My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Bats Knight Tesla Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Bats Goblin Barrel
Giant Snowball
Skeletons Spear Goblins Bats Goblin Barrel
Zap
Skeletons Spear Goblins Bats Goblin Barrel
Barbarian Barrel
Skeletons Spear Goblins Knight Tesla Goblin Barrel
The Log
Skeletons Spear Goblins Goblin Barrel
Earthquake
Skeletons Spear Goblins Tesla Goblin Barrel
Arrows
Skeletons Spear Goblins Bats Goblin Barrel
Royal Delivery
Skeletons Spear Goblins Bats Knight Goblin Barrel
Fireball
Tesla Goblin Barrel
Poison
Spear Goblins Bats
Lightning
Knight Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Knight Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Bats Arrows Knight Goblin Barrel Tesla Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Spear Goblins Bats Arrows

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Knight Goblin Barrel Mega Knight
Bats
Knight Mega Knight Goblin Barrel
Arrows
Knight Goblin Barrel Mega Knight
Knight
Spear Goblins Bats Goblin Barrel Arrows
Tesla
Goblin Barrel
Spear Goblins Knight Bats Arrows Mega Knight
Mega Knight
Bats Spear Goblins Arrows Goblin Barrel

Defense Synergies 6 10

Skeletons
Tesla Spear Goblins Bats Knight
Spear Goblins
Knight Tesla Skeletons Bats Arrows Mega Knight
Bats
Knight Skeletons Spear Goblins Tesla Mega Knight
Arrows
Mega Knight Spear Goblins Knight Tesla
Knight
Spear Goblins Bats Tesla Skeletons Arrows
Tesla
Skeletons Spear Goblins Knight Bats Arrows
Goblin Barrel
Mega Knight
Arrows Spear Goblins Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Tesla
Skeletons Bats Knight Tesla Mega Knight
Tesla Mega Knight Skeletons Bats Knight
Tesla Skeletons Bats Knight Mega Knight
Arrows Mega Knight
Arrows Skeletons Spear Goblins Bats Tesla Mega Knight
Bats Tesla Spear Goblins Arrows
Arrows Tesla Mega Knight
Tesla Skeletons
Knight Skeletons Spear Goblins Tesla Mega Knight
Bats Skeletons Spear Goblins Arrows Knight Tesla Mega Knight
Arrows Tesla Spear Goblins Bats
Tesla Mega Knight Skeletons Bats Knight
Mega Knight Bats Arrows Tesla
Knight Tesla Mega Knight
Tesla Mega Knight
Tesla Mega Knight Skeletons Bats Arrows Knight
Arrows Tesla Mega Knight Spear Goblins Bats Knight
Arrows Spear Goblins Bats Knight Tesla Mega Knight
Tesla
Mega Knight Spear Goblins Bats Arrows Knight Tesla
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Skeletons Spear Goblins Tesla
Arrows Knight Tesla Mega Knight
Mega Knight Skeletons Spear Goblins Bats Knight
Mega Knight Bats Knight Tesla
Skeletons Knight Tesla Mega Knight
Arrows Skeletons Bats Tesla
Skeletons Spear Goblins Bats Knight Tesla
Mega Knight Knight Tesla
Mega Knight Skeletons Spear Goblins Bats Knight
Skeletons Tesla
Mega Knight Bats Knight Tesla
Mega Knight Arrows
Mega Knight Skeletons Knight Tesla
Tesla Mega Knight
Tesla Skeletons Spear Goblins Bats Knight
Bats Arrows Mega Knight Tesla
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows
Arrows
Arrows Knight
Arrows Mega Knight
Arrows Spear Goblins Bats
Arrows
Arrows
Arrows
Bats
Arrows Knight
Arrows
Knight
Arrows
Arrows
Spear Goblins Arrows
Arrows Mega Knight
Arrows
Bats
Arrows Mega Knight
Arrows Mega Knight
Mega Knight
Arrows
Arrows
Arrows Mega Knight
Arrows
Arrows Mega Knight
Arrows
Bats Arrows
Bats
Arrows Mega Knight
Arrows
Mega Knight
Arrows
Spear Goblins Bats
Arrows
Arrows
Knight Mega Knight
Arrows
Arrows
Mega Knight
Bats
Bats
Mega Knight
Mega Knight

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