My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Dark Prince P.E.K.K.A Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Dark Prince P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Dark Prince
Giant Snowball
Skeletons Hog Rider
Zap
Skeletons Dark Prince
Barbarian Barrel
Skeletons Tesla Dark Prince Electro Wizard Magic Archer
The Log
Skeletons Hog Rider Dark Prince
Earthquake
Skeletons Tesla Hog Rider
Arrows
Skeletons
Royal Delivery
Skeletons Hog Rider Dark Prince P.E.K.K.A Electro Wizard Magic Archer
Fireball
Tesla Hog Rider Electro Wizard Magic Archer
Poison
Electro Wizard Magic Archer
Lightning
Tesla Dark Prince Electro Wizard Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Dark Prince Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Giant Snowball Tesla Hog Rider Dark Prince Electro Wizard Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Giant Snowball Tesla Hog Rider

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Giant Snowball
Hog Rider P.E.K.K.A Dark Prince Electro Wizard Magic Archer
Tesla
Hog Rider
Giant Snowball Dark Prince Electro Wizard Magic Archer
Dark Prince
Giant Snowball Hog Rider Electro Wizard Magic Archer
P.E.K.K.A
Giant Snowball Electro Wizard Magic Archer
Electro Wizard
P.E.K.K.A Giant Snowball Hog Rider Dark Prince Magic Archer
Magic Archer
P.E.K.K.A Giant Snowball Hog Rider Dark Prince Electro Wizard

Defense Synergies 1 17

Skeletons
Tesla Giant Snowball Dark Prince P.E.K.K.A Electro Wizard Magic Archer
Giant Snowball
Skeletons Tesla Dark Prince P.E.K.K.A Electro Wizard Magic Archer
Tesla
Skeletons Giant Snowball Dark Prince Electro Wizard Magic Archer
Hog Rider
Dark Prince
Skeletons Giant Snowball Tesla Electro Wizard Magic Archer
P.E.K.K.A
Skeletons Giant Snowball Electro Wizard
Electro Wizard
Skeletons Giant Snowball Tesla Dark Prince P.E.K.K.A Magic Archer
Magic Archer
Skeletons Giant Snowball Tesla Dark Prince Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Electro Wizard Magic Archer
P.E.K.K.A Skeletons Tesla Dark Prince Electro Wizard
Tesla P.E.K.K.A Skeletons Giant Snowball Dark Prince Electro Wizard
Tesla P.E.K.K.A Skeletons Dark Prince Electro Wizard
Dark Prince P.E.K.K.A
Skeletons Giant Snowball Tesla Dark Prince Electro Wizard Magic Archer
Giant Snowball Tesla Electro Wizard Magic Archer
Tesla P.E.K.K.A Electro Wizard Magic Archer
Tesla P.E.K.K.A Skeletons
Skeletons Giant Snowball Tesla Dark Prince Electro Wizard
Electro Wizard Skeletons Giant Snowball Tesla Dark Prince Magic Archer
Tesla Giant Snowball Electro Wizard Magic Archer
Tesla P.E.K.K.A Skeletons Giant Snowball Dark Prince Electro Wizard
Giant Snowball Tesla Dark Prince P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Tesla Electro Wizard
Giant Snowball Tesla P.E.K.K.A Electro Wizard
Tesla Skeletons Dark Prince P.E.K.K.A Electro Wizard
Tesla Giant Snowball Dark Prince Electro Wizard Magic Archer
Giant Snowball Tesla Dark Prince Electro Wizard Magic Archer
P.E.K.K.A Tesla Electro Wizard
Dark Prince Giant Snowball Tesla P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Snowball Tesla Dark Prince P.E.K.K.A Electro Wizard
Electro Wizard Giant Snowball Tesla Magic Archer
P.E.K.K.A Skeletons Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Tesla Electro Wizard
P.E.K.K.A Skeletons Tesla Dark Prince
Skeletons Giant Snowball Tesla Electro Wizard Magic Archer
Dark Prince P.E.K.K.A Skeletons Tesla Electro Wizard
P.E.K.K.A Tesla Dark Prince
P.E.K.K.A Electro Wizard Skeletons Giant Snowball Dark Prince Magic Archer
P.E.K.K.A Skeletons Tesla
P.E.K.K.A Tesla Dark Prince
P.E.K.K.A Giant Snowball Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Skeletons Tesla
Tesla Magic Archer
Tesla Electro Wizard Skeletons Dark Prince P.E.K.K.A Magic Archer
Giant Snowball Tesla Dark Prince P.E.K.K.A Electro Wizard Magic Archer
Giant Snowball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer
Giant Snowball Electro Wizard Magic Archer
Magic Archer
Dark Prince
Giant Snowball Dark Prince Magic Archer
Giant Snowball Magic Archer
Magic Archer
Giant Snowball Magic Archer
Giant Snowball
Giant Snowball Electro Wizard
Dark Prince Electro Wizard Magic Archer
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Magic Archer
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Magic Archer
Giant Snowball
Giant Snowball Dark Prince Electro Wizard Magic Archer
Giant Snowball Magic Archer
Magic Archer
Giant Snowball
Giant Snowball
Giant Snowball Dark Prince Magic Archer
Giant Snowball Electro Wizard Magic Archer
Giant Snowball Magic Archer
Magic Archer
Giant Snowball Electro Wizard Magic Archer
Electro Wizard Giant Snowball
Giant Snowball
Giant Snowball Magic Archer
Giant Snowball Electro Wizard Magic Archer
P.E.K.K.A
Giant Snowball Magic Archer
Electro Wizard Dark Prince Magic Archer
Giant Snowball Electro Wizard Magic Archer
Dark Prince Electro Wizard Magic Archer
Giant Snowball Magic Archer
Giant Snowball
Dark Prince P.E.K.K.A
Giant Snowball Electro Wizard Magic Archer
Giant Snowball Electro Wizard Magic Archer
Giant Snowball Dark Prince Electro Wizard Magic Archer
P.E.K.K.A

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