My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Musketeer Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Wall Breakers Goblin Drill
Giant Snowball
Skeletons Archers Musketeer Wall Breakers Goblin Drill
Zap
Skeletons Archers Wall Breakers Goblin Drill
Barbarian Barrel
Skeletons Archers Musketeer Wall Breakers Goblin Drill
The Log
Skeletons Archers Musketeer Wall Breakers Goblin Drill
Earthquake
Skeletons Archers Goblin Drill
Arrows
Skeletons Archers Wall Breakers Goblin Drill
Royal Delivery
Skeletons Archers Musketeer Wall Breakers Goblin Drill
Fireball
Archers Musketeer Wall Breakers Goblin Drill
Poison
Archers Musketeer Goblin Drill
Lightning
Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Drill Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Giant Snowball Wall Breakers Archers Musketeer Goblin Drill Golden Knight Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Giant Snowball Wall Breakers Archers

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Giant Snowball
Archers Musketeer Wall Breakers Goblin Drill Mega Knight
Archers
Giant Snowball Wall Breakers Mega Knight
Musketeer
Giant Snowball Mega Knight
Wall Breakers
Goblin Drill Giant Snowball Archers Mega Knight
Goblin Drill
Wall Breakers Giant Snowball Mega Knight Golden Knight
Mega Knight
Giant Snowball Archers Musketeer Wall Breakers Goblin Drill
Golden Knight
Goblin Drill

Defense Synergies 2 12

Skeletons
Musketeer Giant Snowball Archers
Giant Snowball
Mega Knight Skeletons Archers Musketeer Goblin Drill Golden Knight
Archers
Skeletons Giant Snowball Goblin Drill Mega Knight Golden Knight
Musketeer
Skeletons Giant Snowball Goblin Drill Mega Knight Golden Knight
Wall Breakers
Goblin Drill
Giant Snowball Archers Musketeer
Mega Knight
Giant Snowball Archers Musketeer
Golden Knight
Giant Snowball Archers Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Golden Knight
Skeletons Musketeer Goblin Drill Mega Knight
Mega Knight Skeletons Giant Snowball Archers Musketeer Goblin Drill
Skeletons Musketeer Goblin Drill Mega Knight
Mega Knight
Skeletons Giant Snowball Archers Musketeer Mega Knight
Giant Snowball Musketeer Archers
Musketeer Mega Knight Golden Knight
Skeletons Musketeer Goblin Drill
Skeletons Giant Snowball Archers Musketeer Mega Knight
Archers Skeletons Giant Snowball Musketeer Goblin Drill Mega Knight
Musketeer Giant Snowball Archers
Goblin Drill Mega Knight Skeletons Giant Snowball Musketeer
Mega Knight Giant Snowball Goblin Drill Golden Knight
Goblin Drill Mega Knight
Giant Snowball Goblin Drill Mega Knight
Mega Knight Skeletons Musketeer Goblin Drill
Mega Knight Giant Snowball Archers Musketeer Goblin Drill Golden Knight
Giant Snowball Goblin Drill Archers Musketeer Mega Knight
Musketeer Goblin Drill
Mega Knight Giant Snowball Archers Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Giant Snowball Archers
Giant Snowball Archers Musketeer Mega Knight
Mega Knight Skeletons Musketeer Golden Knight
Mega Knight Musketeer
Skeletons Musketeer Goblin Drill Mega Knight
Skeletons Giant Snowball Archers Musketeer
Skeletons Archers Musketeer
Mega Knight
Mega Knight Skeletons Giant Snowball
Skeletons Musketeer Goblin Drill
Mega Knight Musketeer Golden Knight
Mega Knight Giant Snowball
Mega Knight Skeletons Golden Knight
Archers Musketeer Mega Knight
Skeletons Archers Musketeer Goblin Drill Golden Knight
Mega Knight Giant Snowball Archers Musketeer Golden Knight
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Goblin Drill Golden Knight
Giant Snowball Musketeer Golden Knight
Goblin Drill
Musketeer
Giant Snowball Mega Knight
Giant Snowball Musketeer
Archers Musketeer
Giant Snowball
Giant Snowball Golden Knight
Giant Snowball Musketeer
Musketeer Golden Knight
Giant Snowball Archers Musketeer
Giant Snowball Musketeer Golden Knight
Musketeer
Giant Snowball Musketeer
Giant Snowball Musketeer Goblin Drill Golden Knight
Musketeer Mega Knight
Giant Snowball
Giant Snowball Archers Musketeer Mega Knight
Giant Snowball Mega Knight Golden Knight
Musketeer Mega Knight
Giant Snowball
Musketeer
Giant Snowball Musketeer Goblin Drill
Giant Snowball Mega Knight
Giant Snowball Musketeer Golden Knight
Giant Snowball Musketeer Mega Knight Golden Knight
Musketeer Golden Knight
Giant Snowball Archers Musketeer
Giant Snowball Musketeer
Giant Snowball
Giant Snowball Musketeer Mega Knight
Giant Snowball
Mega Knight
Giant Snowball
Archers Musketeer
Giant Snowball Archers Musketeer
Musketeer Mega Knight
Giant Snowball Musketeer
Giant Snowball
Musketeer Mega Knight
Giant Snowball Musketeer Golden Knight
Giant Snowball Musketeer
Giant Snowball Musketeer Mega Knight Golden Knight
Mega Knight

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