My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Musketeer Goblin Cage Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Giant
Giant Snowball
Skeletons Spear Goblins Musketeer
Zap
Skeletons Spear Goblins
Barbarian Barrel
Skeletons Spear Goblins Musketeer Goblin Cage
The Log
Skeletons Spear Goblins Mini P.E.K.K.A Musketeer Goblin Cage
Earthquake
Skeletons Spear Goblins Goblin Cage
Arrows
Skeletons Spear Goblins
Royal Delivery
Skeletons Spear Goblins Mini P.E.K.K.A Musketeer Goblin Cage
Fireball
Musketeer Goblin Cage
Poison
Spear Goblins Musketeer Goblin Cage
Lightning
Mini P.E.K.K.A Musketeer Goblin Cage
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Arrows Fireball Mini P.E.K.K.A Musketeer Goblin Cage Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Spear Goblins Arrows Fireball

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Mini P.E.K.K.A Goblin Cage Giant
Arrows
Fireball Giant Mini P.E.K.K.A
Fireball
Arrows Giant
Mini P.E.K.K.A
Giant Spear Goblins Arrows Musketeer
Musketeer
Giant Mini P.E.K.K.A Goblin Cage
Goblin Cage
Spear Goblins Musketeer Giant
Giant
Arrows Mini P.E.K.K.A Musketeer Spear Goblins Fireball Goblin Cage

Defense Synergies 2 13

Skeletons
Musketeer Goblin Cage Spear Goblins Mini P.E.K.K.A
Spear Goblins
Skeletons Arrows Mini P.E.K.K.A Musketeer Goblin Cage
Arrows
Spear Goblins Fireball Mini P.E.K.K.A
Fireball
Arrows Mini P.E.K.K.A Musketeer Goblin Cage
Mini P.E.K.K.A
Skeletons Spear Goblins Arrows Fireball Musketeer
Musketeer
Skeletons Spear Goblins Fireball Mini P.E.K.K.A Goblin Cage
Goblin Cage
Skeletons Spear Goblins Fireball Musketeer
Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Musketeer Goblin Cage
Mini P.E.K.K.A Skeletons Musketeer Goblin Cage
Mini P.E.K.K.A Goblin Cage Skeletons Musketeer
Mini P.E.K.K.A Goblin Cage Skeletons Musketeer
Arrows Fireball Mini P.E.K.K.A Goblin Cage
Arrows Fireball Skeletons Spear Goblins Musketeer
Musketeer Spear Goblins Arrows Fireball Goblin Cage
Arrows Fireball Musketeer Goblin Cage
Mini P.E.K.K.A Skeletons Musketeer Goblin Cage
Skeletons Spear Goblins Mini P.E.K.K.A Musketeer
Skeletons Spear Goblins Arrows Fireball Musketeer
Arrows Musketeer Spear Goblins Fireball
Mini P.E.K.K.A Goblin Cage Skeletons Fireball Musketeer
Fireball Arrows Mini P.E.K.K.A Goblin Cage
Mini P.E.K.K.A Goblin Cage
Fireball Mini P.E.K.K.A Goblin Cage
Skeletons Arrows Fireball Mini P.E.K.K.A Musketeer Goblin Cage
Arrows Fireball Goblin Cage Spear Goblins Musketeer
Arrows Goblin Cage Spear Goblins Fireball Musketeer
Mini P.E.K.K.A Musketeer Goblin Cage
Spear Goblins Arrows Fireball Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Spear Goblins Fireball Goblin Cage
Fireball Arrows Mini P.E.K.K.A Musketeer
Skeletons Spear Goblins Mini P.E.K.K.A Musketeer Goblin Cage
Mini P.E.K.K.A Fireball Musketeer Goblin Cage
Skeletons Mini P.E.K.K.A Musketeer Goblin Cage
Arrows Fireball Skeletons Musketeer
Mini P.E.K.K.A Skeletons Spear Goblins Fireball Musketeer Goblin Cage
Mini P.E.K.K.A Goblin Cage
Goblin Cage Skeletons Spear Goblins Fireball Mini P.E.K.K.A
Skeletons Musketeer Goblin Cage
Mini P.E.K.K.A Musketeer Goblin Cage
Arrows Fireball Goblin Cage
Mini P.E.K.K.A Skeletons Fireball Goblin Cage
Fireball Musketeer Goblin Cage
Skeletons Spear Goblins Fireball Mini P.E.K.K.A Musketeer Goblin Cage
Arrows Fireball Mini P.E.K.K.A Musketeer Goblin Cage
Arrows Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball Musketeer
Fireball Arrows
Arrows Fireball Spear Goblins Musketeer
Arrows Musketeer
Arrows Fireball
Arrows Fireball
Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Spear Goblins Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Arrows Fireball Musketeer
Fireball Musketeer
Fireball Mini P.E.K.K.A
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball
Spear Goblins Fireball Musketeer
Fireball Arrows Musketeer
Arrows Fireball
Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball

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