My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Goblin Hut Ice Wizard Fisherman Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rocket

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Drill Fisherman
Giant Snowball
Skeletons Goblin Hut Goblin Drill Fisherman
Zap
Skeletons Goblin Hut Goblin Drill Fisherman
Barbarian Barrel
Skeletons Goblin Hut Goblin Drill Ice Wizard
The Log
Skeletons Goblin Hut Goblin Drill Fisherman
Earthquake
Skeletons Goblin Hut Goblin Drill
Arrows
Skeletons Goblin Hut Goblin Drill
Royal Delivery
Skeletons Goblin Hut Goblin Drill Ice Wizard Fisherman
Fireball
Goblin Hut Goblin Drill Ice Wizard Fisherman
Poison
Goblin Hut Goblin Drill Ice Wizard Fisherman
Lightning
Goblin Hut Ice Wizard Fisherman Monk
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Rocket Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Goblin Drill Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Giant Snowball Ice Wizard Fisherman Goblin Drill Goblin Hut Monk Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Giant Snowball Ice Wizard Fisherman

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Giant Snowball
Goblin Hut Goblin Drill
Goblin Hut
Giant Snowball Ice Wizard Fisherman
Rocket
Goblin Drill
Giant Snowball
Ice Wizard
Goblin Hut Fisherman
Fisherman
Goblin Hut Ice Wizard
Monk

Defense Synergies 1 12

Skeletons
Fisherman Giant Snowball Goblin Hut Ice Wizard Monk
Giant Snowball
Skeletons Goblin Hut Goblin Drill Ice Wizard Fisherman
Goblin Hut
Skeletons Giant Snowball Ice Wizard
Rocket
Goblin Drill
Giant Snowball Ice Wizard
Ice Wizard
Skeletons Giant Snowball Goblin Hut Goblin Drill Fisherman
Fisherman
Skeletons Giant Snowball Ice Wizard Monk
Monk
Skeletons Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Goblin Hut
Skeletons Goblin Hut Goblin Drill Ice Wizard Fisherman Monk
Goblin Hut Rocket Fisherman Skeletons Giant Snowball Goblin Drill Ice Wizard
Goblin Hut Skeletons Goblin Drill Ice Wizard Fisherman Monk
Rocket Monk
Skeletons Giant Snowball Ice Wizard
Giant Snowball Rocket Goblin Hut Ice Wizard
Rocket Monk
Skeletons Goblin Hut Goblin Drill Ice Wizard Fisherman
Skeletons Giant Snowball Ice Wizard Fisherman
Ice Wizard Skeletons Giant Snowball Goblin Hut Goblin Drill Fisherman
Giant Snowball Goblin Hut Ice Wizard
Goblin Hut Goblin Drill Skeletons Giant Snowball Rocket Ice Wizard
Rocket Giant Snowball Goblin Hut Goblin Drill
Goblin Hut Goblin Drill
Rocket Monk Giant Snowball Goblin Hut Goblin Drill Fisherman
Skeletons Goblin Hut Goblin Drill Fisherman
Giant Snowball Goblin Hut Goblin Drill Ice Wizard Fisherman
Giant Snowball Goblin Drill Goblin Hut Ice Wizard Fisherman
Goblin Hut Goblin Drill Fisherman
Giant Snowball Fisherman
Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Snowball Goblin Hut Fisherman
Giant Snowball Rocket Fisherman Monk
Skeletons Goblin Hut Rocket Fisherman
Rocket Fisherman Monk
Skeletons Goblin Hut Goblin Drill Fisherman
Rocket Skeletons Giant Snowball Goblin Hut Ice Wizard Monk
Rocket Skeletons Goblin Hut Ice Wizard
Fisherman
Rocket Skeletons Giant Snowball Goblin Hut Monk
Skeletons Goblin Hut Goblin Drill
Goblin Hut
Rocket Monk Giant Snowball
Rocket Skeletons
Goblin Hut Skeletons Rocket Goblin Drill Fisherman Monk
Giant Snowball Goblin Hut Ice Wizard
Giant Snowball Goblin Hut Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Goblin Drill Monk
Monk Giant Snowball Ice Wizard Fisherman
Rocket Goblin Hut Goblin Drill
Rocket
Rocket Giant Snowball
Giant Snowball Rocket Ice Wizard Monk
Giant Snowball Ice Wizard
Monk Giant Snowball Fisherman
Rocket Giant Snowball Fisherman
Rocket Monk Fisherman
Monk Giant Snowball Rocket
Rocket Giant Snowball Goblin Hut Fisherman
Rocket Fisherman Monk
Giant Snowball Goblin Hut Fisherman
Rocket Giant Snowball Goblin Hut Goblin Drill
Goblin Hut Rocket
Monk Giant Snowball Rocket
Rocket Fisherman
Rocket Giant Snowball Fisherman Monk
Rocket Giant Snowball Monk
Rocket Monk
Rocket Giant Snowball
Rocket Fisherman Monk
Rocket Giant Snowball Goblin Drill Monk
Giant Snowball Ice Wizard
Fisherman
Giant Snowball Ice Wizard Fisherman Monk
Giant Snowball Fisherman Monk
Rocket Fisherman
Giant Snowball Ice Wizard
Rocket Giant Snowball Goblin Hut
Giant Snowball
Giant Snowball Rocket
Rocket Giant Snowball Monk
Rocket Giant Snowball Monk
Goblin Hut Rocket
Rocket Giant Snowball Ice Wizard Monk
Rocket
Giant Snowball
Rocket Monk Giant Snowball
Giant Snowball Rocket
Giant Snowball Rocket
Giant Snowball Rocket Monk
Rocket Monk
Fisherman

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: