My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Wizard Executioner Electro Wizard Inferno Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Inferno Dragon
Giant Snowball
Skeletons Inferno Dragon
Zap
Skeletons Inferno Dragon
Barbarian Barrel
Skeletons Wizard Executioner Electro Wizard
The Log
Skeletons
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Wizard Executioner Electro Wizard Inferno Dragon
Fireball
Wizard Executioner Electro Wizard Inferno Dragon
Poison
Wizard Executioner Electro Wizard
Lightning
Wizard Executioner Electro Wizard Inferno Dragon Goblinstein
Rocket
Wizard Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Giant Snowball Arrows Electro Wizard Inferno Dragon Wizard Executioner Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Giant Snowball Arrows Electro Wizard

Attack Synergies 0 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Giant Snowball
Executioner Electro Wizard
Arrows
Wizard
Executioner
Giant Snowball
Electro Wizard
Giant Snowball
Inferno Dragon
Goblinstein

Defense Synergies 0 11

Skeletons
Giant Snowball Wizard Executioner Electro Wizard Inferno Dragon
Giant Snowball
Skeletons Wizard Executioner Electro Wizard Inferno Dragon
Arrows
Wizard
Skeletons Giant Snowball Electro Wizard
Executioner
Skeletons Giant Snowball
Electro Wizard
Skeletons Giant Snowball Wizard Inferno Dragon
Inferno Dragon
Skeletons Giant Snowball Electro Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Executioner Electro Wizard
Inferno Dragon Skeletons Executioner Electro Wizard
Skeletons Giant Snowball Executioner Electro Wizard Inferno Dragon
Inferno Dragon Skeletons Electro Wizard
Arrows
Arrows Skeletons Giant Snowball Executioner Electro Wizard
Giant Snowball Electro Wizard Inferno Dragon Arrows Wizard Executioner
Arrows Electro Wizard
Inferno Dragon Skeletons
Skeletons Giant Snowball Electro Wizard
Executioner Electro Wizard Skeletons Giant Snowball Arrows Wizard
Arrows Executioner Inferno Dragon Giant Snowball Wizard Electro Wizard
Skeletons Giant Snowball Wizard Electro Wizard
Wizard Executioner Giant Snowball Arrows Electro Wizard
Inferno Dragon Electro Wizard
Giant Snowball Electro Wizard Inferno Dragon
Wizard Skeletons Arrows Executioner Electro Wizard
Arrows Giant Snowball Wizard Executioner Electro Wizard
Giant Snowball Arrows Wizard Executioner Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Wizard Giant Snowball Arrows Executioner Electro Wizard
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Snowball Electro Wizard
Electro Wizard Giant Snowball Arrows Wizard Executioner Inferno Dragon
Skeletons Electro Wizard
Electro Wizard
Skeletons Executioner Inferno Dragon
Arrows Wizard Executioner Skeletons Giant Snowball Electro Wizard
Skeletons Electro Wizard
Inferno Dragon
Electro Wizard Skeletons Giant Snowball Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon
Giant Snowball Arrows Electro Wizard
Skeletons Wizard Executioner
Wizard Executioner
Electro Wizard Skeletons Executioner Inferno Dragon
Arrows Executioner Giant Snowball Wizard Electro Wizard Inferno Dragon
Giant Snowball Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Giant Snowball Executioner Electro Wizard
Arrows
Arrows
Wizard Executioner Giant Snowball Arrows
Arrows Wizard Executioner Giant Snowball
Arrows Wizard Executioner
Arrows Giant Snowball Wizard Executioner
Arrows Giant Snowball Wizard
Giant Snowball Electro Wizard
Arrows Wizard Electro Wizard
Giant Snowball Arrows Wizard Executioner
Giant Snowball Executioner
Arrows
Giant Snowball Arrows
Giant Snowball Arrows Wizard Executioner
Arrows Wizard Executioner
Giant Snowball Arrows
Giant Snowball Arrows Wizard Executioner Electro Wizard
Giant Snowball Arrows Wizard
Giant Snowball Arrows Wizard
Giant Snowball Arrows
Giant Snowball Arrows Wizard Executioner
Inferno Dragon
Arrows Giant Snowball Wizard Executioner Electro Wizard
Giant Snowball Arrows Wizard
Arrows
Giant Snowball Arrows Wizard Executioner Electro Wizard
Electro Wizard Giant Snowball Wizard
Giant Snowball
Giant Snowball Arrows Wizard
Giant Snowball Arrows Electro Wizard
Giant Snowball Arrows Wizard
Electro Wizard
Giant Snowball Arrows Wizard Executioner Electro Wizard
Arrows
Wizard Executioner Electro Wizard
Arrows Giant Snowball Wizard Executioner
Giant Snowball Arrows
Executioner
Giant Snowball Electro Wizard
Giant Snowball Executioner Electro Wizard
Giant Snowball Executioner Electro Wizard
Inferno Dragon
Wizard

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