My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Executioner P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Goblin Curse Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Curse Goblin Drill
Giant Snowball
Skeletons Goblin Curse Goblin Drill
Zap
Skeletons Goblin Curse Goblin Drill
Barbarian Barrel
Skeletons Goblin Curse Goblin Drill Executioner
The Log
Skeletons Goblin Curse Goblin Drill
Earthquake
Skeletons Goblin Drill
Arrows
Skeletons Goblin Curse Goblin Drill
Royal Delivery
Skeletons Goblin Drill Executioner P.E.K.K.A
Fireball
Goblin Drill Executioner
Poison
Goblin Curse Goblin Drill Executioner
Lightning
Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Tornado Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Goblin Curse Tornado Goblin Drill Executioner P.E.K.K.A Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblin Curse Tornado Goblin Drill Executioner Rocket P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Goblin Curse Tornado Goblin Drill

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Rocket
Tornado
Goblin Curse
Executioner
Tornado
Rocket Executioner P.E.K.K.A Mega Knight
Goblin Drill
Mega Knight
Executioner
Tornado Goblin Curse P.E.K.K.A Mega Knight
P.E.K.K.A
Tornado Executioner
Mega Knight
Tornado Goblin Drill Executioner

Defense Synergies 3 6

Skeletons
Tornado Executioner P.E.K.K.A
Rocket
Tornado
Goblin Curse
Tornado
Rocket Executioner P.E.K.K.A Skeletons Goblin Drill Mega Knight
Goblin Drill
Tornado
Executioner
Tornado Skeletons Mega Knight
P.E.K.K.A
Tornado Skeletons
Mega Knight
Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Executioner
P.E.K.K.A Skeletons Goblin Curse Goblin Drill Executioner Mega Knight
Rocket Tornado P.E.K.K.A Mega Knight Skeletons Goblin Curse Goblin Drill Executioner
P.E.K.K.A Skeletons Goblin Curse Goblin Drill Mega Knight
Rocket Tornado P.E.K.K.A Mega Knight
Tornado Skeletons Executioner Mega Knight
Rocket Tornado Goblin Curse Executioner
Rocket P.E.K.K.A Mega Knight
P.E.K.K.A Skeletons Goblin Curse Tornado Goblin Drill
Tornado Skeletons Mega Knight
Goblin Curse Executioner Skeletons Tornado Goblin Drill Mega Knight
Executioner Goblin Curse Tornado
Goblin Drill P.E.K.K.A Mega Knight Skeletons Rocket Goblin Curse
Rocket Executioner Mega Knight Goblin Curse Tornado Goblin Drill P.E.K.K.A
P.E.K.K.A Goblin Curse Goblin Drill Mega Knight
Rocket Tornado Goblin Curse Goblin Drill P.E.K.K.A Mega Knight
Mega Knight Skeletons Tornado Goblin Drill Executioner P.E.K.K.A
Mega Knight Tornado Goblin Drill Executioner
Tornado Goblin Drill Executioner Goblin Curse Mega Knight
P.E.K.K.A Goblin Curse Tornado Goblin Drill
Mega Knight Goblin Curse Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons P.E.K.K.A
Rocket Executioner Mega Knight
P.E.K.K.A Mega Knight Skeletons Rocket
Rocket P.E.K.K.A Mega Knight Tornado
P.E.K.K.A Skeletons Goblin Curse Goblin Drill Executioner Mega Knight
Rocket Executioner Skeletons Goblin Curse Tornado
Rocket P.E.K.K.A Skeletons
P.E.K.K.A Mega Knight Goblin Curse
Rocket P.E.K.K.A Mega Knight Skeletons Tornado
P.E.K.K.A Skeletons Goblin Curse Goblin Drill
P.E.K.K.A Mega Knight
Rocket P.E.K.K.A Mega Knight Tornado
Rocket P.E.K.K.A Mega Knight Skeletons Goblin Curse Executioner
Goblin Curse Executioner Mega Knight
Skeletons Rocket Tornado Goblin Drill Executioner P.E.K.K.A
Executioner Mega Knight Goblin Curse P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Goblin Drill
Goblin Curse Tornado Executioner
Rocket Goblin Drill
Rocket
Rocket Executioner Goblin Curse Mega Knight
Executioner Rocket Goblin Curse Tornado
Tornado Executioner
Goblin Curse Tornado Executioner
Tornado
Rocket Tornado
Rocket Tornado
Rocket Goblin Curse Tornado Executioner
Rocket Executioner
Rocket
Rocket Goblin Drill Executioner
Rocket Executioner Mega Knight
Rocket Tornado
Rocket
Rocket Executioner Mega Knight
Rocket Goblin Curse Tornado Mega Knight
Rocket Mega Knight
Rocket Tornado
Rocket Tornado
Rocket Goblin Drill
Goblin Curse Tornado Executioner Mega Knight
Tornado Executioner
Tornado Mega Knight
Rocket Goblin Curse Tornado
Goblin Curse Tornado Executioner
Rocket
Rocket Mega Knight
Rocket
P.E.K.K.A Mega Knight
Rocket Goblin Curse
Rocket
Rocket Goblin Curse Tornado Executioner
Rocket Executioner Mega Knight
Executioner
Rocket Tornado
Executioner P.E.K.K.A Mega Knight
Rocket Tornado
Rocket Tornado Executioner
Rocket Tornado Executioner Mega Knight
P.E.K.K.A
Rocket Mega Knight

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