer
Skeletons Musketeer Miner
Executioner Skeletons Musketeer Wizard Baby Dragon
Musketeer Executioner Wizard Baby Dragon
Skeletons Musketeer Wizard
Wizard Executioner Baby Dragon
Wizard Skeletons Musketeer Executioner
Musketeer Wizard Baby Dragon Executioner
Wizard Baby Dragon Executioner Musketeer
Musketeer
Wizard Musketeer Baby Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Musketeer Wizard Baby Dragon Executioner Miner
Skeletons Musketeer
Musketeer
Skeletons Musketeer Executioner
Wizard Executioner Skeletons Musketeer Baby Dragon
Skeletons Musketeer
Skeletons Baby Dragon
Skeletons Musketeer
Musketeer
Skeletons Wizard Executioner
Wizard Musketeer Baby Dragon Executioner
Skeletons Musketeer Baby Dragon Executioner
Executioner Musketeer Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Baby Dragon
Musketeer Baby Dragon Executioner Miner
Baby Dragon Miner
Musketeer
Wizard Executioner Baby Dragon
Wizard Executioner Musketeer Baby Dragon
Musketeer Wizard Baby Dragon Executioner
Wizard Baby Dragon Executioner
Miner Wizard
Musketeer
Miner Musketeer Wizard
Musketeer Wizard Baby Dragon Executioner
Musketeer Baby Dragon Executioner Miner
Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Wizard Baby Dragon Executioner
Musketeer Wizard Baby Dragon Executioner
Musketeer Wizard Baby Dragon Executioner
Wizard Baby Dragon Miner
Musketeer Baby Dragon
Wizard
Musketeer
Musketeer Baby Dragon
Wizard Baby Dragon Executioner
Miner Musketeer Wizard Baby Dragon Executioner
Musketeer Wizard Baby Dragon Miner
Miner Musketeer Baby Dragon
Musketeer Wizard Baby Dragon Executioner
Musketeer Wizard
Musketeer Wizard Miner
Wizard
Musketeer
Musketeer Wizard Baby Dragon Executioner
Miner Musketeer Wizard Baby Dragon Executioner
Musketeer Wizard Baby Dragon Executioner
Musketeer Executioner
Musketeer Baby Dragon
Musketeer Executioner
Musketeer Baby Dragon Executioner Miner
Wizard

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