My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Firecracker Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Prince Bandit
Giant Snowball
Skeletons Spear Goblins Cannon
Zap
Skeletons Spear Goblins Cannon Firecracker Prince Bandit
Barbarian Barrel
Skeletons Spear Goblins Cannon Firecracker Bandit
The Log
Skeletons Spear Goblins Cannon Firecracker Prince Bandit
Earthquake
Skeletons Spear Goblins Cannon Firecracker
Arrows
Skeletons Spear Goblins Firecracker
Royal Delivery
Skeletons Spear Goblins Firecracker Prince Bandit
Fireball
Cannon Firecracker Bandit
Poison
Spear Goblins Cannon Firecracker
Lightning
Cannon Prince Bandit
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Freeze Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins The Log Cannon Firecracker Bandit Freeze Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Spear Goblins The Log Cannon

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Firecracker Prince Bandit
Cannon
Firecracker
Spear Goblins Prince Bandit
Freeze
Prince
Spear Goblins Firecracker The Log
The Log
Prince Bandit
Bandit
Spear Goblins Firecracker The Log

Defense Synergies 4 16

Skeletons
Cannon Spear Goblins Firecracker Prince The Log Bandit
Spear Goblins
Skeletons Cannon Firecracker Prince The Log Bandit
Cannon
Skeletons The Log Spear Goblins Firecracker Prince Bandit
Firecracker
The Log Skeletons Spear Goblins Cannon Prince Bandit
Freeze
Prince
The Log Skeletons Spear Goblins Cannon Firecracker
The Log
Cannon Firecracker Prince Skeletons Spear Goblins Bandit
Bandit
Skeletons Spear Goblins Cannon Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Cannon Firecracker The Log
Skeletons Cannon Firecracker Prince The Log Bandit
Cannon Prince Skeletons Freeze Bandit
Cannon Prince Skeletons Firecracker Bandit
Firecracker Prince The Log
Freeze The Log Skeletons Spear Goblins Cannon Firecracker Bandit
Spear Goblins Cannon Firecracker Freeze
Cannon The Log Bandit
Cannon Skeletons Prince
Skeletons Spear Goblins Cannon Firecracker Prince Bandit
Skeletons Spear Goblins Cannon Firecracker Freeze The Log Bandit
Spear Goblins Firecracker
Cannon Prince Skeletons Freeze The Log Bandit
Cannon Firecracker Freeze Prince The Log
Cannon Prince Bandit
Cannon Freeze Prince The Log Bandit
Skeletons Cannon Firecracker Prince
Cannon Spear Goblins Firecracker Prince The Log Bandit
Freeze The Log Spear Goblins Cannon Firecracker Bandit
Cannon Prince
Spear Goblins Cannon Firecracker Prince The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Spear Goblins Prince Bandit
Bandit Firecracker Prince The Log
Bandit Skeletons Spear Goblins Prince The Log
Prince The Log Bandit
Skeletons Cannon Prince Bandit
Firecracker Skeletons Freeze
Prince Skeletons Spear Goblins Bandit
Prince
Freeze Skeletons Spear Goblins Firecracker Prince The Log Bandit
Skeletons Cannon
Prince
Prince The Log
Prince Skeletons Cannon Bandit
Cannon Firecracker
Skeletons Spear Goblins Firecracker Freeze Prince The Log
Cannon Firecracker Freeze The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze The Log Bandit
Firecracker The Log Bandit
The Log Bandit
Firecracker Freeze Prince The Log
Firecracker The Log
Firecracker Spear Goblins Freeze
Firecracker The Log
The Log Firecracker Freeze
The Log Firecracker Bandit
Prince
Firecracker Prince The Log Bandit
Firecracker
Firecracker The Log Bandit
Firecracker Freeze Bandit
Firecracker Prince The Log
Spear Goblins Firecracker The Log Bandit
Firecracker The Log Bandit
Freeze
Firecracker Prince The Log Bandit
Firecracker The Log
Prince The Log
Prince The Log
The Log
Firecracker Freeze The Log
Firecracker The Log Bandit
Prince The Log Bandit
Firecracker The Log Bandit
Firecracker
Firecracker Freeze
The Log Bandit
Firecracker Freeze
Prince
Firecracker The Log
Spear Goblins Freeze Prince Bandit
Firecracker
Freeze
The Log
Firecracker Prince
The Log Firecracker
Firecracker Prince
Firecracker Freeze The Log
Firecracker
Firecracker Freeze Prince The Log Bandit
Prince
Firecracker

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