My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Mediocre
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Battle Ram Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Battle Ram
Giant Snowball
Skeletons Battle Ram Little Prince
Zap
Skeletons Battle Ram Little Prince
Barbarian Barrel
Skeletons Battle Ram Little Prince
The Log
Skeletons Battle Ram Little Prince
Earthquake
Skeletons
Arrows
Skeletons Little Prince
Royal Delivery
Skeletons Battle Ram Little Prince
Fireball
Battle Ram Little Prince
Poison
Little Prince
Lightning
Battle Ram Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Rage Tornado Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Rage The Log Tornado Little Prince Battle Ram Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Skeletons Rage The Log

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Battle Ram
Poison The Log Mirror Tornado
Mirror
The Log Battle Ram Tornado Poison
Rage
Tornado
Battle Ram Mirror Poison The Log
Poison
Battle Ram Mirror Tornado The Log
The Log
Battle Ram Mirror Tornado Poison Little Prince
Little Prince
The Log

Defense Synergies 1 11

Skeletons
Tornado Poison The Log Little Prince
Battle Ram
Mirror
Tornado Poison The Log
Rage
Tornado
Mirror Skeletons Poison The Log Little Prince
Poison
Skeletons Mirror Tornado The Log
The Log
Skeletons Mirror Tornado Poison Little Prince
Little Prince
Skeletons Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Skeletons The Log
Tornado Skeletons
Skeletons
Tornado Poison The Log
Tornado The Log Skeletons
Tornado Poison Little Prince
Poison The Log
Skeletons Tornado
Tornado Skeletons Little Prince
Poison Skeletons Tornado The Log
Tornado Poison
Skeletons The Log
Tornado Poison The Log
Tornado The Log
Skeletons Tornado Poison
Tornado The Log Little Prince
Tornado Poison The Log Little Prince
Tornado
Poison The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Poison The Log
Skeletons The Log
Tornado The Log
Skeletons
Poison Skeletons Tornado
Skeletons
Skeletons Tornado Poison The Log
Skeletons
Tornado Poison The Log
Skeletons
Skeletons Tornado Poison The Log Little Prince
Poison The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison Tornado The Log
Poison The Log
Poison The Log
Poison The Log
Poison Tornado
Tornado Poison The Log
Poison The Log Tornado
Poison The Log Tornado
Tornado Poison
Poison Tornado The Log
Poison Tornado
Poison The Log
Poison
Poison The Log
Poison The Log
Poison The Log
Tornado Poison
Poison The Log
Tornado Poison The Log Little Prince
Poison The Log
Tornado Poison
Tornado The Log
Poison The Log
Tornado Poison The Log Little Prince
Poison The Log Tornado
Tornado Poison The Log
Poison Tornado The Log
Poison Tornado Little Prince
Poison
Poison The Log
Poison
Poison The Log
Poison Tornado
The Log
Poison
The Log Poison
Tornado Poison
Tornado Poison The Log
Tornado Poison
Poison Tornado The Log Little Prince

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