My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Skeleton Barrel Wizard Hunter Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel
Giant Snowball
Skeletons Skeleton Barrel Dart Goblin Witch
Zap
Skeletons Skeleton Barrel Dart Goblin Witch
Barbarian Barrel
Skeletons Skeleton Barrel Dart Goblin Wizard Hunter Witch
The Log
Skeletons Skeleton Barrel Dart Goblin Hunter Witch
Earthquake
Skeletons Witch
Arrows
Skeletons Skeleton Barrel Dart Goblin Witch
Royal Delivery
Skeletons Skeleton Barrel Dart Goblin Wizard Hunter Witch
Fireball
Skeleton Barrel Dart Goblin Wizard Hunter Witch
Poison
Skeleton Barrel Dart Goblin Wizard Hunter Witch
Lightning
Wizard Hunter Witch
Rocket
Wizard Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Skeleton Barrel Dart Goblin Freeze Hunter Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Skeleton Barrel Dart Goblin Freeze

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Skeleton Barrel
Dart Goblin Freeze Witch Mega Knight
Dart Goblin
Skeleton Barrel Mega Knight
Wizard
Mega Knight
Freeze
Skeleton Barrel
Hunter
Mega Knight
Witch
Skeleton Barrel Mega Knight
Mega Knight
Skeleton Barrel Dart Goblin Wizard Hunter Witch

Defense Synergies 1 13

Skeletons
Dart Goblin Wizard Hunter Witch
Skeleton Barrel
Dart Goblin Mega Knight
Dart Goblin
Skeletons Skeleton Barrel Hunter Mega Knight
Wizard
Skeletons Freeze Mega Knight
Freeze
Wizard Hunter Mega Knight
Hunter
Skeletons Dart Goblin Freeze Mega Knight
Witch
Skeletons Mega Knight
Mega Knight
Skeleton Barrel Dart Goblin Wizard Freeze Hunter Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Dart Goblin Wizard
Hunter Skeletons Dart Goblin Witch Mega Knight
Hunter Witch Mega Knight Skeletons Dart Goblin Freeze
Hunter Witch Skeletons Dart Goblin Mega Knight
Mega Knight
Freeze Skeletons Dart Goblin Hunter Mega Knight
Dart Goblin Hunter Wizard Freeze Witch
Skeleton Barrel Dart Goblin Mega Knight
Hunter Witch Skeletons
Skeletons Dart Goblin Hunter Mega Knight
Dart Goblin Witch Skeletons Wizard Freeze Hunter Mega Knight
Hunter Dart Goblin Wizard Witch
Hunter Mega Knight Skeletons Wizard Freeze Witch
Wizard Mega Knight Dart Goblin Freeze Hunter Witch
Hunter Mega Knight
Freeze Hunter Mega Knight
Wizard Mega Knight Skeletons Hunter Witch
Mega Knight Dart Goblin Wizard Hunter Witch
Wizard Freeze Hunter Witch Dart Goblin Mega Knight
Dart Goblin Hunter
Wizard Mega Knight Dart Goblin Hunter Witch
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Witch
Skeleton Barrel Wizard Hunter Mega Knight
Mega Knight Skeletons Hunter Witch
Hunter Mega Knight
Skeletons Hunter Witch Mega Knight
Wizard Skeletons Skeleton Barrel Dart Goblin Freeze Hunter Witch
Skeletons Dart Goblin Hunter Witch
Mega Knight Hunter
Freeze Mega Knight Skeletons Witch
Witch Skeletons Dart Goblin
Mega Knight Dart Goblin Hunter Witch
Mega Knight
Mega Knight Skeletons Wizard Hunter Witch
Wizard Dart Goblin Witch Mega Knight
Witch Skeletons Dart Goblin Freeze Hunter
Mega Knight Dart Goblin Wizard Freeze Hunter Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Dart Goblin Freeze
Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin Freeze
Wizard Mega Knight
Wizard Skeleton Barrel Dart Goblin Freeze Hunter Witch
Dart Goblin Wizard Witch
Skeleton Barrel Dart Goblin Wizard Freeze Hunter
Skeleton Barrel Dart Goblin Wizard
Skeleton Barrel Dart Goblin Wizard
Dart Goblin Wizard
Skeleton Barrel Dart Goblin Hunter
Skeleton Barrel Dart Goblin Freeze
Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin Wizard Hunter Witch
Skeleton Barrel Dart Goblin Wizard Mega Knight
Freeze
Skeleton Barrel Dart Goblin Wizard Hunter Mega Knight
Skeleton Barrel Dart Goblin Wizard Witch Mega Knight
Mega Knight
Wizard
Skeleton Barrel
Freeze Wizard Hunter Witch Mega Knight
Witch
Skeleton Barrel Dart Goblin Wizard Hunter Witch
Skeleton Barrel Wizard Witch Mega Knight
Skeleton Barrel Dart Goblin
Dart Goblin Wizard Hunter Witch
Skeleton Barrel Dart Goblin Wizard Freeze Witch
Dart Goblin Wizard Hunter Mega Knight
Freeze
Mega Knight
Wizard
Skeleton Barrel Dart Goblin Freeze Witch
Dart Goblin Wizard Hunter Witch
Freeze
Dart Goblin Wizard Hunter Mega Knight
Skeleton Barrel Dart Goblin Wizard
Dart Goblin Mega Knight
Dart Goblin Freeze Witch
Dart Goblin Witch
Skeleton Barrel Dart Goblin Freeze Witch Mega Knight
Dart Goblin Wizard Mega Knight

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