My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Bomber Elixir Golem Valkyrie Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elixir Golem Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Bomber Elixir Golem Inferno Dragon
Giant Snowball
Skeletons Spear Goblins Bomber Inferno Dragon
Zap
Skeletons Spear Goblins Bomber Inferno Dragon
Barbarian Barrel
Skeletons Spear Goblins Bomber Elixir Golem Valkyrie
The Log
Skeletons Spear Goblins Bomber Elixir Golem
Earthquake
Skeletons Spear Goblins Bomber Elixir Golem
Arrows
Skeletons Spear Goblins Bomber
Royal Delivery
Skeletons Spear Goblins Bomber Elixir Golem Valkyrie Inferno Dragon
Fireball
Bomber Elixir Golem Inferno Dragon
Poison
Spear Goblins Bomber Elixir Golem
Lightning
Valkyrie Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Golem Valkyrie Golem Inferno Dragon Goblin Machine

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Bomber Elixir Golem Valkyrie Inferno Dragon Goblin Machine Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Spear Goblins Bomber Elixir Golem

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Valkyrie Elixir Golem Golem Inferno Dragon
Bomber
Golem Elixir Golem Valkyrie
Elixir Golem
Spear Goblins Bomber Inferno Dragon
Valkyrie
Spear Goblins Bomber
Golem
Bomber Spear Goblins
Inferno Dragon
Spear Goblins Elixir Golem
Goblin Machine

Defense Synergies 0 6

Skeletons
Spear Goblins Bomber Inferno Dragon
Spear Goblins
Skeletons Valkyrie Inferno Dragon
Bomber
Skeletons Valkyrie
Elixir Golem
Valkyrie
Spear Goblins Bomber
Golem
Inferno Dragon
Skeletons Spear Goblins
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Valkyrie
Inferno Dragon Skeletons Valkyrie
Skeletons Bomber Valkyrie Inferno Dragon
Inferno Dragon Skeletons Valkyrie
Bomber Valkyrie
Skeletons Spear Goblins Bomber Valkyrie
Inferno Dragon Spear Goblins
Valkyrie
Inferno Dragon Skeletons
Skeletons Spear Goblins Bomber Valkyrie
Valkyrie Skeletons Spear Goblins Bomber
Inferno Dragon Spear Goblins
Skeletons Bomber Valkyrie
Bomber Valkyrie
Inferno Dragon
Inferno Dragon
Skeletons Bomber Valkyrie
Valkyrie Spear Goblins Bomber
Valkyrie Spear Goblins Bomber Inferno Dragon
Inferno Dragon
Bomber Valkyrie Spear Goblins
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Spear Goblins
Bomber Valkyrie Inferno Dragon
Skeletons Spear Goblins Valkyrie
Valkyrie
Skeletons Valkyrie Inferno Dragon
Skeletons
Skeletons Spear Goblins Valkyrie
Valkyrie Inferno Dragon
Skeletons Spear Goblins Valkyrie Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon Valkyrie
Valkyrie
Skeletons Valkyrie
Bomber Valkyrie
Skeletons Spear Goblins Bomber Valkyrie Inferno Dragon
Valkyrie Bomber Inferno Dragon
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Bomber Valkyrie
Spear Goblins Goblin Machine
Bomber
Valkyrie Goblin Machine
Spear Goblins Bomber
Bomber
Bomber Goblin Machine
Bomber Valkyrie Goblin Machine
Bomber Valkyrie Goblin Machine
Inferno Dragon
Bomber
Spear Goblins
Valkyrie
Bomber
Inferno Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: