My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Giant Wizard Royal Ghost Fisherman Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Fisherman
Giant Snowball
Skeletons Fisherman
Zap
Skeletons Royal Giant Fisherman
Barbarian Barrel
Skeletons Wizard Royal Ghost
The Log
Skeletons Royal Giant Fisherman
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Wizard Royal Ghost Fisherman
Fireball
Wizard Fisherman
Poison
Wizard Fisherman
Lightning
Wizard Fisherman Monk
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Void Royal Ghost Fisherman Freeze Wizard Monk Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Void Royal Ghost Fisherman

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Royal Giant
Fisherman Wizard Void Royal Ghost Monk
Wizard
Royal Giant Royal Ghost
Void
Royal Giant
Freeze
Royal Ghost
Royal Giant Wizard Fisherman Monk
Fisherman
Royal Giant Royal Ghost
Monk
Royal Giant Royal Ghost

Defense Synergies 1 6

Skeletons
Fisherman Wizard Royal Ghost Monk
Royal Giant
Wizard
Skeletons Freeze Royal Ghost
Void
Freeze
Wizard
Royal Ghost
Skeletons Wizard
Fisherman
Skeletons Monk
Monk
Skeletons Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Void
Skeletons Fisherman Monk
Fisherman Skeletons Void Freeze
Skeletons Fisherman Monk
Monk
Freeze Skeletons Royal Ghost
Wizard Void Freeze
Void Monk
Skeletons Fisherman
Skeletons Royal Ghost Fisherman
Skeletons Wizard Freeze Royal Ghost Fisherman
Wizard
Skeletons Wizard Freeze
Wizard Freeze Royal Ghost
Monk Freeze Fisherman
Wizard Skeletons Fisherman
Wizard Royal Ghost Fisherman
Wizard Freeze Royal Ghost Fisherman
Fisherman
Wizard Royal Ghost Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Void Royal Ghost Fisherman
Void Wizard Royal Ghost Fisherman Monk
Skeletons Fisherman
Fisherman Monk
Skeletons Fisherman
Wizard Skeletons Freeze Monk
Skeletons Void
Fisherman
Void Freeze Skeletons Monk
Skeletons
Monk Void
Skeletons Wizard
Wizard
Skeletons Freeze Fisherman Monk
Wizard Freeze Royal Ghost
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Freeze Royal Ghost Monk
Void Monk Royal Ghost Fisherman
Void
Void Freeze
Wizard
Wizard Freeze Monk
Wizard
Wizard Freeze
Void Monk Wizard Fisherman
Void Fisherman
Void Monk Wizard Fisherman
Void Monk Wizard
Void Fisherman
Void Freeze Fisherman Monk
Fisherman
Wizard
Wizard
Monk Freeze
Fisherman
Void Wizard Fisherman Monk
Wizard Void Monk
Void Monk
Wizard Void
Void Fisherman Monk
Void Monk
Freeze Wizard
Fisherman
Void Wizard Royal Ghost Fisherman Monk
Void Wizard Fisherman Monk
Void Fisherman
Wizard Void
Wizard Void Freeze
Void
Void Wizard
Void Freeze Monk
Wizard Monk
Void Freeze
Wizard Monk
Freeze
Void Wizard
Wizard
Void Monk
Freeze
Void
Void Freeze Royal Ghost Monk
Wizard Void Monk
Void

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