My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Godly!
Versatility
RIP
F2P score
RIP

6 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Skeleton Barrel Rune Giant Balloon Prince Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel Rune Giant Goblin Drill Balloon Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Rune Giant Balloon Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Barrel Goblin Drill Balloon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel Goblin Barrel Goblin Drill Balloon Prince
Giant Snowball
Skeletons Skeleton Barrel Goblin Barrel Goblin Drill Balloon
Zap
Skeletons Skeleton Barrel Goblin Barrel Goblin Drill Balloon Prince
Barbarian Barrel
Skeletons Skeleton Barrel Goblin Barrel Goblin Drill
The Log
Skeletons Skeleton Barrel Goblin Barrel Goblin Drill Prince
Earthquake
Skeletons Goblin Barrel Goblin Drill
Arrows
Skeletons Skeleton Barrel Goblin Barrel Goblin Drill
Royal Delivery
Skeletons Skeleton Barrel Goblin Barrel Goblin Drill Balloon Prince
Fireball
Skeleton Barrel Goblin Barrel Goblin Drill Balloon
Poison
Skeleton Barrel Goblin Drill Balloon
Lightning
Balloon Prince
Rocket
Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Rune Giant Goblin Drill Prince Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Skeleton Barrel Goblin Barrel Rune Giant Goblin Drill Balloon Prince Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Skeleton Barrel Goblin Barrel Rune Giant

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Skeleton Barrel
Goblin Barrel Goblin Drill Balloon Prince Golem
Goblin Barrel
Skeleton Barrel Prince Goblin Drill Balloon Golem
Rune Giant
Goblin Drill
Skeleton Barrel Goblin Barrel Balloon Golem
Balloon
Skeleton Barrel Goblin Barrel Goblin Drill Golem
Prince
Goblin Barrel Skeleton Barrel Golem
Golem
Skeleton Barrel Goblin Barrel Goblin Drill Balloon Prince

Defense Synergies 0 1

Skeletons
Prince
Skeleton Barrel
Goblin Barrel
Rune Giant
Goblin Drill
Balloon
Prince
Skeletons
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel
Skeletons Goblin Drill Prince
Prince Skeletons Goblin Drill
Prince Skeletons Goblin Drill
Prince
Skeletons
Skeleton Barrel
Skeletons Goblin Drill Prince
Skeletons Prince
Skeletons Goblin Drill
Goblin Drill Prince Skeletons
Goblin Drill Prince
Goblin Drill Prince
Goblin Drill Prince
Skeletons Goblin Drill Prince
Goblin Drill Prince
Goblin Drill
Goblin Drill Prince
Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Prince
Skeleton Barrel Prince
Skeletons Prince
Prince
Skeletons Goblin Drill Prince
Skeletons Skeleton Barrel
Prince Skeletons
Prince
Skeletons Prince
Skeletons Goblin Drill
Prince
Prince
Prince Skeletons
Skeletons Goblin Drill Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Goblin Drill
Skeleton Barrel
Skeleton Barrel Goblin Drill
Skeleton Barrel Prince
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Prince
Skeleton Barrel Prince
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Prince
Skeleton Barrel Goblin Drill
Skeleton Barrel
Skeleton Barrel Prince
Skeleton Barrel
Prince
Prince
Skeleton Barrel Goblin Drill
Skeleton Barrel
Skeleton Barrel Prince
Skeleton Barrel
Skeleton Barrel
Prince
Skeleton Barrel Prince
Prince
Skeleton Barrel
Prince
Skeleton Barrel Prince
Prince

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