My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant
Giant Snowball
Skeletons
Zap
Skeletons Firecracker Royal Giant
Barbarian Barrel
Skeletons Firecracker Tesla
The Log
Skeletons Firecracker Royal Giant Mini P.E.K.K.A
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Mini P.E.K.K.A
Fireball
Firecracker Tesla
Poison
Firecracker
Lightning
Tesla Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Giant Snowball Rage The Log Firecracker Tesla Mini P.E.K.K.A Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Giant Snowball Rage The Log

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Giant Snowball
Firecracker Royal Giant The Log
Firecracker
Royal Giant Giant Snowball Mini P.E.K.K.A
Tesla
Royal Giant
Firecracker Giant Snowball The Log
Mini P.E.K.K.A
Firecracker Rage The Log
Rage
Mini P.E.K.K.A
The Log
Giant Snowball Royal Giant Mini P.E.K.K.A

Defense Synergies 4 11

Skeletons
Tesla Giant Snowball Firecracker Mini P.E.K.K.A The Log
Giant Snowball
Skeletons Firecracker Tesla Mini P.E.K.K.A The Log
Firecracker
The Log Skeletons Giant Snowball Tesla Mini P.E.K.K.A
Tesla
Skeletons The Log Giant Snowball Firecracker Mini P.E.K.K.A
Royal Giant
Mini P.E.K.K.A
The Log Skeletons Giant Snowball Firecracker Tesla
Rage
The Log
Firecracker Tesla Mini P.E.K.K.A Skeletons Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log
Mini P.E.K.K.A Skeletons Firecracker Tesla The Log
Tesla Mini P.E.K.K.A Skeletons Giant Snowball
Tesla Mini P.E.K.K.A Skeletons Firecracker
Firecracker Mini P.E.K.K.A The Log
The Log Skeletons Giant Snowball Firecracker Tesla
Giant Snowball Tesla Firecracker
Tesla The Log
Tesla Mini P.E.K.K.A Skeletons
Skeletons Giant Snowball Firecracker Tesla Mini P.E.K.K.A
Skeletons Giant Snowball Firecracker Tesla The Log
Tesla Giant Snowball Firecracker
Tesla Mini P.E.K.K.A Skeletons Giant Snowball The Log
Giant Snowball Firecracker Tesla Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tesla
Giant Snowball Tesla Mini P.E.K.K.A The Log
Tesla Skeletons Firecracker Mini P.E.K.K.A
Tesla Giant Snowball Firecracker The Log
Giant Snowball The Log Firecracker Tesla
Mini P.E.K.K.A Tesla
Giant Snowball Firecracker Tesla Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Giant Snowball Tesla
Giant Snowball Firecracker Tesla Mini P.E.K.K.A The Log
Skeletons Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tesla The Log
Skeletons Tesla Mini P.E.K.K.A
Firecracker Skeletons Giant Snowball Tesla
Mini P.E.K.K.A Skeletons Tesla
Mini P.E.K.K.A Tesla
Skeletons Giant Snowball Firecracker Mini P.E.K.K.A The Log
Skeletons Tesla
Tesla Mini P.E.K.K.A
Giant Snowball The Log
Mini P.E.K.K.A Skeletons Tesla
Firecracker Tesla
Tesla Skeletons Firecracker Mini P.E.K.K.A The Log
Giant Snowball Firecracker Tesla Mini P.E.K.K.A The Log
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Giant Snowball The Log
The Log
Firecracker The Log
Giant Snowball Firecracker The Log
Firecracker Giant Snowball
Firecracker The Log
The Log Giant Snowball Firecracker
The Log Giant Snowball Firecracker
Giant Snowball Mini P.E.K.K.A
Firecracker The Log
Giant Snowball Firecracker
Giant Snowball Firecracker The Log
Firecracker
Giant Snowball Firecracker The Log
Giant Snowball Firecracker The Log
Firecracker The Log
Giant Snowball
Mini P.E.K.K.A
Giant Snowball Firecracker Mini P.E.K.K.A The Log
Giant Snowball Firecracker The Log
The Log
Giant Snowball
The Log
Giant Snowball The Log
Giant Snowball Firecracker The Log
Firecracker The Log Giant Snowball
Giant Snowball The Log
Firecracker The Log
Giant Snowball Firecracker
Giant Snowball Firecracker
Giant Snowball Mini P.E.K.K.A
Giant Snowball The Log
Giant Snowball Firecracker
Giant Snowball Firecracker The Log
Giant Snowball Firecracker
The Log
Firecracker Mini P.E.K.K.A
The Log Giant Snowball Firecracker
Giant Snowball
Firecracker
Giant Snowball Firecracker The Log
Firecracker Giant Snowball
Giant Snowball Firecracker The Log
Firecracker

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